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In Stackelberg v/s Stackelberg games a collection of leaders compete in a Nash game constrained by the equilibrium conditions of another Nash game amongst the followers. The resulting equilibrium problems are plagued by the nonuniqueness of…

最优化与控制 · 数学 2016-11-18 Ankur A. Kulkarni , Uday V. Shanbhag

This paper explores the Nash equilibria of a variant of the Colonel Blotto game, which we call the Asymmetric Colonel Blotto game. In the Colonel Blotto game, two players simultaneously distribute forces across $n$ battlefields. Within each…

计算机科学与博弈论 · 计算机科学 2017-08-29 Simon Rubinstein-Salzedo , Yifan Zhu

The use of game theoretic methods for control in multiagent systems has been an important topic in recent research. Valid utility games in particular have been used to model real-world problems; such games have the convenient property that…

计算机科学与博弈论 · 计算机科学 2022-09-16 David Grimsman , Philip N. Brown , Jason R. Marden

In this paper, we examine the Nash equilibrium convergence properties of no-regret learning in general N-player games. For concreteness, we focus on the archetypal follow the regularized leader (FTRL) family of algorithms, and we consider…

计算机科学与博弈论 · 计算机科学 2021-02-05 Angeliki Giannou , Emmanouil-Vasileios Vlatakis-Gkaragkounis , Panayotis Mertikopoulos

The long-run behavior of multi-agent learning - and, in particular, no-regret learning - is relatively well-understood in potential games, where players have aligned interests. By contrast, in harmonic games - the strategic counterpart of…

计算机科学与博弈论 · 计算机科学 2024-12-31 Davide Legacci , Panayotis Mertikopoulos , Christos H. Papadimitriou , Georgios Piliouras , Bary S. R. Pradelski

We investigate a time-inconsistent, non-Markovian finite-player game in continuous time, where each player's objective functional depends non-linearly on the expected value of the state process. As a result, the classical Bellman optimality…

概率论 · 数学 2025-12-10 Dylan Possamaï , Chiara Rossato

In a network game, players interact over a network and the utility of each player depends on his own action and on an aggregate of his neighbours' actions. Many real world networks of interest are asymmetric and involve a large number of…

计算机科学与博弈论 · 计算机科学 2025-08-12 Kiran Rokade , Adit Jain , Francesca Parise , Vikram Krishnamurthy , Eva Tardos

A multi-player competitive Dynkin stopping game is constructed. Each player can either exit the game for a fixed payoff, determined a priori, or stay and receive an adjusted payoff depending on the decision of other players. The single…

计算机科学与博弈论 · 计算机科学 2012-11-20 Ivan Guo

In this paper, we introduce and study a class of games called price-coupling games that arise in many scenarios, especially in the electricity industry. In a price-coupling game, there is a part of the objective function of a player which…

最优化与控制 · 数学 2019-01-08 Mathew P. Abraham , Ankur A. Kulkarni

We provide an in-depth study of Nash equilibria in multi-objective normal form games (MONFGs), i.e., normal form games with vectorial payoffs. Taking a utility-based approach, we assume that each player's utility can be modelled with a…

计算机科学与博弈论 · 计算机科学 2022-07-19 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

We investigate the existence of certain types of equilibria (Nash, $\varepsilon$-Nash, subgame perfect, $\varepsilon$-subgame perfect, Pareto-optimal) in multi-player multi-outcome infinite sequential games. We use two fundamental…

计算机科学中的逻辑 · 计算机科学 2016-03-18 Stéphane Le Roux , Arno Pauly

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

计算机科学中的逻辑 · 计算机科学 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

计算机科学与博弈论 · 计算机科学 2015-07-01 Michael Ummels , Dominik Wojtczak

We study the problem of deciding the winner of reachability switching games for zero-, one-, and two-player variants. Switching games provide a deterministic analogue of stochastic games. We show that the zero-player case is NL-hard, the…

形式语言与自动机理论 · 计算机科学 2023-06-22 John Fearnley , Martin Gairing , Matthias Mnich , Rahul Savani

In this work, we provide a structural characterization of the possible Nash equilibria in the well-studied class of security games with additive utility. Our analysis yields a classification of possible equilibria into seven types and we…

计算机科学与博弈论 · 计算机科学 2022-08-05 Joe Clanin , Sourabh Bhattacharya

We consider an attacker-operator game for monitoring a large-scale network that is comprised on components that differ in their criticality levels. In this zero-sum game, the operator seeks to position a limited number of sensors to monitor…

计算机科学与博弈论 · 计算机科学 2019-03-19 Jezdimir Milosevic , Mathieu Dahan , Saurabh Amin , Henrik Sandberg

A pure Hotelling game is a competition between a finite number of players who select simultaneously a location in order to attract as many consumers as possible. In this paper, we study the case of a general distribution of consumers on a…

最优化与控制 · 数学 2020-02-03 Gaëtan Fournier

One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The…

网络与互联网体系结构 · 计算机科学 2013-05-14 François Mériaux , Samson Lasaulce , Hamidou Tembine

In this article we compute analytically the number of Nash Equilibria (NE) for a two-choice game played on a (circular) ladder graph with $2n$ players. We consider a set of games with generic payoff parameters, with the only requirement…

组合数学 · 数学 2021-01-25 Victoria Sánchez Muñoz , Michael Mc Gettrick

Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…

计算机科学与博弈论 · 计算机科学 2009-05-31 Jaeok Park , Mihaela van der Schaar