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相关论文: GANGs: Generative Adversarial Network Games

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Nash Equilibrium (NE) is the canonical solution concept of game theory, which provides an elegant tool to understand the rationalities. Though mixed strategy NE exists in any game with finite players and actions, computing NE in two- or…

计算机科学与博弈论 · 计算机科学 2024-05-07 Xinrun Wang , Chang Yang , Shuxin Li , Pengdeng Li , Xiao Huang , Hau Chan , Bo An

Generative Adversarial Networks (GANs) are popular and successful generative models. Despite their success, optimization is notoriously challenging. In this work, we explain the success and limitations of GANs by casting them as Bayesian…

机器学习 · 计算机科学 2026-02-03 Maurizio Filippone , Marius P. Linhard

Generative adversarial networks (GANs) provide a way to learn deep representations without extensively annotated training data. They achieve this through deriving backpropagation signals through a competitive process involving a pair of…

计算机视觉与模式识别 · 计算机科学 2018-02-14 Antonia Creswell , Tom White , Vincent Dumoulin , Kai Arulkumaran , Biswa Sengupta , Anil A Bharath

Generative adversarial networks (GANs), a class of distribution-learning methods based on a two-player game between a generator and a discriminator, can generally be formulated as a minmax problem based on the variational representation of…

机器学习 · 计算机科学 2022-06-20 Jeremiah Birrell , Markos A. Katsoulakis , Luc Rey-Bellet , Wei Zhu

In traditional generative modeling, good data representation is very often a base for a good machine learning model. It can be linked to good representations encoding more explanatory factors that are hidden in the original data. With the…

机器学习 · 计算机科学 2019-04-01 Maciej Zamorski , Adrian Zdobylak , Maciej Zięba , Jerzy Świątek

Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation…

机器学习 · 计算机科学 2020-12-15 Sahil Sidheekh , Aroof Aimen , Vineet Madan , Narayanan C. Krishnan

In this paper, the generalized Nash equilibrium (GNE) seeking problem for continuous games with coupled affine inequality constraints is investigated in a partial-decision information scenario, where each player can only access its…

计算机科学与博弈论 · 计算机科学 2022-07-29 Min Meng , Xiuxian Li

Generative Adversarial Networks (GANs) are a powerful class of generative models in the deep learning community. Current practice on large-scale GAN training utilizes large models and distributed large-batch training strategies, and is…

最优化与控制 · 数学 2020-10-21 Mingrui Liu , Wei Zhang , Youssef Mroueh , Xiaodong Cui , Jerret Ross , Tianbao Yang , Payel Das

We are interested in the design of generative networks. The training of these mathematical structures is mostly performed with the help of adversarial (min-max) optimization problems. We propose a simple methodology for constructing such…

机器学习 · 计算机科学 2021-07-16 Kalliopi Basioti , George V. Moustakides

In this paper, the problem of seeking optimal distributed resource allocation (DRA) policies on cellular networks in the presence of an unknown malicious adding-edge attacker is investigated. This problem is described as the games of games…

系统与控制 · 电气工程与系统科学 2023-04-04 Yukang Cui , Xinru Yang , Tingwen Huang , Xin Gong

Generative adversarial networks (GANs) form a generative modeling approach known for producing appealing samples, but they are notably difficult to train. One common way to tackle this issue has been to propose new formulations of the GAN…

机器学习 · 计算机科学 2020-09-01 Gauthier Gidel , Hugo Berard , Gaëtan Vignoud , Pascal Vincent , Simon Lacoste-Julien

In Evolutionary Game Theory (EGT), a population reaches a Nash equilibrium when none of the agents can improve its objective by solely changing its strategy on its own. Roughly speaking, this equilibrium is a protection against betrayal.…

计算机科学与博弈论 · 计算机科学 2025-04-24 Alejandro Luque-Cerpa , Miguel A. Gutiérrez-Naranjo

Generative Adversarial Networks (GANs) are unsupervised models designed to learn and replicate a target distribution. The vanilla versions of these models can be extended to more controllable models. Conditional Generative Adversarial…

机器学习 · 计算机科学 2024-10-31 Mahsa Bazzaz , Seth Cooper

In this paper, we study deep generative models for effective unsupervised learning. We propose VGAN, which works by minimizing a variational lower bound of the negative log likelihood (NLL) of an energy based model (EBM), where the model…

机器学习 · 计算机科学 2016-11-08 Shuangfei Zhai , Yu Cheng , Rogerio Feris , Zhongfei Zhang

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

计算机科学与博弈论 · 计算机科学 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

Generative adversarial networks have been very successful in generative modeling, however they remain relatively challenging to train compared to standard deep neural networks. In this paper, we propose new visualization techniques for the…

机器学习 · 计算机科学 2020-04-28 Hugo Berard , Gauthier Gidel , Amjad Almahairi , Pascal Vincent , Simon Lacoste-Julien

In this paper, we present three distributed algorithms to solve a class of generalized Nash equilibrium (GNE) seeking problems in strongly monotone games. The first one (SD-GENO) is based on synchronous updates of the agents, while the…

计算机科学与博弈论 · 计算机科学 2020-05-08 Carlo Cenedese , Giuseppe Belgioioso , Sergio Grammatico , Ming Cao

The wide applications of Generative adversarial networks benefit from the successful training methods, guaranteeing that an object function converges to the local minima. Nevertheless, designing an efficient and competitive training method…

机器学习 · 计算机科学 2021-11-11 Huiqing Qi , Fang Li , Shengli Tan , Xiangyun Zhang

We propose a new approach to Generative Adversarial Networks (GANs) to achieve an improved performance with additional robustness to its so-called and well recognized mode collapse. We first proceed by mapping the desired data onto a…

计算机视觉与模式识别 · 计算机科学 2019-08-26 Shahin Mahdizadehaghdam , Ashkan Panahi , Hamid Krim

This paper addresses the problem of distributed online generalized Nash equilibrium (GNE) learning for multi-cluster games with delayed feedback information. Specifically, each agent in the game is assumed to be informed a sequence of local…

最优化与控制 · 数学 2024-07-08 Bingqian Liu , Guanghui Wen , Xiao Fang , Tingwen Huang , Guanrong Chen