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Social media are used as main discussion channels by millions of individuals every day. The content individuals produce in daily social-media-based micro-communications, and the emotions therein expressed, may impact the emotional states of…

社会与信息网络 · 计算机科学 2017-03-07 Emilio Ferrara , Zeyao Yang

Social media platforms like Facebook and Twitter permit experiments to be performed at minimal cost on populations of a size that scientists might previously have dreamt about. For instance, one experiment on Facebook involved over 60…

计算机与社会 · 计算机科学 2019-08-27 Toby Walsh

Cooperation is one of the behavioral traits that define human beings, however we are still trying to understand why humans cooperate. Behavioral experiments have been largely conducted to shed light into the mechanisms behind cooperation…

计算机与社会 · 计算机科学 2018-12-13 Julián Vicens , Josep Perelló , Jordi Duch

Computational social science research, particularly online studies, often involves exposing participants to the adverse phenomenon the researchers aim to study. Examples include presenting conspiracy theories in surveys, exposing systems to…

计算机与社会 · 计算机科学 2026-03-03 Protiva Sen , Laurent Hébert-Dufresne , Pablo Bose , Juniper Lovato

In today's world, where societal challenges in the areas of digitalization, demographic change and sustainability are becoming increasingly complex, new innovation structures are needed to meet these challenges. Living Labs or also Real…

软件工程 · 计算机科学 2023-07-28 Troung Giang Luu , Tanja Zylowski , Sascha Alpers , Andreas Oberweis

Living Lab is an umbrella term used for referring to a methodology of user-centric innovation in real-life environments within a wider network of relevant stake holders. Real-life environment refers to living houses and hospitals inter…

人机交互 · 计算机科学 2022-05-09 Swati Banerjee

Social Networks allow users to self-present by sharing personal contents with others which may add comments. Recent studies highlighted how the emotions expressed in a post affect others' posts, eliciting a congruent emotion. So far, no…

社会与信息网络 · 计算机科学 2016-07-26 Andrea Guazzini , Elisa Guidi , Cristina Cecchini , Monica Milani , Daniele Vilone , Patrizia Meringolo

Living labs have been established across different countries to evaluate how the interaction between humans and buildings can be optimized to improve comfort, health, and energy savings. However, existing living labs can be too…

人机交互 · 计算机科学 2022-12-02 Alan Wang , Feng Yi Chang , Siavash Yousefi , Beatrice Li , Brad Campbell , Arsalan Heydarian

Recent findings showed that users on Facebook tend to select information that adhere to their system of beliefs and to form polarized groups -- i.e., echo chambers. Such a tendency dominates information cascades and might affect public…

Online labor markets have great potential as platforms for conducting experiments, as they provide immediate access to a large and diverse subject pool and allow researchers to conduct randomized controlled trials. We argue that online…

人机交互 · 计算机科学 2025-03-19 John J. Horton , David G. Rand , Richard J. Zeckhauser

Social media platforms are often criticized for fostering antisocial behavior rather than prosocial behavior. Yet, testing interventions to encourage prosocial dispositions, such as open-mindedness, has been hindered by researchers' limited…

Diffusion of information and viral content, social contagion and influence are still topics of broad evaluation. We have studied the information epidemic in a social networking platform in order compare different campaign setups. The goal…

社会与信息网络 · 计算机科学 2013-02-14 Andrzej Jarynowski , Jaroslaw Jankowski , Anita Zbieg

Every day we face numerous lifestyle decisions, some dictated by habits and some more conscious, which may or may not promote sustainable living. Aided by digital technology, sustainable behaviors can diffuse within social groups and…

系统与控制 · 电气工程与系统科学 2023-09-21 Angela Fontan , Mahsa Farjadnia , Joe Llewellyn , Cecilia Katzeff , Marco Molinari , Vladimir Cvetkovic , Karl Henrik Johansson

Digital life, a form of life generated by computer programs or artificial intelligence systems, it possesses self-awareness, thinking abilities, emotions, and subjective consciousness. Achieving it involves complex neural networks,…

人机交互 · 计算机科学 2023-10-24 Qikang Zhang

It has recently become possible to study the dynamics of information diffusion in techno-social systems at scale, due to the emergence of online platforms, such as Twitter, with millions of users. One question that systematically recurs is…

物理与社会 · 物理学 2017-11-01 Bjarke Mønsted , Piotr Sapieżyński , Emilio Ferrara , Sune Lehmann

This paper presents an experimental study to investigate the learning and decision making behavior of individuals in a human society. Social learning is used as the mathematical basis for modelling interaction of individuals that aim to…

社会与信息网络 · 计算机科学 2014-08-25 Maziyar Hamdi , Grayden Solman , Alan Kingstone , Vikram Krishnamurthy

Personal data includes the digital footprints that we leave behind as part of our everyday activities, both online and offline in the real world. It includes data we collect ourselves, such as from wearables, as well as the data collected…

信息检索 · 计算机科学 2024-01-12 Ly-Duyen Tran , Cathal Gurrin , Alan F. Smeaton

Contagion, a concept from epidemiology, has long been used to characterize social influence on people's behavior and affective (emotional) states. While it has revealed many useful insights, it is not clear whether the contagion metaphor is…

社会与信息网络 · 计算机科学 2016-02-17 Aamena Alshamsi , Fabio Pianesi , Bruno Lepri , Alex Pentland , Iyad Rahwan

PubMed is a freely accessible system for searching the biomedical literature, with approximately 2.5 million users worldwide on an average workday. We have recently developed PubMed Labs (www.pubmed.gov/labs), an experimental platform for…

Many researchers have been concerned with whether social media has a negative impact on the well-being of their audience. With the popularity of social networking sites (SNS) steadily increasing, psychological and social sciences have shown…

人机交互 · 计算机科学 2021-04-08 Thomas Mildner , Gian-Luca Savino
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