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Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

物理与社会 · 物理学 2021-08-12 Seth Frey , Curtis Atkisson

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

机器学习 · 计算机科学 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed…

人工智能 · 计算机科学 2025-09-09 Dake Chen , Haoyang Zhang , Hanbin Wang , Yunhao Huo , Yuzhao Li , Junjie Wang

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

多智能体系统 · 计算机科学 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

In many multi-agent systems, agents interact repeatedly and are expected to settle into stable, rational behavior over time. Yet in practice, behavior often drifts, and detecting such deviations in real time remains an open challenge. We…

计算机科学与博弈论 · 计算机科学 2026-05-25 Etienne Gauthier , Francis Bach , Michael I. Jordan

Since the Fourth Industrial Revolution, AI technology has been widely used in many fields, but there are several limitations that need to be overcome, including overfitting/underfitting, class imbalance, and the limitations of…

机器学习 · 计算机科学 2025-08-18 DongSeong-Yoon

This paper proposes a paradigm shift for affective computing by viewing the affect modeling task as a reinforcement learning process. According to our proposed framework the context (environment) and the actions of an agent define the…

机器学习 · 计算机科学 2021-09-29 Matthew Barthet , Antonios Liapis , Georgios N. Yannakakis

Deliberation plays an important role in the design of rational agents embedded in the real-world. In particular, deliberation leads to the formation of intentions, i.e., plans of action that the agent is committed to achieving. In this…

人工智能 · 计算机科学 2013-03-26 Anand S. Rao , Michael P. Georgeff

Due to the progress in artificial intelligence, it is important to understand how capable artificial agents should be used when interacting with humans, since high level authority and responsibility often remain with the human agent.…

人机交互 · 计算机科学 2025-12-02 Jonas D. Rockbach , Sven Fuchs , Maren Bennewitz

The design of a complex system warrants a compositional methodology, i.e., composing simple components to obtain a larger system that exhibits their collective behavior in a meaningful way. We propose an automaton-based paradigm for…

计算机科学中的逻辑 · 计算机科学 2023-02-03 Tobias Kappé , Farhad Arbab , Carolyn Talcott

In decision support systems, it is essential to get a candidate solution fast, even if it means resorting to an approximation. This constraint introduces a scalability requirement with regard to the kind of heuristics which can be used in…

多智能体系统 · 计算机科学 2014-05-22 D. Krzywicki , Ł. Faber , A. Byrski , M. Kisiel-Dorohinicki

Making a decision in a changeable and dynamic environment is an arduous task owing to the lack of information, their uncertainties and the unawareness of planners about the future evolution of incidents. The use of a decision support system…

人工智能 · 计算机科学 2009-04-21 Fahem Kebair , Frederic Serin

It is desirable for an agent to be able to solve a rich variety of problems that can be specified through language in the same environment. A popular approach towards obtaining such agents is to reuse skills learned in prior tasks to…

机器学习 · 计算机科学 2024-03-19 Geraud Nangue Tasse , Devon Jarvis , Steven James , Benjamin Rosman

The ensemble methods are meta-algorithms that combine several base machine learning techniques to increase the effectiveness of the classification. Many existing committees of classifiers use the classifier selection process to determine…

机器学习 · 计算机科学 2021-06-15 Robert Burduk

Research concerning organization and coordination within multi-agent systems continues to draw from a variety of architectures and methodologies. The work presented in this paper combines techniques from game theory and multi-agent systems…

人工智能 · 计算机科学 2007-05-23 Derek Messie , Jae C. Oh

Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various…

人工智能 · 计算机科学 2025-08-27 Qi Chai , Zhang Zheng , Junlong Ren , Deheng Ye , Zichuan Lin , Hao Wang

Multiagent reinforcement learning, as a prominent intelligent paradigm, enables collaborative decision-making within complex systems. However, existing approaches often rely on explicit action exchange between agents to evaluate action…

机器人学 · 计算机科学 2026-01-09 Zhenglong Luo , Zhiyong Chen , Aoxiang Liu

The behavioral dynamics of multi-agent systems have a rich and orderly structure, which can be leveraged to understand these systems, and to improve how artificial agents learn to operate in them. Here we introduce Relational Forward Models…

Game design hinges on understanding how static rules and content translate into dynamic player behavior - something modern generative systems that inspect only a game's code or assets struggle to capture. We present an automated design…

人工智能 · 计算机科学 2025-07-18 Alex Zook , Josef Spjut , Jonathan Tremblay

The premise of the Multi-disciplinary Conference on Reinforcement Learning and Decision Making is that multiple disciplines share an interest in goal-directed decision making over time. The idea of this paper is to sharpen and deepen this…

人工智能 · 计算机科学 2022-06-07 Richard S. Sutton