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相关论文: Off The Beaten Lane: AI Challenges In MOBAs Beyond…

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Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Even though these AI systems have achieved or even exceeded…

As more and more AI agents are used in practice, it is time to think about how to make these agents fully autonomous so that they can (1) learn by themselves continually in a self-motivated and self-initiated manner rather than being…

人工智能 · 计算机科学 2023-04-21 Bing Liu , Sahisnu Mazumder , Eric Robertson , Scott Grigsby

AI has provided us with the ability to automate tasks, extract information from vast amounts of data, and synthesize media that is nearly indistinguishable from the real thing. However, positive tools can also be used for negative purposes.…

With the recent advances in machine learning, creating agents that behave realistically in simulated air combat has become a growing field of interest. This survey explores the application of machine learning techniques for modeling air…

机器学习 · 计算机科学 2025-10-08 Patrick Ribu Gorton , Andreas Strand , Karsten Brathen

The artificial intelligence community (AI) has recently engaged in activism in relation to their employers, other members of the community, and their governments in order to shape the societal and ethical implications of AI. It has achieved…

计算机与社会 · 计算机科学 2020-01-22 Haydn Belfield

Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay…

人工智能 · 计算机科学 2026-02-17 Adamo Cerioli , Edward D. Lee , Vito D. P. Servedio

Artificial Intelligence (AI) is rapidly changing many areas of society. While this transformation has tremendous potential, there are several challenges as well. Using the history of computing and the world-wide web as a guide, in this…

人工智能 · 计算机科学 2025-05-27 Risto Miikkulainen , Jerry Smith , Babak Hodjat

The ongoing deep learning revolution has allowed computers to outclass humans in various games and perceive features imperceptible to humans during classification tasks. Current machine learning techniques have clearly distinguished…

机器人学 · 计算机科学 2023-06-07 Joshua Paul Powers

As AI is increasingly being adopted into application solutions, the challenge of supporting interaction with humans is becoming more apparent. Partly this is to support integrated working styles, in which humans and intelligent systems…

人工智能 · 计算机科学 2017-10-02 Maria Fox , Derek Long , Daniele Magazzeni

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

人工智能 · 计算机科学 2021-02-22 Matthew Guzdial , Mark Riedl

An Artificial Intelligence (AI) agent is a software entity that autonomously performs tasks or makes decisions based on pre-defined objectives and data inputs. AI agents, capable of perceiving user inputs, reasoning and planning tasks, and…

密码学与安全 · 计算机科学 2025-11-26 Zehang Deng , Yongjian Guo , Changzhou Han , Wanlun Ma , Junwu Xiong , Sheng Wen , Yang Xiang

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

AI companies are attempting to create AI systems that outperform humans at most economically valuable work. Current AI models are already automating away the livelihoods of some artists, actors, and writers. But there is infighting between…

计算机与社会 · 计算机科学 2023-12-20 Peter S. Park , Max Tegmark

Foreign information operations on social media platforms pose significant risks to democratic societies. With the rise of Artificial Intelligence (AI), this threat is likely to intensify, potentially overwhelming human defenders. To achieve…

计算机与社会 · 计算机科学 2025-04-17 Jurriaan van Diggelen , Eugene Aidman , Jazz Rowa , Julian Vince

Since Alan Turing envisioned Artificial Intelligence (AI) [1], a major driving force behind technical progress has been competition with human cognition. Historical milestones have been frequently associated with computers matching or…

The rising popularity of self-driving cars has led to the emergence of a new research field in the recent years: Autonomous racing. Researchers are developing software and hardware for high performance race vehicles which aim to operate…

Artificial Intelligence (AI) is an effective science which employs strong enough approaches, methods, and techniques to solve unsolvable real world based problems. Because of its unstoppable rise towards the future, there are also some…

人工智能 · 计算机科学 2017-06-12 Alice Pavaloiu , Utku Kose

Shared control is a form of video gaming accessibility support that allows players with disabilities to delegate inaccessible controls to another person. Through interviews involving 14 individuals with lived experience of accessible gaming…

人机交互 · 计算机科学 2026-04-15 Dragan Ahmetovic , Matteo Manzoni , Filippo Corti , Sergio Mascetti

The video game industry plays an essential role in the entertainment sphere of our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training…

人机交互 · 计算机科学 2023-07-06 Jaime Pérez , Mario Castro , Gregorio López

Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is…

机器学习 · 计算机科学 2021-10-15 Joseph Suarez , Yilun Du , Clare Zhu , Igor Mordatch , Phillip Isola