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Lower Limb Exoskeletons (LLEs) are wearable robots that provide mechanical power to the user. Human-exoskeleton (HE) connections must preserve the user's natural behavior during the interaction, avoiding undesired forces. Therefore,…

机器人学 · 计算机科学 2024-09-30 Riccardo Bezzini , Carlo Alberto Avizzano , Francesco Porcini , Alessandro Filippeschi

A significant challenge for the control of a robotic lower extremity rehabilitation exoskeleton is to ensure stability and robustness during programmed tasks or motions, which is crucial for the safety of the mobility-impaired user. Due to…

机器人学 · 计算机科学 2021-05-11 S. Luo , G. Androwis , S. Adamovich , H. Su , X. Zhou

We introduce SkelFormer, a novel markerless motion capture pipeline for multi-view human pose and shape estimation. Our method first uses off-the-shelf 2D keypoint estimators, pre-trained on large-scale in-the-wild data, to obtain 3D joint…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Vandad Davoodnia , Saeed Ghorbani , Alexandre Messier , Ali Etemad

This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to…

Estimating the limbs pose in a wearable way may benefit multiple areas such as rehabilitation, teleoperation, human-robot interaction, gaming, and many more. Several solutions are commercially available, but they are usually expensive or…

Preterm infants' limb-pose estimation is a crucial but challenging task, which may improve patients' care and facilitate clinicians in infant's movements monitoring. Work in the literature either provides approaches to whole-body…

计算机视觉与模式识别 · 计算机科学 2019-07-31 Sara Moccia , Lucia Migliorelli , Rocco Pietrini , Emanuele Frontoni

In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due…

计算机视觉与模式识别 · 计算机科学 2023-03-02 Sen Yang , Wen Heng , Gang Liu , Guozhong Luo , Wankou Yang , Gang Yu

Human activity recognition and clinical biomechanics are challenging problems in physical telerehabilitation medicine. However, most publicly available datasets on human body movements cannot be used to study both problems in an…

This work presents an efficient algorithmic framework for real-time identification, classification, and evaluation of human physiotherapy exercises using mobile devices. The proposed method interprets a kinetic movement as a sequence of…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Stylianos Kandylakis , Christos Orfanopoulos , Georgios Siolas , Panayiotis Tsanakas

Poor sitting habits have been identified as a risk factor to musculoskeletal disorders and lower back pain especially on the elderly, disabled people, and office workers. In the current computerized world, even while involved in leisure or…

机器学习 · 计算机科学 2022-01-11 Tariku Adane Gelaw , Misgina Tsighe Hagos

Creating haptic interfaces capable of rendering the rich sensation needed for dexterous manipulation is crucial for the advancement of human-in-the-loop telerobotic systems (HiLTS). One limiting factor has been the absence of detailed…

机器人学 · 计算机科学 2021-07-23 Mohit Singhala , Jeremy D. Brown

In this work, a deep learning-based technique is used to study the image-to-joint inverse kinematics of a tendon-driven supportive continuum arm. An eye-off-hand configuration is considered by mounting a camera at a fixed pose with respect…

机器人学 · 计算机科学 2024-06-28 Shayan Sepahvand , Guanghui Wang , Farrokh Janabi-Sharifi

The modeling and simulation of coupled neuromusculoskeletal-exoskeletal systems play a crucial role in human biomechanical analysis, as well as in the design and control of exoskeletons. However, conventional dynamic simulation frameworks…

机器人学 · 计算机科学 2023-11-07 Wei Jin , Jiaqi Liu , Qiwei Zhang , Xiaoxu Zhang , Qining Wang , Hongbin Fang , Jian Xu

The absence of functional arm joints, such as the wrist, in upper extremity prostheses leads to compensatory motions in the users' daily activities. Compensatory motions have been previously studied for varying task protocols and evaluation…

机器人学 · 计算机科学 2024-09-11 Qihan Yang , Yuri Gloumakov , Adam J. Spiers

Musculoskeletal (MSK) models offer a non-invasive way to understand biomechanical loads on joints and tendons, which are difficult to measure directly. Variations in muscle strength, especially relative differences between muscles,…

组织与器官 · 定量生物学 2025-10-13 R. Maarleveld , H. E. J. Veeger , F. C. T. van der Helm , J. Son , R. L. Lieber , E. van der Kruk

Sit-to-stand transitions are an important part of activities of daily living and play a key role in functional mobility in humans. The sit-to-stand movement is often affected in older adults due to frailty and in patients with motor…

The ability to flexibly leverage limbs for loco-manipulation is essential for enabling autonomous robots to operate in unstructured environments. Yet, prior work on loco-manipulation is often constrained to specific tasks or predetermined…

机器人学 · 计算机科学 2025-06-12 Xinghao Zhu , Yuxin Chen , Lingfeng Sun , Farzad Niroui , Simon Le Cleac'h , Jiuguang Wang , Kuan Fang

Stroke patients with upper limb motor impairments are re-acclimated to their corresponding motor functionalities through therapeutic interventions. Physiotherapists typically assess these functionalities using various qualitative protocols.…

Kinetic parameters such as the turnover number ($k_{cat}$) and Michaelis constant ($K_{\mathrm{M}}$) are essential for modelling enzymatic activity but experimental data remains limited in scale and diversity. Previous methods for…

定量方法 · 定量生物学 2025-07-22 Saleh Alwer , Ronan Fleming

In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

机器学习 · 统计学 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding