相关论文: On the Computational Complexity of Minimal Cumulat…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
Fractional pebbling is a generalization of black-white pebbling introduced recently. In this reasearch paper we solve an open problem by proving a tight lower bound on the pebble weight required to fractionally pebble a balanced d-ary tree…
Let $G = (V,E)$ be a simple, undirected and connected graph. A connected (total) dominating set $S \subseteq V$ is a secure connected (total) dominating set of $G$, if for each $ u \in V \setminus S$, there exists $v \in S$ such that $uv…
We present improved approximation algorithms for some problems in the related areas of Capacitated Network Design and Flexible Graph Connectivity. In the Cap-$k$-ECSS problem, we are given a graph $G=(V,E)$ whose edges have non-negative…
Graph pebbling considers the problem of transforming configurations of discrete pebbles to certain target configurations on the vertices of a graph, using the so-called pebbling move. This paper provides counterexamples to a monotonicity…
A well-studied coloring problem is to assign colors to the edges of a graph $G$ so that, for every pair of vertices, all edges of at least one shortest path between them receive different colors. The minimum number of colors necessary in…
Graph clustering has many important applications in computing, but due to the increasing sizes of graphs, even traditionally fast clustering methods can be computationally expensive for real-world graphs of interest. Scalability problems…
Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…
We introduce a new concept of a subgraph class called a superbubble for analyzing assembly graphs, and propose an efficient algorithm for detecting it. Most assembly algorithms utilize assembly graphs like the de Bruijn graph or the overlap…
We analyze the cost used by a naive exhaustive search algorithm for finding a maximum independent set in random graphs under the usual G_{n,p} -model where each possible edge appears independently with the same probability p. The expected…
This paper studies the computational complexity of disambiguation under probabilistic tree-grammars and context-free grammars. It presents a proof that the following problems are NP-hard: computing the Most Probable Parse (MPP) from a…
We introduce the Tree Evaluation Problem, show that it is in logDCFL (and hence in P), and study its branching program complexity in the hope of eventually proving a superlogarithmic space lower bound. The input to the problem is a rooted,…
Driven by many applications in graph analytics, the problem of computing $k$-edge connected components ($k$-ECCs) of a graph $G$ for a user-given $k$ has been extensively studied recently. In this paper, we investigate the problem of…
Let $G$ be an edge-weighted directed graph with $n$ vertices embedded on an orientable surface of genus $g$. We describe a simple deterministic lexicographic perturbation scheme that guarantees uniqueness of minimum-cost flows and shortest…
A graph property is monotone if it is closed under removal of vertices and edges. In this paper we consider the following edge-deletion problem; given a monotone property P and a graph G, compute the smallest number of edge deletions that…
An edge-colored graph $G$ is said to be rainbow connected if between each pair of vertices there exists a path which uses each color at most once. The rainbow connection number, denoted by $rc(G)$, is the minimum number of colors needed to…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
In our cyber security model we define the concept of {\em penetration cost}, which is the cost that must be paid in order to break into the next layer of security. Given a tree $T$ rooted at a vertex $r$, a {\em penetrating cost} edge…
The Graph Burning Problem (GBP) is a combinatorial optimization problem that has gained relevance as a tool for quantifying a graph's vulnerability to contagion. Although it is based on a very simple propagation model, its decision version…
Let $G=(V,E)$ be a graph. An ordering of $G$ is a bijection $\alpha: V\dom \{1,2,..., |V|\}.$ For a vertex $v$ in $G$, its closed neighborhood is $N[v]=\{u\in V: uv\in E\}\cup \{v\}.$ The profile of an ordering $\alpha$ of $G$ is…