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Recently, we introduced in arXiv:1105.2434 a model for product adoption in social networks with multiple products, where the agents, influenced by their neighbours, can adopt one out of several alternatives. We identify and analyze here…

计算机科学与博弈论 · 计算机科学 2013-05-29 Krzysztof R. Apt , Evangelos Markakis , Sunil Simon

Recently, Apt and Markakis introduced a model for product adoption in social networks with multiple products, where the agents, influenced by their neighbours, can adopt one out of several alternatives (products). To analyze these networks…

计算机科学与博弈论 · 计算机科学 2013-07-18 Krzysztof R. Apt , Sunil Simon

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

计算机科学与博弈论 · 计算机科学 2013-04-09 Sunil Simon , Krzysztof R. Apt

We address the problem of how cooperative (altruistic-like) behavior arises in natural and social systems by analyzing an ultimatum game in complex networks. Specifically, three types of players are considered: (a) empathetic, whose…

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

概率论 · 数学 2007-05-23 Brian Skyrms , Robin Pemantle

Recent empirical work highlights the heterogeneity of social competitions such as political campaigns: proponents of some ideologies seek debate and conversation, others create echo chambers. While symmetric and static network structure is…

We study network games in which players choose both the partners with whom they associate and an action level (e.g., effort) that creates spillovers for those partners. We introduce a framework and two solution concepts, extending standard…

理论经济学 · 经济学 2024-02-07 Evan Sadler , Benjamin Golub

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

计算机科学与博弈论 · 计算机科学 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

计算机科学与博弈论 · 计算机科学 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…

物理与社会 · 物理学 2015-05-27 Luca Dall'Asta , Matteo Marsili , Paolo Pin

Parrondo's paradox occurs in sequences of games in which a winning expectation value of a payoff may be obtained by playing two games in a random order, even though each game in the sequence may be lost when played individually.Several…

物理与社会 · 物理学 2012-11-11 Norihito Toyota

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

社会与信息网络 · 计算机科学 2024-06-25 Alexandre Benatti , Luciano da F. Costa

We consider the coupled dynamics of the adaption of network structure and the evolution of strategies played by individuals occupying the network vertices. We propose a computational model in which each agent plays a $n$-round Prisoner's…

物理与社会 · 物理学 2007-11-05 Feng Fu , Xiaojie Chen , Lianghuan Liu , Long Wang

We study the consequences of adopting products by agents who form a social network. To this end we use the threshold model introduced in Apt and Markakis, arXiv:1105.2434, in which the nodes influenced by their neighbours can adopt one out…

社会与信息网络 · 计算机科学 2012-11-30 Sunil Simon , Krzysztof R. Apt

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

分布式、并行与集群计算 · 计算机科学 2015-05-18 Petr Kuznetsov , Stefan Schmid

We consider the prisoner's dilemma being played repeatedly on a dynamic network, where agents may choose their actions as well as their co-players. This leads to co-evolution of network structure and strategy patterns of the players.…

物理与社会 · 物理学 2007-06-26 Christoly Biely , Klaus Dragosits , Stefan Thurner

Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only…

计算机科学与博弈论 · 计算机科学 2020-09-22 Yan Leng , Xiaowen Dong , Junfeng Wu , Alex Pentland

The inequality in capital or resource distribution is among the important phenomena observed in populations. The sources of inequality and methods for controlling it are of practical interest. To study this phenomenon, we introduce a model…

物理与社会 · 物理学 2022-08-29 Jarosław Adam Miszczak

Parrondo's paradox occurs in sequences of games in which a winning expectation may be obtained by playing the games in a random order, even though each game in the sequence may be lost when played individually. Several variations of…

物理与社会 · 物理学 2012-04-25 Norihito Toyota

Online social networks (e.g. Facebook, Twitter, Youtube) provide a popular, cost-effective and scalable framework for sharing user-generated contents. This paper addresses the intrinsic incentive problems residing in social networks using a…

社会与信息网络 · 计算机科学 2011-09-21 Yu Zhang , Jaeok Park , Mihaela van der Schaar
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