相关论文: Decidability of Non-Interactive Simulation of Join…
We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…
Inferring the causal structure of a set of random variables from a finite sample of the joint distribution is an important problem in science. Recently, methods using additive noise models have been suggested to approach the case of…
This short note aims at proving that the isolation problem is undecidable for probabilistic automata with only one probabilistic transition. This problem is known to be undecidable for general probabilistic automata, without restriction on…
Probabilistic circuits (PCs) are a powerful modeling framework for representing tractable probability distributions over combinatorial spaces. In machine learning and probabilistic programming, one is often interested in understanding…
The evolution of Quantum Key Distribution (QKD) relies on innovative methods to enhance its security and efficiency. Unextendible Product Bases (UPBs) hold promise in quantum cryptography due to their inherent indistinguishability, yet they…
This work is motivated by a question at the heart of unsupervised learning approaches: Assume we are collecting a number K of (subjective) opinions about some event E from K different agents. Can we infer E from them? Prima facie this seems…
Distributed source simulation is the task where two (or more) parties share some correlated randomness and use local operations and no communication to convert this into some target correlation. Wyner's seminal result showed that…
We consider settings in which the distribution of a multivariate random variable is partly ambiguous. We assume the ambiguity lies on the level of the dependence structure, and that the marginal distributions are known. Furthermore, a…
Quantum resources may provide advantage over their classical counterparts. Theoretically, in certain tasks, this advantage can be very high. In this work, we construct such a task based on a game, mediated by Referee and played between…
We propose an iterative algorithm to simulate the dynamics generated by any $n$-qubit Hamiltonian. The simulation entails decomposing the unitary time evolution operator $U$ (unitary) into a product of different time-step unitaries. The…
In this paper we consider the following question: how many bits of classical communication and shared random bits are necessary to simulate a quantum protocol involving Alice and Bob where they share k entangled quantum bits and do not…
The challenge of simulating random variables is a central problem in Statistics and Machine Learning. Given a tractable proposal distribution $P$, from which we can draw exact samples, and a target distribution $Q$ which is absolutely…
We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…
The satisfiability problem for SPARQL patterns is undecidable in general, since the expressive power of SPARQL 1.0 is comparable with that of the relational algebra. The goal of this paper is to delineate the boundary of decidability of…
We show the undecidability of the distributed control problem when the plant is an asynchronous automaton, the controllers use causal memory and the goal of the controllers is to put each process in a local accepting state.
In a two-player game, two cooperating but non communicating players, Alice and Bob, receive inputs taken from a probability distribution. Each of them produces an output and they win the game if they satisfy some predicate on their…
We study the problems of identity and closeness testing of $n$-dimensional product distributions. Prior works by Canonne, Diakonikolas, Kane and Stewart (COLT 2017) and Daskalakis and Pan (COLT 2017) have established tight sample complexity…
Diffusion models are a class of probabilistic generative models that have been widely used as a prior for image processing tasks like text conditional generation and inpainting. We demonstrate that these models can be adapted to make…
Since many real-world problems arising in the fields of compiler optimisation, automated software engineering, formal proof systems, and so forth are equivalent to the Halting Problem--the most notorious undecidable problem--there is a…
Group distributionally robust optimization (GDRO) aims to develop models that perform well across $m$ distributions simultaneously. Existing GDRO algorithms can only process a fixed number of samples per iteration, either 1 or $m$, and…