相关论文: Decidability of Non-Interactive Simulation of Join…
We consider the learning and communication complexity of subsequence containment. In the learning problem, we seek to learn a classifier that positively labels a binary string $x$ if it contains a fixed binary string $y$ as a subsequence.…
This note is intended to foster a discussion about the extent to which typical problems arising in quantum information theory are algorithmically decidable (in principle rather than in practice). Various problems in the context of…
This paper considers the distributed robust control problems of uncertain linear multi-agent systems with undirected communication topologies. It is assumed that the agents have identical nominal dynamics while subject to different…
Collective adaptation, whether in innovation adoption, pro-environmental or organizational change, emerges from the interplay between individual decisions and social influence. Agent-based modeling provides a useful tool for studying such…
Suppose that a polynomial-time mixed-state quantum circuit, described as a sequence of local unitary interactions followed by a partial trace, generates a quantum state shared between two parties. One might then wonder, does this quantum…
In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x, y \in\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…
We introduce a fine-grained framework for uncertainty quantification of predictive models under distributional shifts. This framework distinguishes the shift in covariate distributions from that in the conditional relationship between the…
In the standard $q$-voter model, a given agent can change its opinion only if there is a full consensus of the opposite opinion within a group of influence of size $q$. A more realistic extension is the threshold $q$-voter, where a minimal…
This paper presents a nonparametric statistical modeling method for quantifying uncertainty in stochastic gradient systems with isotropic diffusion. The central idea is to apply the diffusion maps algorithm to a training data set to produce…
We present a new model of incomplete information games without private information in which the players use a distributionally robust optimization approach to cope with the payoff uncertainty. With some specific restrictions, we show that…
Complex continuous or mixed joint distributions (e.g., P(Y | z_1, z_2, ..., z_N)) generally lack closed-form solutions, often necessitating approximations such as MCMC. This paper proposes Indeterminate Probability Theory (IPT), which makes…
An interaction is a certain symmetric graph that describes the possible transition of states of adjacent sites of large-scale interacting systems. In the series of studies Bannai-Kametani-Sasada arXiv:2009.04699, Bannai-Sasada…
We present a new distributed model of probabilistically checkable proofs (PCP). A satisfying assignment $x \in \{0,1\}^n$ to a CNF formula $\varphi$ is shared between two parties, where Alice knows $x_1, \dots, x_{n/2}$, Bob knows…
Uncertainties $(\Delta x)^2$ and $(\Delta p)^2$ are analytically derived in an $N$-coupled harmonic oscillator system when spring and coupling constants are arbitrarily time-dependent and each oscillator is in an arbitrary excited state.…
Pointer-chasing is a central problem in two-party communication complexity: given input size $n$ and a parameter $k$, the two players Alice and Bob are given functions $N_A, N_B: [n] \rightarrow [n]$, respectively, and their goal is to…
Inverse Uncertainty Quantification (UQ), or Bayesian calibration, is the process to quantify the uncertainties of random input parameters based on experimental data. The introduction of model discrepancy term is significant because…
Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…
In "Recognizing the Maximum of a Sequence", Gilbert and Mosteller analyze a full information game where n measurements from an uniform distribution are drawn and a player (knowing n) must decide at each draw whether or not to choose that…
Mutual information between two random variables is a well-studied notion, whose understanding is fairly complete. Mutual information between one random variable and a pair of other random variables, however, is a far more involved notion.…
Uncertainty quantification (UQ) is a crucial but challenging task in many high-dimensional regression or learning problems to increase the confidence of a given predictor. We develop a new data-driven approach for UQ in regression that…