相关论文: Hopsets with Constant Hopbound, and Applications t…
Shortest path computation is one of the most fundamental operations for managing and analyzing large social networks. Though existing techniques are quite effective for finding the shortest path on large but sparse road networks, social…
This paper presents parallel, distributed and quantum algorithms for single-source shortest paths when edges can have negative weights (negative-weight SSSP). We show a framework that reduces negative-weight SSSP in all these setting to…
We study the vertex-decremental Single-Source Shortest Paths (SSSP) problem: given an undirected graph $G=(V,E)$ with lengths $\ell(e)\geq 1$ on its edges and a source vertex $s$, we need to support (approximate) shortest-path queries in…
We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any…
Computing shortest paths is a fundamental primitive for several social network applications including socially-sensitive ranking, location-aware search, social auctions and social network privacy. Since these applications compute paths in…
Computing a (short) path between two vertices is one of the most fundamental primitives in graph algorithmics. In recent years, the study of paths in temporal graphs, that is, graphs where the vertex set is fixed but the edge set changes…
We study sublinear algorithms for two fundamental graph problems, MAXCUT and correlation clustering. Our focus is on constructing core-sets as well as developing streaming algorithms for these problems. Constant space algorithms are known…
We revisit the problem of privately releasing the all-pairs shortest path distances of a weighted undirected graph up to low additive error, which was first studied by Sealfon [Sea16]. In this paper, we improve significantly on Sealfon's…
In real-world systems, the relationships and connections between components are highly complex. Real systems are often described as networks, where nodes represent objects in the system and edges represent relationships or connections…
The packet routing problem asks to select routing paths that minimize the maximum edge congestion for a set of packets specified by source-destination vertex pairs. We revisit a semi-oblivious approach to this problem: each…
We define the crossing graph of a given embedded graph (such as a road network) to be a graph with a vertex for each edge of the embedding, with two crossing graph vertices adjacent when the corresponding two edges of the embedding cross…
Low congestion shortcuts, introduced by Ghaffari and Haeupler (SODA 2016), provide a unified framework for global optimization problems in the congest model of distributed computing. Roughly speaking, for a given graph $G$ and a collection…
Provenance embedding algorithms are well known for tracking the footprints of information flow in wireless networks. Recently, low-latency provenance embedding algorithms have received traction in vehicular networks owing to strict…
The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…
Let $G=(V,E,w)$ be a weighted undirected graph with $n$ vertices and $m$ edges, and fix a set of $s$ sources $S\subseteq V$. We study the problem of computing {\em almost shortest paths} (ASP) for all pairs in $S \times V$ in both classical…
Numerous works have proven that existing neighbor-averaging Graph Neural Networks cannot efficiently catch structure features, and many works show that injecting structure, distance, position or spatial features can significantly improve…
Constructing a sparse spanning subgraph is a fundamental primitive in graph theory. In this paper, we study this problem in the Centralized Local model, where the goal is to decide whether an edge is part of the spanning subgraph by…
This paper proves strong lower bounds for distributed computing in the CONGEST model, by presenting the bit-gadget: a new technique for constructing graphs with small cuts. The contribution of bit-gadgets is twofold. First, developing…
In this paper, we consider two fundamental cut approximation problems on large graphs. We prove new lower bounds for both problems that are optimal up to logarithmic factors. The first problem is to approximate cuts in balanced directed…
We consider a sparse Erd\H{o}s--R\'{e}nyi graph $\mathcal{G}(n,\lambda/n)$ where each edge is independently assigned a random signed weight. For two uniformly chosen vertices, we study the joint distribution of the total weights and…