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This paper explores the open research problem of understanding the social behaviors of LLM-based agents. Using Avalon as a testbed, we employ system prompts to guide LLM agents in gameplay. While previous studies have touched on gameplay…

计算与语言 · 计算机科学 2024-10-15 Yihuai Lan , Zhiqiang Hu , Lei Wang , Yang Wang , Deheng Ye , Peilin Zhao , Ee-Peng Lim , Hui Xiong , Hao Wang

Research on peer effects in sociology has been focused for long on social influence power to investigate the social foundations for social interactions. This paper extends Xu(2011)'s large--network--based game model by allowing for…

统计方法学 · 统计学 2018-03-20 Zhongjian Lin , Haiqing Xu

Distributed adaptive filtering has been considered as an effective approach for data processing and estimation over distributed networks. Most existing distributed adaptive filtering algorithms focus on designing different information…

计算机科学与博弈论 · 计算机科学 2015-06-12 Chunxiao Jiang , Yan Chen , K. J. Ray Liu

Here we introduce a model in which individuals differ in the rate at which they seek new interactions with others, making rational decisions modeled as general symmetric two-player games. Once a link between two individuals has formed, the…

种群与进化 · 定量生物学 2007-05-23 Jorge M. Pacheco , Arne Traulsen , Martin A. Nowak

I study dynamic network formation games in which agents meet stochastically and form links based on their valuation of the network. I show that these games can be represented in terms of the values agents assign to network sub-structures.…

理论经济学 · 经济学 2025-11-19 Jose M. Betancourt

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

计算机科学与博弈论 · 计算机科学 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

Microservice architecture can be modeled as a network of microservices making calls to each other, commonly known as the service dependency graph. Network Science can provide methods to study such networks. In particular, temporal network…

软件工程 · 计算机科学 2025-08-18 Alexander Bakhtin

Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between…

计算机科学与博弈论 · 计算机科学 2023-05-23 Davide Bilò , Sarel Cohen , Tobias Friedrich , Hans Gawendowicz , Nicolas Klodt , Pascal Lenzner , George Skretas

We consider the coupled dynamics of the adaption of network structure and the evolution of strategies played by individuals occupying the network vertices. We propose a computational model in which each agent plays a $n$-round Prisoner's…

物理与社会 · 物理学 2007-11-05 Feng Fu , Xiaojie Chen , Lianghuan Liu , Long Wang

Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…

信息检索 · 计算机科学 2022-02-14 Liangwei Yang , Zhiwei Liu , Yu Wang , Chen Wang , Ziwei Fan , Philip S. Yu

We study convergence rates of random-order best-response dynamics in games on networks with linear best responses and strategic substitutes. Combining formal analysis with numerical simulations we identify phenomena that lead to slow…

计算机科学与博弈论 · 计算机科学 2026-02-19 Wojciech Misiak , Marcin Dziubiński

Guiding users to actively expanding their online social circles is one of the primary strategies for enhancing user participation and growing online social networks. In this paper, we study the active friending problem which aims at…

社会与信息网络 · 计算机科学 2019-02-07 Guangmo Tong , Ruiqi Wang , Xiang Li , Weili Wu , Ding-Zhu Du

The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings,…

计算机科学与博弈论 · 计算机科学 2017-05-30 Haris Aziz , Florian Brandl , Felix Brandt , Paul Harrenstein , Martin Olsen , Dominik Peters

This paper is to analyze the properties of evolving bipartite networks from four aspects, the growth of networks, the degree distribution, the popularity of objects and the diversity of user behaviours, leading a deep understanding on the…

物理与社会 · 物理学 2015-10-29 Xin-Yi Lu , Jian-Hong Lin , Qiang Guo , Jian-Guo Liu

In a social network, individuals express their opinions on several interdependent topics, and therefore the evolution of their opinions on these topics is also mutually dependent. In this work, we propose a differential game model for the…

社会与信息网络 · 计算机科学 2024-02-23 Hossein B. Jond , Aykut Yıldız

As the most popular sport around the globe, the game of football has recently intrigued much research interest to explore and distill useful and appealing information from the sport. Network science and graph-centric methods have been…

社会与信息网络 · 计算机科学 2022-05-24 Yang Li , Gonzalo Mateos

In human societies, people's willingness to compete and strive for better social status as well as being envious of those perceived in some way superior lead to social structures that are intrinsically hierarchical. Here we propose an…

多智能体系统 · 计算机科学 2021-04-28 Jan E. Snellman , Gerardo Iñiguez , Tzipe Govezensky , Rafael A. Barrio , Kimmo K. Kaski

An active line of research has used on-line data to study the ways in which discrete units of information---including messages, photos, product recommendations, group invitations---spread through social networks. There is relatively little…

社会与信息网络 · 计算机科学 2017-04-10 Rahmtin Rotabi , Cristian Danescu-Niculescu-Mizil , Jon Kleinberg

How self-organized networks develop, mature and degenerate is a key question for sociotechnical, cyberphysical and biological systems with potential applications from tackling violent extremism through to neurological diseases. So far, it…

物理与社会 · 物理学 2017-06-05 M. Zheng , Z. Cao , Y. Vorobyeva , P. Manrique , C. Song , N. F. Johnson

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

计算机科学与博弈论 · 计算机科学 2016-10-10 Jiawei Li