相关论文: Assessing 3D scan quality in Virtual Reality throu…
Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…
A new stereoscopic image quality assessment database rendered using the 2D-image-plus-depth source, called MCL-3D, is described and the performance benchmarking of several known 2D and 3D image quality metrics using the MCL-3D database is…
This paper describes the subjective experiments and subsequent analysis carried out to validate the application of one of the most robust and influential video quality metrics, Video Multimethod Assessment Fusion (VMAF), to 360VR contents.…
Rating how aesthetically pleasing an image appears is a highly complex matter and depends on a large number of different visual factors. Previous work has tackled the aesthetic rating problem by ranking on a 1-dimensional rating scale,…
Subjective image quality measures based on deep neural networks are very related to models of visual neuroscience. This connection benefits engineering but, more interestingly, the freedom to optimize deep networks in different ways, make…
Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…
Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…
We present a model to measure the similarity in appearance between different materials, which correlates with human similarity judgments. We first create a database of 9,000 rendered images depicting objects with varying materials, shape…
Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The…
Capturing a 3D human body is one of the important tasks in computer vision with a wide range of applications such as virtual reality and sports analysis. However, conventional frame cameras are limited by their temporal resolution and…
This survey aims at reviewing recent computer vision techniques used in the assessment of image aesthetic quality. Image aesthetic assessment aims at computationally distinguishing high-quality photos from low-quality ones based on…
High frame rates have been known to enhance the perceived visual quality of specific video content. However, the lack of investigation of high frame rates has restricted the expansion of this research field particularly in the context of…
Immersive Computer Graphics (CGs) rendering has become ubiquitous in modern daily life. However, comprehensively evaluating CG quality remains challenging for two reasons: First, existing CG datasets lack systematic descriptions of…
In Computer Vision, finding simple features is performed using classifiers called interest point (IP) detectors, which are often utilised to track features as the scene changes. For 2D based classifiers it has been intuitive to measure…
Current metrics for text-to-image models typically rely on statistical metrics which inadequately represent the real preference of humans. Although recent work attempts to learn these preferences via human annotated images, they reduce the…
Learning-based image compression methods have recently emerged as promising alternatives to traditional codecs, offering improved rate-distortion performance and perceptual quality. JPEG AI represents the latest standardized framework in…
Reshaping accurate and realistic 3D human bodies from anthropometric parameters (e.g., height, chest size, etc.) poses a fundamental challenge for person identification, online shopping and virtual reality. Existing approaches for creating…
In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…
Multimodal AI systems are evaluated by downstream task accuracy, but high accuracy does not mean the underlying data is coherent. A model can score well on Visual Question Answering (VQA) while its inputs contradict each other. We introduce…
The quality of frames is significant for both research and application of video frame interpolation (VFI). In recent VFI studies, the methods of full-reference image quality assessment have generally been used to evaluate the quality of VFI…