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We study a model for switching strategies in the Prisoner's Dilemma game on adaptive networks of player pairings that coevolve as players attempt to maximize their return. We use a node-based strategy model wherein each player follows one…

社会与信息网络 · 计算机科学 2017-07-25 Hsuan-Wei Lee , Nishant Malik , Peter J. Mucha

Evolutionary game theory is an abstract and simple, but very powerful way to model evolutionary dynamics. Even complex biological phenomena can sometimes be abstracted to simple two-player games. But often, the interaction between several…

种群与进化 · 定量生物学 2011-06-22 Chaitanya S. Gokhale , Arne Traulsen

Perturb and Combine (P&C) group of methods generate multiple versions of the predictor by perturbing the training set or construction and then combining them into a single predictor (Breiman, 1996b). The motive is to improve the accuracy in…

机器学习 · 计算机科学 2016-10-05 Harsh Nisar , Bhanu Pratap Singh Rawat

We study the emergence of cooperation in structured populations with any arrangement of cooperators and defectors on the evolutionary graph. Using structure coefficients defined for configurations describing such arrangements of any number…

种群与进化 · 定量生物学 2019-11-12 Hendrik Richter

In this paper we study collective decision making on a multi-population, represented by a regular network of groups of individuals. Each group consists of a collection of players and every player can choose between two options. A group is…

最优化与控制 · 数学 2020-11-18 Wouter Baar , Dario Bauso

Video-game players generate huge amounts of data, as everything they do within a game is recorded. In particular, among all the stored actions and behaviors, there is information on the in-game purchases of virtual products. Such…

机器学习 · 统计学 2018-11-29 Paul Bertens , Anna Guitart , Pei Pei Chen , África Periáñez

An alternate Lagrangian scheme at discrete times is proposed for the approximation of a nonlinear continuity equation arising as a mean-field limit of spatially inhomogeneous evolutionary games, describing the evolution of a system of…

偏微分方程分析 · 数学 2020-05-25 Stefano Almi , Marco Morandotti , Francesco Solombrino

This paper presents a framework for learning player embeddings in competitive games and events. Players and their win-loss relationships are modeled as a skill gap graph, which is an undirected weighted graph. The player embeddings are…

机器学习 · 计算机科学 2023-04-18 Jiasheng Wang

Language models have shown unprecedented capabilities, sparking debate over the source of their performance. Is it merely the outcome of learning syntactic patterns and surface level statistics, or do they extract semantics and a world…

机器学习 · 计算机科学 2024-07-16 Adam Karvonen

Understanding the evolution of cooperation in multiplayer games is of vital significance for natural and social systems. An important challenge is that group interactions often leads to nonlinear synergistic effects. However, previous…

Stacking is a widely used model averaging technique that asymptotically yields optimal predictions among linear averages. We show that stacking is most effective when model predictive performance is heterogeneous in inputs, and we can…

统计方法学 · 统计学 2021-10-29 Yuling Yao , Gregor Pirš , Aki Vehtari , Andrew Gelman

Ensembles of artificial neural networks show improved generalization capabilities that outperform those of single networks. However, for aggregation to be effective, the individual networks must be as accurate and diverse as possible. An…

人工智能 · 计算机科学 2007-05-23 P. M. Granitto , P. F. Verdes , H. A. Ceccatto

We propose a simple model of network co-evolution in a game-dynamical system of interacting agents that play repeated games with their neighbors, and adapt their behaviors and network links based on the outcome of those games. The…

计算机科学与博弈论 · 计算机科学 2011-07-28 Aram Galstyan , Ardeshir Kianercy , Armen Allahverdyan

Modeling the strategic behavior of agents in a real-world multi-agent system using existing state-of-the-art computational game-theoretic tools can be a daunting task, especially when only the actions taken by the agents can be observed.…

计算机科学与博弈论 · 计算机科学 2025-01-20 Boshen Wang , Luis E. Ortiz

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling…

神经与进化计算 · 计算机科学 2023-11-29 Julian Togelius , Ahmed Khalifa , Sam Earle , Michael Cerny Green , Lisa Soros

Ensembles depend on diversity for improved performance. Many ensemble training methods, therefore, attempt to optimize for diversity, which they almost always define in terms of differences in training set predictions. In this paper,…

机器学习 · 计算机科学 2020-02-10 Andrew Slavin Ross , Weiwei Pan , Leo Anthony Celi , Finale Doshi-Velez

Recent developments of eco-evolutionary models have shown that evolving feedbacks between behavioral strategies and the environment of game interactions, leading to changes in the underlying payoff matrix, can impact the underlying…

物理与社会 · 物理学 2024-06-10 Katherine Betz , Feng Fu , Naoki Masuda

Dynamic nonzero sum games are widely used to model multi agent decision making in control, economics, and related fields. Classical methods for computing Nash equilibria, especially in linear quadratic settings, rely on strong structural…

神经与进化计算 · 计算机科学 2026-01-07 Alireza Rezaee

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

机器学习 · 统计学 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

We discuss the long-run behavior of stochastic dynamics of many interacting players in spatial evolutionary games. In particular, we investigate the effect of the number of players and the noise level on the stochastic stability of Nash…

统计力学 · 物理学 2009-11-07 Jacek Miekisz