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An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

We use techniques from the statistical mechanics of disordered systems to analyse the properties of Nash equilibria of bimatrix games with large random payoff matrices. By means of an annealed bound, we calculate their number and analyse…

无序系统与神经网络 · 物理学 2009-10-31 Johannes Berg , Martin Weigt

Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…

计算复杂性 · 计算机科学 2019-02-27 Shant Boodaghians , Rucha Kulkarni , Ruta Mehta

In this paper, the problem of finding a generalized Nash equilibrium (GNE) of a networked game is studied. Players are only able to choose their decisions from a feasible action set. The feasible set is considered to be a private linear…

计算机科学与博弈论 · 计算机科学 2017-03-27 Farzad Salehisadaghiani , Lacra Pavel

We present a new methodology for computing approximate Nash equilibria for two-person non-cooperative games based upon certain extensions and specializations of an existing optimization approach previously used for the derivation of fixed…

计算机科学与博弈论 · 计算机科学 2009-09-28 Haralampos Tsaknakis , Paul G. Spirakis

This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

计算机科学与博弈论 · 计算机科学 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

计算机科学与博弈论 · 计算机科学 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

计算机科学与博弈论 · 计算机科学 2016-09-14 Aviad Rubinstein

We study the query complexity of finding the set of all Nash equilibria $\mathcal X_\star \times \mathcal Y_\star$ in two-player zero-sum matrix games. Fearnley and Savani (2016) showed that for any randomized algorithm, there exists an $n…

计算机科学与博弈论 · 计算机科学 2024-09-05 Arnab Maiti , Ross Boczar , Kevin Jamieson , Lillian J. Ratliff

Computing Nash equilibrium in multi-agent games is a longstanding challenge at the interface of game theory and computer science. It is well known that a general normal form game in N players and k strategies requires exponential space…

计算机科学与博弈论 · 计算机科学 2021-12-09 Morris Yau

The Nash Equilibrium (NE), one of the elegant and fundamental concepts in game theory, plays a crucial part within various fields, including engineering and computer science. However, efficiently computing an NE in normal-form games remains…

最优化与控制 · 数学 2025-04-01 Jianing Chen

Computing an equilibrium in congestion games can be challenging when the number of players is large. Yet, it is a problem to be addressed in practice, for instance to forecast the state of the system and be able to control it. In this work,…

计算机科学与博弈论 · 计算机科学 2018-10-04 Cheng Wan , Paulin Jacquot , Olivier Beaude , Nadia Oudjane

Adversarial team games model multiplayer strategic interactions in which a team of identically-interested players is competing against an adversarial player in a zero-sum game. Such games capture many well-studied settings in game theory,…

In this note we provide a new proof for the results of Lipton et al. on the existence of an approximate Nash equilibrium with logarithmic support size. Besides its simplicity, the new proof leads to the following contributions: 1. For…

计算机科学与博弈论 · 计算机科学 2013-05-22 Yakov Babichenko

We study the complexity of computing stationary Nash equilibrium (NE) in n-player infinite-horizon general-sum stochastic games. We focus on the problem of computing NE in such stochastic games when each player is restricted to choosing a…

计算机科学与博弈论 · 计算机科学 2022-11-30 Yujia Jin , Vidya Muthukumar , Aaron Sidford

Generalized Nash equilibrium (GNE) is a solution concept for complete information games, in which each player's objective function and feasible region depend on other players' actions. While numerical methods for finding GNE when players…

最优化与控制 · 数学 2025-12-10 Stuart M. Harwood , Dimitri J. Papageorgiou

In this paper, we solve the problem of learning a generalized Nash equilibrium (GNE) in merely monotone games. First, we propose a novel continuous semi-decentralized solution algorithm without projections that uses first-order information…

系统与控制 · 电气工程与系统科学 2021-10-07 Suad Krilašević , Sergio Grammatico

This paper aims at investigating the problem of fast convergence to the Nash equilibrium (NE) for N-Player noncooperative differential games. The proposed method is such that the players attain their NE point without steady-state…

最优化与控制 · 数学 2023-01-13 Zahra Zahedi , Alireza Khayatian , Mohammad Mehdi Arefi , Shen Yin

Bayesian game is a strategic decision-making model where each player's type parameter characterizing its own objective is private information: each player knows its own type but not its rivals' types, and Bayesian Nash equilibrium (BNE) is…

最优化与控制 · 数学 2025-01-22 Yuan Tao , Huifu Xu

Nash equilibrium is one of the most influential solution concepts in game theory. With the development of computer science and artificial intelligence, there is an increasing demand on Nash equilibrium computation, especially for Internet…

计算机科学与博弈论 · 计算机科学 2023-12-19 Hanyu Li , Wenhan Huang , Zhijian Duan , David Henry Mguni , Kun Shao , Jun Wang , Xiaotie Deng