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We consider wireless networks that can be modeled by multiple access channels in which all the terminals are equipped with multiple antennas. The propagation model used to account for the effects of transmit and receive antenna correlations…

信息论 · 计算机科学 2010-11-24 E. V. Belmega , S. Lasaulce , M. Debbah , M. Jungers , J. Dumont

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

计算机科学与博弈论 · 计算机科学 2013-06-21 Krishnendu Chatterjee

The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multiple-access network is considered in which users choose their transmit powers, and possibly transmission rates, in a distributed…

信息论 · 计算机科学 2007-07-13 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Energy-based models (EBMs) provide an elegant framework for density estimation, but they are notoriously difficult to train. Recent work has established links to generative adversarial networks, where the EBM is trained through a minimax…

机器学习 · 计算机科学 2021-11-03 Cong Geng , Jia Wang , Zhiyong Gao , Jes Frellsen , Søren Hauberg

Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energy-efficiency are considered. Transmitters are assumed to choose freely their power control policy and interact (through…

数学物理 · 物理学 2010-07-29 Mael Le Treust , Samson Lasaulce

The capacity of wireless networks is a classic and important topic of study. Informally, the capacity of a network is simply the total amount of information which it can transfer. In the context of models of wireless radio networks, this…

计算机科学与博弈论 · 计算机科学 2019-09-16 Michael Dinitz , Naomi Ephraim

The theory of mean field games studies the limiting behaviors of large systems where the agents interact with each other in a certain symmetric way. The running and terminal costs are critical for the agents to decide the strategies.…

最优化与控制 · 数学 2023-07-05 Hongyu Liu , Chenchen Mou , Shen Zhang

Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the players, that we call Min, wants to reach a target location while…

计算机科学与博弈论 · 计算机科学 2025-03-05 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

The use of game theoretic models has been quite successful in describing various cooperative and non-cooperative optimization problems in networks and other domains of computer systems. In this paper, we study an application of game…

网络与互联网体系结构 · 计算机科学 2013-05-16 Sandip Chakraborty , Soumyadip Majumder , Diganta Goswami

A network of cognitive transmitters is considered. Each transmitter has to decide his power control policy in order to maximize energy-efficiency of his transmission. For this, a transmitter has two actions to take. He has to decide whether…

计算机科学与博弈论 · 计算机科学 2012-10-25 Maël Le Treust , Yezekael Hayel , Samson Lasaulce , Mérouane Debbah

To what extent does the structure of the players' strategy space influence the efficiency of decentralized solutions in congestion games? In this work, we investigate whether better performance are possible when restricting to load…

计算机科学与博弈论 · 计算机科学 2022-02-25 Vittorio Bilò , Cosimo Vinci

People, robots, and companies mostly divide time and effort among projects, and \defined{shared effort games} model people investing resources in public endeavors and sharing the generated values. In linear $\theta$ sharing (effort) games,…

计算机科学与博弈论 · 计算机科学 2026-05-26 Gleb Polevoy , Stojan Trajanovski , Mathijs de Weerdt

As electricity consumption grows, reducing peak demand--the maximum load on the grid--has become critical for preventing infrastructure strain and blackouts. Pricing mechanisms that incentivize consumers with flexible loads to shift…

计算机科学与博弈论 · 计算机科学 2025-11-17 Vade Shah , Jason R. Marden

In this paper, the interactions and energy exchange decisions of a number of geographically distributed storage units are studied under decision-making involving end-users. In particular, a noncooperative game is formulated between…

计算机科学与博弈论 · 计算机科学 2014-03-06 Yunpeng Wang , Walid Saad , Narayan B. Mandayam , H. Vincent Poor

In this paper, we investigate a practical demand side management scenario where the selfish consumers compete to minimize their individual energy cost through scheduling their future energy consumption profiles. We propose an instantaneous…

最优化与控制 · 数学 2014-06-25 He Chen , Yonghui Li , Raymond H. Y. Louie , Branka Vucetic

We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with designated source $s$ and sink $t$ is given, and each edge is associated with some cost. Each agent chooses strategically an $s$-$t$ path,…

计算机科学与博弈论 · 计算机科学 2016-11-18 Michal Feldman , Ofir Geri

Given a family of graphs $\mathcal{F}$, we define the $\mathcal{F}$-saturation game as follows. Two players alternate adding edges to an initially empty graph on $n$ vertices, with the only constraint being that neither player can add an…

组合数学 · 数学 2022-08-26 Sean English , Tomáš Masařík , Grace McCourt , Erin Meger , Michael S. Ross , Sam Spiro

When users access shared resources in a selfish manner, the resulting societal cost and perceived users' cost is often higher than what would result from a centrally coordinated optimal allocation. While several contributions in mechanism…

计算机科学与博弈论 · 计算机科学 2024-03-08 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We generalize the notions of user equilibrium and system optimum to non-atomic congestion games with stochastic demands. We establish upper bounds on the price of anarchy for three different settings of link cost functions and demand…

计算机科学与博弈论 · 计算机科学 2013-10-21 Chenlan Wang , Xuan Vinh Doan , Bo Chen

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre