相关论文: Tournaments, 4-uniform hypergraphs, and an exact e…
A hypergraph is \textit{bipartite with bipartition $(A, B)$} if every edge has exactly one vertex in $A$, and a matching in such a hypergraph is \textit{$A$-perfect} if it saturates every vertex in $A$. We prove an upper bound on the number…
We give an upper bound for the maximum number of edges in an $n$-vertex 2-connected $r$-uniform hypergraph with no Berge cycle of length $k$ or greater, where $n\geq k \geq 4r\geq 12$. For $n$ large with respect to $r$ and $k$, this bound…
We generalize a result of Balister, Gy{\H{o}}ri, Lehel and Schelp for hypergraphs. We determine the unique extremal structure of an $n$-vertex, $r$-uniform, connected, hypergraph with the maximum number of hyperedges, without a…
Let $(X, \mathcal{F})$ be a hypergraph. The Maker-Breaker game on $(X, \mathcal{F})$ is a combinatorial game between two players, Maker and Breaker. Beginning with Maker, the players take turns claiming vertices from $X$ that have not yet…
For every positive integer $t$ we construct a finite family of triple systems ${\mathcal M}_t$, determine its Tur\'{a}n number, and show that there are $t$ extremal ${\mathcal M}_t$-free configurations that are far from each other in…
A 3-tournament is a complete 3-uniform hypergraph where each edge has a special vertex designated as its tail. A vertex set $X$ dominates $T$ if every vertex not in $X$ is contained in an edge whose tail is in $X$. The domination number of…
Given a family of hypergraphs $\mathcal{H}$, we say that a hypergraph $\Gamma$ is $\mathcal{H}$-universal if it contains every $H \in \mathcal{H}$ as a subgraph. For $D, r \in \mathbb{N}$, we construct an $r$-uniform hypergraph with…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
We study variants of Sidorenko's conjecture in tournaments, where new phenomena arise that do not have clear analogues in the setting of undirected graphs. We first consider oriented graphs that are systematically under-represented in…
The semi-random hypergraph process is a natural generalisation of the semi-random graph process, which can be thought of as a one player game. For fixed $r < s$, starting with an empty hypergraph on $n$ vertices, in each round a set of $r$…
We consider the maximum chromatic number of hypergraphs consisting of cliques that have pairwise small intersections. Designs of the appropriate parameters produce optimal constructions, but these are known to exist only when the number of…
We prove a strong dichotomy result for countably-infinite oriented graphs; that is, we prove that for all countably-infinite oriented graphs $G$, either (i) there is a countably-infinite tournament $K$ such that $G\not\subseteq K$, or (ii)…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
Hypergraphs are structures that can be decomposed or described; in other words they are recursively countable. Here, we get exact and asymptotic enumeration results on hypergraphs by means of exponential generating functions. The number of…
In this note we asymptotically determine the maximum number of hyperedges possible in an $r$-uniform, connected $n$-vertex hypergraph without a Berge path of length $k$, as $n$ and $k$ tend to infinity. We show that, unlike in the graph…
Let $H$ be a 3-uniform hypergraph. A tournament $T$ defined on $V(T)=V(H)$ is a realization of $H$ if the edges of $H$ are exactly the 3-element subsets of $V(T)$ that induce 3-cycles. We characterize the 3-uniform hypergraphs that admit…
In this paper we study the following extremal graph theoretic problem: Given an undirected Eulerian graph $G$, which Eulerian orientation minimizes or maximizes the number of arborescences? We solve the minimization for the complete graph…
It is well known that a tournament (complete oriented graph) on $n$ vertices has at most ${1/4}\binom{n}{3}$ directed triangles, and that the constant 1/4 is best possible. Motivated by some geometric considerations, our aim in this paper…
It is proved that with finitely many possible exceptions, each cyclotomic scheme over finite field is determined up to isomorphism by the tensor of 2-dimensional intersection numbers; for infinitely many schemes, this result cannot be…
We study biased {\em orientation games}, in which the board is the complete graph $K_n$, and Maker and Breaker take turns in directing previously undirected edges of $K_n$. At the end of the game, the obtained graph is a tournament. Maker…