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The concept of dimension in simple games was introduced as a measure of the remoteness of a given game from a weighted game. Taylor and Zwicker (1993) demonstrated that the dimension of a simple game can grow exponentially in the number of…

计算机科学与博弈论 · 计算机科学 2016-05-18 Liam O'Dwyer , Arkadii Slinko

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

数据结构与算法 · 计算机科学 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

This paper investigates the strategic concealment of environment representations used by players in competitive games. We consider a defense scenario in which one player (the Defender) seeks to infer and exploit the representation used by…

多智能体系统 · 计算机科学 2026-03-04 Yue Guan , Dipankar Maity , Panagiotis Tsiotras

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

组合数学 · 数学 2017-01-24 John Haslegrave

Many real-world games suffer from information asymmetry: one player is only aware of their own payoffs while the other player has the full game information. Examples include the critical domain of security games and adversarial multi-agent…

计算机科学与博弈论 · 计算机科学 2023-07-20 Jeremy McMahan , Young Wu , Yudong Chen , Xiaojin Zhu , Qiaomin Xie

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

最优化与控制 · 数学 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

We investigate reinforcement learning in the Game Of Hidden Rules (GOHR) environment, a complex puzzle in which an agent must infer and execute hidden rules to clear a 6$\times$6 board by placing game pieces into buckets. We explore two…

机器学习 · 计算机科学 2025-10-24 Christo Mathew , Wentian Wang , Jacob Feldman , Lazaros K. Gallos , Paul B. Kantor , Vladimir Menkov , Hao Wang

This gives two existence results of alpha-core solutions by introducing P-open conditions and strong P-open conditions into games without ordered preferences. The existence of alpha-core solutions is obtained for games with…

理论经济学 · 经济学 2023-02-01 Qi-Qing Song , Min Guo

The game of nim, with its simple rules, its elegant solution and its historical importance is the quintessence of a combinatorial game, which is why it led to so many generalizations and modifications. We present a modification with a new…

离散数学 · 计算机科学 2015-08-28 Eric Duchêne , Matthieu Dufour , Silvia Heubach , Urban Larsson

We analyze the computational complexity of two 2-player games involving packing objects into a box. In the first game, players alternate drawing polycubes from a shared pile and placing them into an initially empty box in any available…

计算复杂性 · 计算机科学 2019-11-19 Oliver Korten

Object Permanence allows people to reason about the location of non-visible objects, by understanding that they continue to exist even when not perceived directly. Object Permanence is critical for building a model of the world, since…

计算机视觉与模式识别 · 计算机科学 2020-07-17 Aviv Shamsian , Ofri Kleinfeld , Amir Globerson , Gal Chechik

We introduce perfect half space games, in which the goal of Player 2 is to make the sums of encountered multi-dimensional weights diverge in a direction which is consistent with a chosen sequence of perfect half spaces (chosen dynamically…

计算机科学与博弈论 · 计算机科学 2019-08-20 Thomas Colcombet , Marcin Jurdziński , Ranko Lazić , Sylvain Schmitz

We describe an efficient algorithm to compute solutions for the general two-player Blotto game on n battlefields with heterogeneous values. While explicit constructions for such solutions have been limited to specific, largely symmetric or…

计算机科学与博弈论 · 计算机科学 2022-06-01 Vianney Perchet , Philippe Rigollet , Thibaut Le Gouic

In Stackelberg v/s Stackelberg games a collection of leaders compete in a Nash game constrained by the equilibrium conditions of another Nash game amongst the followers. The resulting equilibrium problems are plagued by the nonuniqueness of…

最优化与控制 · 数学 2016-11-18 Ankur A. Kulkarni , Uday V. Shanbhag

We consider Stackelberg pricing games, which are also known as bilevel pricing problems, or combinatorial price-setting problems. This family of problems consists of games between two players: the leader and the follower. There is a market…

计算机科学与博弈论 · 计算机科学 2025-11-11 Christoph Grüne , Dorothee Henke , Eva Rotenberg , Lasse Wulf

We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…

计算机科学与博弈论 · 计算机科学 2024-10-22 Jamie Tucker-Foltz , Richard Zeckhauser

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

计算机科学与博弈论 · 计算机科学 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

Stochastic games are a classical model in game theory in which two opponents interact and the environment changes in response to the players' behavior. The central solution concepts for these games are the discounted values and the value,…

最优化与控制 · 数学 2019-12-12 Miquel Oliu-Barton

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

机器学习 · 计算机科学 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal
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