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相关论文: Pure Strategies in Imperfect Information Stochasti…

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We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

形式语言与自动机理论 · 计算机科学 2011-08-31 Vincent Gripon , Olivier Serre

We study 2-player turn-based perfect-information stochastic games with countably infinite state space. The players aim at maximizing/minimizing the probability of a given event (i.e., measurable set of infinite plays), such as reachability,…

计算机科学与博弈论 · 计算机科学 2017-04-18 Stefan Kiefer , Richard Mayr , Mahsa Shirmohammadi , Dominik Wojtczak

We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…

计算机科学与博弈论 · 计算机科学 2011-06-10 Václav Brožek

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

计算机科学与博弈论 · 计算机科学 2024-07-30 Laurent Doyen , Thomas Soullard

We examine the problem of the existence of optimal deterministic stationary strategiesintwo-players antagonistic (zero-sum) perfect information stochastic games with finitely many states and actions.We show that the existenceof such…

计算机科学与博弈论 · 计算机科学 2016-11-28 Hugo Gimbert , Wieslaw Zielonka

We study two-player concurrent stochastic games on finite graphs, with B\"uchi and co-B\"uchi objectives. The goal of the first player is to maximize the probability of satisfying the given objective. Following Martin's determinacy theorem…

计算机科学与博弈论 · 计算机科学 2022-11-28 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Two-player, turn-based, stochastic games with reachability conditions are considered, where the maximizer has no information (he is blind) and is restricted to deterministic strategies whereas the minimizer is perfectly informed. We ask the…

计算机科学与博弈论 · 计算机科学 2016-05-26 Edon Kelmendi , Hugo Gimbert

In two-player finite-state stochastic games of partial observation on graphs, in every state of the graph, the players simultaneously choose an action, and their joint actions determine a probability distribution over the successor states.…

计算机科学与博弈论 · 计算机科学 2011-07-13 Krishnendu Chatterjee , Laurent Doyen

We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…

计算机科学与博弈论 · 计算机科学 2021-10-29 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

计算机科学与博弈论 · 计算机科学 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

We study in depth the class of games with opacity condition, which are two-player games with imperfect information in which one of the players only has imperfect information, and where the winning condition relies on the information he has…

计算机科学与博弈论 · 计算机科学 2011-06-08 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

We study countably infinite stochastic 2-player games with reachability objectives. Our results provide a complete picture of the memory requirements of $\varepsilon$-optimal (resp. optimal) strategies. These results depend on the size of…

计算机科学与博弈论 · 计算机科学 2024-07-03 Stefan Kiefer , Richard Mayr , Mahsa Shirmohammadi , Patrick Totzke

We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number of rounds, where in every round, each player simultaneously and independently of the other players chooses an action, whereafter the…

计算机科学与博弈论 · 计算机科学 2015-06-09 Krishnendu Chatterjee , Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen

We consider discrete-time Markov decision processes in which the decision maker is interested in long but finite horizons. First we consider reachability objective: the decision maker's goal is to reach a specific target state with the…

最优化与控制 · 数学 2019-11-14 Galit Ashkenazi-Golan , János Flesch , Arkadi Predtetchinski , Eilon Solan

This paper aims to solve two fundamental problems on finite or infinite horizon dynamic games with perfect or almost perfect information. Under some mild conditions, we prove (1) the existence of subgame-perfect equilibria in general…

经济学 · 定量金融 2015-04-01 Wei He , Yeneng Sun

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

We study the optimal use of information in Markov games with incomplete information on one side and two states. We provide a finite-stage algorithm for calculating the limit value as the gap between stages goes to 0, and an optimal strategy…

最优化与控制 · 数学 2019-03-19 Galit Ashkenazi-Golan , Catherine Rainer , Eilon Solan

Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…

计算机科学与博弈论 · 计算机科学 2015-07-29 Dietmar Berwanger , Anup Basil Mathew

We prove two determinacy and decidability results about two-players stochastic reachability games with partial observation on both sides and finitely many states, signals and actions.

计算机科学与博弈论 · 计算机科学 2008-11-26 Nathalie Bertrand , Blaise Genest , Hugo Gimbert

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

计算机科学与博弈论 · 计算机科学 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler
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