中文
相关论文

相关论文: Multi-Opponent James Functions

200 篇论文

Various social dilemma games that follow different strategy updating rules have been studied on many networks.The reported results span the entire spectrum, from significantly boosting,to marginally affecting,to seriously decreasing the…

物理与社会 · 物理学 2015-06-17 Qiang Zhang , Tianxiao Qi , Keqiang Li , Zengru Di , Jinshan Wu

Evaluating sports players based on their performance shares core challenges with evaluating healthcare providers based on patient outcomes. Drawing on recent advances in healthcare provider profiling, we cast sports player evaluation within…

应用统计 · 统计学 2026-02-27 Herbert P. Susmann , Antonio D'Alessandro

Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

Over the past two decades, Machine Learning (ML) techniques have been increasingly utilized for the purpose of predicting outcomes in sport. In this paper, we provide a review of studies that have used ML for predicting results in team…

机器学习 · 计算机科学 2022-04-19 Rory Bunker , Teo Susnjak

Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…

无序系统与神经网络 · 物理学 2009-10-31 J. Berg , A. Engel

This paper considers the use of observed and predicted match statistics as inputs to forecasts of the outcomes of football matches. It is shown that, were it possible to know the match statistics in advance, highly informative forecasts of…

应用统计 · 统计学 2020-01-27 Edward Wheatcroft

In this paper, we describe an approach to rank sport players based on their efficiency. Although is extremely useful to analyze the performance of team games there is no unanimity on the use of a single index to perform such a ranking. We…

最优化与控制 · 数学 2018-02-21 Víctor Blanco , Román Salmerón , Samuel Gómez-Haro

Measuring individual productivity (or equivalently distributing the overall productivity) in a network structure of workers displaying peer effects has been a subject of ongoing interest in many areas ranging from academia to industry. In…

计算机科学与博弈论 · 计算机科学 2024-02-07 N. Allouch , Luis A. Guardiola , A. Meca

Ecologists and economists try to explain collective behavior in terms of competitive systems of selfish individuals with the ability to learn from the past. Statistical physicists have been investigating models which might contribute to the…

统计力学 · 物理学 2009-11-07 Susanne Moelbert , Paolo De Los Rios

We introduce a \emph{gain function} viewpoint of information leakage by proposing \emph{maximal $g$-leakage}, a rich class of operationally meaningful leakage measures that subsumes recently introduced leakage measures -- {maximal leakage}…

信息论 · 计算机科学 2023-12-08 Gowtham R. Kurri , Lalitha Sankar , Oliver Kosut

We study the structure of the underlying network of connections in the Minority Game. There is not an explicit interaction among the agents, but they interact via global magnitudes of the model and mainly through their strategies. We define…

物理与社会 · 物理学 2008-02-06 Ines Caridi , Horacio Ceva

We consider the multi-agent reinforcement learning setting with imperfect information in which each agent is trying to maximize its own utility. The reward function depends on the hidden state (or goal) of both agents, so the agents must…

人工智能 · 计算机科学 2018-03-28 Roberta Raileanu , Emily Denton , Arthur Szlam , Rob Fergus

We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(log(m) + log(n)) pure strategies. This result induces an…

计算机科学与博弈论 · 计算机科学 2013-07-19 Yakov Babichenko , Ron Peretz

This paper introduces a score-driven rating system, a generalization of the classical Elo rating system that employs the score, i.e. the gradient of the log-likelihood, as the updating mechanism for player and team ratings. The proposed…

机器学习 · 计算机科学 2026-04-13 Vladimír Holý , Michal Černý

The paper discusses the strategy-proofness of sports tournaments with multiple group stages, where the results of matches already played in the previous round against teams in the same group are carried over. These tournaments, widely used…

物理与社会 · 物理学 2023-02-24 László Csató

We investigate a two-player zero-sum stochastic differential game in which one of the players has more information on the game than his opponent. We show how to construct numerical schemes for the value function of this game, which is given…

计算机科学与博弈论 · 计算机科学 2011-11-18 Christine Grün

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

In the Number On the Forehead (NOF) multiparty communication model, $k$ players want to evaluate a function $F : X_1 \times\cdots\times X_k\rightarrow Y$ on some input $(x_1,\dots,x_k)$ by broadcasting bits according to a predetermined…

计算复杂性 · 计算机科学 2018-09-19 Yassine Hamoudi

This paper studies competitions with rank-based reward among a large number of teams. Within each sizable team, we consider a mean-field contribution game in which each team member contributes to the jump intensity of a common Poisson…

计算机科学与博弈论 · 计算机科学 2021-05-18 Xiang Yu , Yuchong Zhang , Zhou Zhou

The paper is devoted to inverse Stackelberg games with many players. We consider both static and differential games. The main assumption of the paper is the compactness of the strategy sets. We obtain the characterization of inverse…

最优化与控制 · 数学 2014-04-21 Yurii Averboukh