中文
相关论文

相关论文: Inducing Approximately Optimal Flow Using Truthful…

200 篇论文

Upstream reciprocity (also called generalized reciprocity) is a putative mechanism for cooperation in social dilemma situations with which players help others when they are helped by somebody else. It is a type of indirect reciprocity.…

物理与社会 · 物理学 2011-10-11 Naoki Masuda

This paper investigates the implementation and performance of a decentralized information transmission mechanism in game with complete or incomplete games. We propose a mechanism that realizes irrational correlated equilibria or irrational…

理论经济学 · 经济学 2025-11-12 Shitong Wang

This article considers a two-player strategic game for network routing under link disruptions. Player 1 (defender) routes flow through a network to maximize her value of effective flow while facing transportation costs. Player 2 (attacker)…

计算机科学与博弈论 · 计算机科学 2019-01-23 Mathieu Dahan , Saurabh Amin

We apply control theoretic and optimization techniques to adaptively design incentives. In particular, we consider the problem of a planner with an objective that depends on data from strategic decision makers. The planner does not know the…

计算机科学与博弈论 · 计算机科学 2018-06-18 Lillian J. Ratliff , Tanner Fiez

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

机器学习 · 统计学 2023-02-03 Shohei Ohsawa

A correlated equilibrium is a fundamental solution concept in game theory that enjoys many desirable properties. However, it requires a trusted mediator, which is a major drawback in many practical applications. A computational solution to…

计算机科学与博弈论 · 计算机科学 2011-04-12 Iordanis Kerenidis , Shengyu Zhang

In cost sharing games, the existence and efficiency of pure Nash equilibria fundamentally depends on the method that is used to share the resources' costs. We consider a general class of resource allocation problems in which a set of…

计算机科学与博弈论 · 计算机科学 2015-02-05 Max Klimm , Daniel Schmand

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

机器人学 · 计算机科学 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

计算机科学与博弈论 · 计算机科学 2016-10-20 Elliot Anshelevich , Shreyas Sekar

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

计算机科学与博弈论 · 计算机科学 2007-05-23 Vincent Conitzer , Tuomas Sandholm

AI agents will be predictable in certain ways that traditional agents are not. Where and how can we leverage this predictability in order to improve social welfare? We study this question in a game-theoretic setting where one agent can pay…

计算机科学与博弈论 · 计算机科学 2025-02-10 Vojtech Kovarik , Nathaniel Sauerberg , Lewis Hammond , Vincent Conitzer

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

系统与控制 · 计算机科学 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

The Maximum Flow Problem with Conflict Constraints is a generalization that adds conflict constraints to a classical optimization problem on networks used to model several real-world applications. In the last few years several approaches,…

最优化与控制 · 数学 2025-03-26 Roberto Montemanni , Derek H. Smith

This paper establishes a connection between the notion of observation (or monitoring) structure in game theory and the one of communication channels in Shannon theory. One of the objectives is to know under which conditions an arbitrary…

信息论 · 计算机科学 2012-10-25 Maël Le Treust , Samson Lasaulce

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

计算机科学与博弈论 · 计算机科学 2014-08-08 Vincent Conitzer , Tuomas Sandholm

This paper aims to design a distributed coordination algorithm for solving a multi-agent decision problem with a hierarchical structure. The primary goal is to search the Nash equilibrium of a noncooperative game such that each player has…

最优化与控制 · 数学 2022-05-17 Xiaoyu Ma , Jinlong Lei , Peng Yi , Jie Chen

The classical optimal power flow problem optimizes the power flow in a power network considering the associated flow and operating constraints. In this paper, we investigate optimal power flow in the context of utility-maximizing demand…

数据结构与算法 · 计算机科学 2018-03-22 Majid Khonji , Chi-Kin Chau , Khaled Elbassioni

Equilibrium modeling is common in a variety of fields such as game theory and transportation science. The inputs for these models, however, are often difficult to estimate, while their outputs, i.e., the equilibria they are meant to…

最优化与控制 · 数学 2014-05-20 Dimitris Bertsimas , Vishal Gupta , Ioannis Ch. Paschalidis

We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…

最优化与控制 · 数学 2025-11-04 Weijian Li , Yutao Tang

This paper considers the competitive resource allocation problem in Multiple-Input Multiple-Output (MIMO) interfering channels, when users maximize their energy efficiency. Considering each transmitter-receiver pair as a selfish player,…

信号处理 · 电气工程与系统科学 2021-06-18 Guillaume Thiran , Ivan Stupia , Luc Vandendorpe