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We study a very general class of games --- multi-dimensional aggregative games --- which in particular generalize both anonymous games and weighted congestion games. For any such game that is also large, we solve the equilibrium selection…

数据结构与算法 · 计算机科学 2015-02-26 Rachel Cummings , Michael Kearns , Aaron Roth , Zhiwei Steven Wu

Studying games in the complete information model makes them analytically tractable. However, large $n$ player interactions are more realistically modeled as games of incomplete information, where players may know little to nothing about the…

计算机科学与博弈论 · 计算机科学 2015-12-11 Ryan Rogers , Aaron Roth

We study techniques to incentivize self-interested agents to form socially desirable solutions in scenarios where they benefit from mutual coordination. Towards this end, we consider coordination games where agents have different intrinsic…

计算机科学与博弈论 · 计算机科学 2014-04-21 Elliot Anshelevich , Shreyas Sekar

A mediator is a mechanism that can only suggest actions to players, as a function of all agents' reported types, in a given game of incomplete information. We study what is achievable by two kinds of mediators, "strong" and "weak." Players…

计算机科学与博弈论 · 计算机科学 2015-12-14 Michael Kearns , Mallesh M. Pai , Ryan Rogers , Aaron Roth , Jonathan Ullman

In game theory, a trusted mediator acting on behalf of the players can enable the attainment of correlated equilibria, which may provide better payoffs than those available from the Nash equilibria alone. We explore the approach of…

密码学与安全 · 计算机科学 2013-11-08 Ye Wang , Shantanu Rane , Prakash Ishwar

In this paper, we focus our attention on the large capacities unsplittable flow problem in a game theoretic setting. In this setting, there are selfish agents, which control some of the requests characteristics, and may be dishonest about…

数据结构与算法 · 计算机科学 2008-12-18 Yossi Azar , Iftah Gamzu , Shai Gutner

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

计算机科学与博弈论 · 计算机科学 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

Consider a market where a seller owns an item for sale and a buyer wants to purchase it. Each player has private information, known as their type. It can be costly and difficult for the players to reach an agreement through direct…

计算机科学与博弈论 · 计算机科学 2024-10-29 Zhikang Fan , Weiran Shen

When selfish users share a road network and minimize their individual travel costs, the equilibrium they reach can be worse than the socially optimal routing. Tolls are often used to mitigate this effect in traditional congestion games,…

最优化与控制 · 数学 2020-09-02 Daniel A. Lazar , Ramtin Pedarsani

Deciding that two network flows are essentially the same is an important problem in intrusion detection or in tracing anonymous connections. A stepping stone or an anonymity network may try to prevent flow correlation by delaying the…

密码学与安全 · 计算机科学 2013-07-12 Juan A. Elices , Fernando Perez-Gonzalez

How can we design mechanisms to promote efficient use of shared resources? Here, we answer this question in relation to the well-studied class of atomic congestion games, used to model a variety of problems, including traffic routing.…

计算机科学与博弈论 · 计算机科学 2021-03-12 Dario Paccagnan , Rahul Chandan , Bryce L Ferguson , Jason R Marden

A mediator can help non-cooperative agents obtain an equilibrium that may otherwise not be possible. We study the ability of players to obtain the same equilibrium without a mediator, using only cheap talk, that is, nonbinding pre-play…

分布式、并行与集群计算 · 计算机科学 2018-06-05 Ittai Abraham , Danny Dolev , Ivan Geffner , Joseph Y. Halpern

It is well known that a non-cooperative game may have multiple equilibria. In this paper we consider the efficiency of games, measured by the ratio between the aggregate payoff over all Nash equilibria and that over all admissible controls.…

计算机科学与博弈论 · 计算机科学 2025-08-20 Jianfeng Zhang

Optimizing traffic flow is essential for easing congestion. However, even when globally-optimal, coordinated and individualized routes are provided, users may choose alternative routes which offer lower individual costs. By analyzing the…

物理与社会 · 物理学 2021-02-17 Ho Fai Po , Chi Ho Yeung , David Saad

Selfish routing is a central problem in algorithmic game theory, with one of the principal applications being that of routing in road networks. Inspired by the emergence of routing technologies and autonomous driving, we revisit selfish…

计算机科学与博弈论 · 计算机科学 2017-07-04 Soumya Basu , Ger Yang , Thanasis Lianeas , Evdokia Nikolova , Yitao Chen

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

计算机科学与博弈论 · 计算机科学 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

A recurring theme in recent computer science literature is that proper design of signaling schemes is a crucial aspect of effective mechanisms aiming to optimize social welfare or revenue. One of the research endeavors of this line of work…

计算机科学与博弈论 · 计算机科学 2015-07-07 Moran Feldman , Moshe Tennenholtz , Omri Weinstein

In this article, we revisit a communication-control co-design problem for a class of two-player stochastic differential games on an infinite horizon. Each 'player' represents two active decision makers, namely a scheduler and a remote…

系统与控制 · 电气工程与系统科学 2025-03-04 Shubham Aggarwal , Tamer Başar , Dipankar Maity

This paper establishes the tractability of finding the optimal Nash equilibrium, as well as the optimal social solution, to a discrete congestion game using a gate-model quantum computer. The game is of the type originally posited by…

量子物理 · 物理学 2020-08-24 Mark Hodson , Brendan Ruck , Hugh Ong , Stefan Dulman , David Garvin

Coordinating the behaviour of self-interested agents in the presence of multiple Nash equilibria is a major research challenge for multi-agent systems. Pre-game communication between all the players can aid coordination in cases where the…

计算机科学与博弈论 · 计算机科学 2025-02-18 Wei-Chen Lee , Alessandro Abate , Michael Wooldridge
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