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We study a class of deterministic mean field games and related optimal control problems, with a finite time horizon and in which the state space is a network. An agent controls her velocity, and, when she occupies a vertex, she can either…

最优化与控制 · 数学 2025-11-25 Yves Achdou , Claudio Marchi , Nicoletta Tchou

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

形式语言与自动机理论 · 计算机科学 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi

The computational study of equilibria involving constraints on players' strategies has been largely neglected. However, in real-world applications, players are usually subject to constraints ruling out the feasibility of some of their…

计算机科学与博弈论 · 计算机科学 2024-08-08 Martino Bernasconi , Matteo Castiglioni , Alberto Marchesi , Francesco Trovò , Nicola Gatti

A mathematical programming problem with affine equilibrium constraints (AMPEC) is a bilevel programming problem where the lower one is a parametric affine variational inequality. We formulate some classes of bilevel programming in forms of…

最优化与控制 · 数学 2011-05-18 Le Dung Muu , Tran Dinh Quoc , Le Thi Hoai An , Pham Dinh Tao

We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…

计算机科学与博弈论 · 计算机科学 2021-03-15 Krzysztof R. Apt , Sunil Simon , Dominik Wojtczak

Given a digraph with two terminal vertices $s$ and $t$ as well as a conservative cost function and several not necessarily disjoint color classes on its arc set, our goal is to find a minimum-cost subset of the arcs such that its…

数据结构与算法 · 计算机科学 2025-07-15 Naonori Kakimura , Péter Madarasi , Jannik Matuschke , Kitti Varga

When a problem has more than one solution, it is often important, depending on the underlying context, to enumerate (i.e., to list) them all. Even when the enumeration can be done in polynomial delay, that is, spending no more than…

数据结构与算法 · 计算机科学 2023-05-16 Yishu Wang , Arnaud Mary , Marie-France Sagot , Blerina Sinaimeri

In multicast network design games, a set of agents choose paths from their source locations to a common sink with the goal of minimizing their individual costs, where the cost of an edge is divided equally among the agents using it. Since…

数据结构与算法 · 计算机科学 2016-10-21 Rupert Freeman , Samuel Haney , Debmalya Panigrahi

As demonstrated by Ratliff et al. (2014), inverse optimization can be used to recover the objective function parameters of players in multi-player Nash games. These games involve the optimization problems of multiple players in which the…

最优化与控制 · 数学 2021-02-25 Stephanie Allen , John P. Dickerson , Steven A. Gabriel

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…

计算机科学与博弈论 · 计算机科学 2025-03-03 Emanuel Tewolde , Brian Hu Zhang , Caspar Oesterheld , Tuomas Sandholm , Vincent Conitzer

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

计算机科学与博弈论 · 计算机科学 2017-12-04 Bryan Wilder

This paper identifies a manifold in the space of bimatrix games which contains games that are strategically equivalent to rank-1 games through a positive affine transformation. It also presents an algorithm that can compute, in polynomial…

计算机科学与博弈论 · 计算机科学 2019-04-10 Joseph L. Heyman

The study of equilibrium concepts in congestion games and two-sided markets with ties has been a primary topic in game theory, economics, and computer science. Ackermann, Goldberg, Mirrokni, R\"oglin, V\"ocking (2008) gave a common…

计算机科学与博弈论 · 计算机科学 2024-07-18 Kenjiro Takazawa

In this paper, the problem of finding a generalized Nash equilibrium (GNE) of a networked game is studied. Players are only able to choose their decisions from a feasible action set. The feasible set is considered to be a private linear…

计算机科学与博弈论 · 计算机科学 2017-03-27 Farzad Salehisadaghiani , Lacra Pavel

In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…

计算机科学与博弈论 · 计算机科学 2018-08-22 Robert Scheffler , Martin Strehler , Laura Vargas Koch

This paper gives a complete analysis of worst-case equilibria for various versions of weighted congestion games with two players and affine cost functions. The results are exact price of anarchy bounds which are parametric in the weights of…

计算机科学与博弈论 · 计算机科学 2022-03-04 Joran van den Bosse , Marc Uetz , Matthias Walter

In the paper we show that an important class of multistage traffic equillibrium models (including correspondence matrix calculation, traffic assignment problem etc) and their economic generalizations can be considered as proper population…

最优化与控制 · 数学 2016-04-19 Alexander Gasnikov

The distributed task allocation problem, as one of the most interesting distributed optimization challenges, has received considerable research attention recently. Previous works mainly focused on the task allocation problem in a population…

计算机科学与博弈论 · 计算机科学 2023-08-22 Chunxia Liu , Kaihong Lu , Xiaojie Chen , Attila Szolnoki

It is well-known that the winning region of a parity game with $n$ nodes and $k$ priorities can be computed as a $k$-nested fixpoint of a suitable function; straightforward computation of this nested fixpoint requires…

计算复杂性 · 计算机科学 2021-03-23 Daniel Hausmann , Lutz Schröder

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

系统与控制 · 计算机科学 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden