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The $\beta$-skeleton $\{G_{\beta}(V)\}$ for a point set V is a family of geometric graphs, defined by the notion of neighborhoods parameterized by real number $0 < \beta < \infty$. By using the distance-based version definition of…

计算几何 · 计算机科学 2014-11-21 Mirosław Kowaluk , Gabriela Majewska

$\beta$-skeletons, a prominent member of the neighborhood graph family, have interesting geometric properties and various applications ranging from geographic networks to archeology. This paper focuses on developing a new, more general than…

计算几何 · 计算机科学 2014-11-21 Mirosław Kowaluk , Gabriela Majewska

A $\beta$-skeleton, $\beta \geq 1$, is a planar proximity undirected graph of an Euclidean points set, where nodes are connected by an edge if their lune-based neighbourhood contains no other points of the given set. Parameter $\beta$…

计算几何 · 计算机科学 2013-04-09 Andrew Adamatzky

We present a new algorithm for lune-based $\beta$-skeletons for sets of $n$ points in the plane, for $\beta \in (2,\infty]$, the only case when optimal algorithms are not known. The running time of the algorithm is $O(n^{3/2} \log^{1/2}…

计算几何 · 计算机科学 2014-11-21 Mirosław Kowaluk

The $\beta$-skeleton is a mathematical method to construct graphs from a set of points that has been widely applied in the areas of image analysis, machine learning, visual perception, and pattern recognition. In this work, we apply the…

宇宙学与河外天体物理 · 物理学 2019-04-10 Feng Fang , Jaime Forero-Romero , Graziano Rossi , Xiao-Dong Li , Long-Long Feng

A beta-skeleton is a planar proximity undirected graph of an Euclidean point set where nodes are connected by an edge if their lune-based neighborhood contains no other points of the given set. Parameter $\beta$ determines size and shape of…

元胞自动机与格子气 · 物理学 2010-11-23 Andrew Adamatzky

A {\beta}-skeleton is a proximity graphs with node neighbourhood defined by continuous-valued parameter {\beta}. Two nodes in a {\beta}-skeleton are connected by an edge if their lune-based neighbourhood contains no other nodes. With…

计算几何 · 计算机科学 2013-12-31 Andrew Adamatzky

A fractal construction shows that, for any beta>0, the beta-skeleton of a point set can have arbitrarily large dilation. In particular this applies to the Gabriel graph.

计算几何 · 计算机科学 2010-01-21 David Eppstein

A \beta-skeleton is a proximity undirected graph whose connectivity is determined by the parameter \beta. We study \beta-skeleton automata where every node is a finite state machine taking two states, and updating its states depending on…

新兴技术 · 计算机科学 2012-12-14 Ramon Alonso-Sanz , Andrew Adamatzky

For $\beta \geq 1$, the \emph{$\beta$-skeleton depth} ($\SkD_\beta$) of a query point $q\in \mathbb{R}^d$ with respect to a distribution function $F$ on $\mathbb{R}^d$ is defined as the probability that $q$ is contained within the…

计算几何 · 计算机科学 2018-03-19 Rasoul Shahsavarifar , David Bremner

We construct parametrized isometric tensor network states -- referred to as skeletons -- that allow us to explore phases of abelian topological order and can be efficiently implemented on quantum processors. We obtain stable finite…

量子物理 · 物理学 2026-04-17 Julian Boesl , Yu-Jie Liu , Frank Pollmann , Michael Knap

We consider the problem of maintaining the Euclidean Delaunay triangulation $\DT$ of a set $P$ of $n$ moving points in the plane, along algebraic trajectories of constant description complexity. Since the best known upper bound on the…

计算几何 · 计算机科学 2015-03-19 Pankaj K. Agarwal , Jie Gao , Leonidas J. Guibas , Haim Kaplan , Vladlen Koltun , Natan Rubin , Micha Sharir

The skeleton is an essential shape characteristic providing a compact representation of the studied shape. Its computation on the image grid raises many issues. Due to the effects of discretization, the required properties of the skeleton -…

计算机视觉与模式识别 · 计算机科学 2014-06-03 Aurélie Leborgne , Julien Mille , Laure Tougne

The Hilbert metric is a distance function defined for points lying within the interior of a convex body. It arises in the analysis and processing of convex bodies, machine learning, and quantum information theory. In this paper, we show how…

计算几何 · 计算机科学 2023-12-12 Auguste Gezalyan , Soo Kim , Carlos Lopez , Daniel Skora , Zofia Stefankovic , David M. Mount

We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $\delta$-generic…

计算几何 · 计算机科学 2013-03-27 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

计算几何 · 计算机科学 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

计算机视觉与模式识别 · 计算机科学 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Given a plane forest $F = (V, E)$ of $|V| = n$ points, we find the minimum set $S \subseteq E$ of edges such that the edge-constrained minimum spanning tree over the set $V$ of vertices and the set $S$ of constraints contains $F$. We…

计算几何 · 计算机科学 2016-10-04 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

计算几何 · 计算机科学 2009-12-13 Kevin Buchin

Graphs, and sequences of growing graphs, can be used to specify the architecture of mathematical models in many fields including machine learning and computational science. Here we define structured graph "lineages" (ordered by level…

计算机视觉与模式识别 · 计算机科学 2025-08-04 Eric Mjolsness , Cory B. Scott
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