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相关论文: Nash Equilbria for Quadratic Voting

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We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

计算机科学与博弈论 · 计算机科学 2023-05-22 Max Klimm , Maximilian J. Stahlberg

In this paper we study a game where every player is to choose a vertex (facility) in a given undirected graph. All vertices (customers) are then assigned to closest facilities and a player's payoff is the number of customers assigned to it.…

计算机科学与博弈论 · 计算机科学 2007-05-23 Christoph Durr , Nguyen Kim Thang

The probabilistic serial (PS) rule is a prominent randomized rule for assigning indivisible goods to agents. Although it is well known for its good fairness and welfare properties, it is not strategyproof. In view of this, we address…

计算机科学与博弈论 · 计算机科学 2015-04-01 Haris Aziz , Serge Gaspers , Simon Mackenzie , Nicholas Mattei , Nina Narodytska , Toby Walsh

We consider a 3-player game in the normal form, in which each player has two actions. We assume that the game is symmetric and repeated infinitely many times. At each stage players make their choices knowing only the average payoffs from…

最优化与控制 · 数学 2018-05-16 Tadeusz Kufel , Sławomir Plaskacz , Joanna Zwierzchowska

We provide an in-depth study of Nash equilibria in multi-objective normal form games (MONFGs), i.e., normal form games with vectorial payoffs. Taking a utility-based approach, we assume that each player's utility can be modelled with a…

计算机科学与博弈论 · 计算机科学 2022-07-19 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

We consider two-alternative elections where voters' preferences depend on a state variable that is not directly observable. Each voter receives a private signal that is correlated to the state variable. Voters may be "contingent" with…

计算机科学与博弈论 · 计算机科学 2022-06-15 Grant Schoenebeck , Biaoshuai Tao

In this paper, we investigate the multiplayer General Lotto game across multiple battlefields, a significant variant of the Colonel Blotto game. In this version, each player employs a probability distribution for resource allocation,…

计算机科学与博弈论 · 计算机科学 2025-10-07 Yan Liu , Bonan Ni , Weiran Shen , Zihe Wang , Jie Zhang

This paper explores the Nash equilibria of a variant of the Colonel Blotto game, which we call the Asymmetric Colonel Blotto game. In the Colonel Blotto game, two players simultaneously distribute forces across $n$ battlefields. Within each…

计算机科学与博弈论 · 计算机科学 2017-08-29 Simon Rubinstein-Salzedo , Yifan Zhu

We study the query complexity of approximate notions of Nash equilibrium in games with a large number of players $n$. Our main result states that for $n$-player binary-action games and for constant $\varepsilon$, the query complexity of an…

计算机科学与博弈论 · 计算机科学 2014-07-21 Yakov Babichenko

Playing a symmetric bi-matrix game is usually physically implemented by sharing pairs of 'objects' between two players. A new setting is proposed that explicitly shows effects of quantum correlations between the pairs on the structure of…

量子物理 · 物理学 2009-11-10 Azhar Iqbal

Classical spatial models of two-party competition typically predict convergence to the median voter, yet real-world party systems often exhibit persistent and asymmetric polarization. We develop a spatial model of two-party competition in…

物理与社会 · 物理学 2026-01-13 Daniel Miranda Machado , Roberto Venegeroles

We present a systematic study of Plurality elections with strategic voters who, in addition to having preferences over election winners, have secondary preferences, which govern their behavior when their vote cannot affect the election…

计算机科学与博弈论 · 计算机科学 2014-09-16 Edith Elkind , Evangelos Markakis , Svetlana Obraztsova , Piotr Skowron

Multiplayer games with selfish agents naturally occur in the design of distributed and embedded systems. As the goals of selfish agents are usually neither equivalent nor antagonistic to each other, such games are non zero-sum games. We…

计算机科学与博弈论 · 计算机科学 2012-12-19 Thomas Brihaye , Julie De Pril , Sven Schewe

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

We describe a social game that we designed for encouraging energy efficient behavior amongst building occupants with the aim of reducing overall energy consumption in the building. Occupants vote for their desired lighting level and win…

This paper proposes a novel energy sharing mechanism for prosumers who can produce and consume. Different from most existing works, the role of individual prosumer as a seller or buyer in our model is endogenously determined. Several…

最优化与控制 · 数学 2019-10-08 Yue Chen , Shengwei Mei , Fengyu Zhou , Steven H. Low , Wei Wei , Feng Liu

In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within…

系统与控制 · 计算机科学 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

We study the structure of the set of equilibrium payoffs in finite games, both for Nash equilibrium and correlated equilibrium. A nonempty subset of R^2 is shown to be the set of Nash equilibrium payoffs of a bimatrix game if and only if it…

最优化与控制 · 数学 2009-02-17 Ehud Lehrer , Eilon Solan , Yannick Viossat

An axiomatic characterization of Nash equilibrium is provided for games in normal form. The Nash equilibrium correspondence is shown to be fully characterized by four simple and intuitive axioms, two of which are inspired by contraction and…

理论经济学 · 经济学 2025-12-04 Michele Crescenzi

Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games -- in which the pure strategy space is (potentially uncountably) infinite -- is far more…

计算机科学与博弈论 · 计算机科学 2021-06-02 Sam Ganzfried