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Crowdsourcing has become very popular among the machine learning community as a way to obtain labels that allow a ground truth to be estimated for a given dataset. In most of the approaches that use crowdsourced labels, annotators are asked…

机器学习 · 统计学 2018-08-09 Iker Beñaran-Muñoz , Jerónimo Hernández-González , Aritz Pérez

The Internet facilitates large-scale collaborative projects and the emergence of Web 2.0 platforms, where producers and consumers of content unify, has drastically changed the information market. On the one hand, the promise of the "wisdom…

计算与语言 · 计算机科学 2023-01-05 Dong Nguyen , Barbara McGillivray , Taha Yasseri

Concept maps can be used to concisely represent important information and bring structure into large document collections. Therefore, we study a variant of multi-document summarization that produces summaries in the form of concept maps.…

计算与语言 · 计算机科学 2017-07-24 Tobias Falke , Iryna Gurevych

A major challenge in Natural Language Processing is obtaining annotated data for supervised learning. An option is the use of crowdsourcing platforms for data annotation. However, crowdsourcing introduces issues related to the annotator's…

Building a natural language dataset requires caution since word semantics is vulnerable to subtle text change or the definition of the annotated concept. Such a tendency can be seen in generative tasks like question-answering and dialogue…

计算与语言 · 计算机科学 2023-04-04 Won Ik Cho , Yoon Kyung Lee , Seoyeon Bae , Jihwan Kim , Sangah Park , Moosung Kim , Sowon Hahn , Nam Soo Kim

Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

Disagreement in natural language annotation has mostly been studied from a perspective of biases introduced by the annotators and the annotation frameworks. Here, we propose to analyze another source of bias: task design bias, which has a…

计算与语言 · 计算机科学 2023-04-04 Valentina Pyatkin , Frances Yung , Merel C. J. Scholman , Reut Tsarfaty , Ido Dagan , Vera Demberg

Collaboration is a task-oriented, high-level human behavior. In most cases, conversation serves as the primary medium for information exchange and coordination, making conversational data a valuable resource for the automatic analysis of…

计算与语言 · 计算机科学 2026-03-31 Yi Yu , Maria Boritchev , Chloé Clavel

Harnessing human computation for solving complex problems call spawns the issue of finding the unknown competitive group of solvers. In this paper, we propose an approach called Friendlysourcing to build up teams from social network…

社会与信息网络 · 计算机科学 2013-05-30 Iheb Ben Amor , Athman Bougetteya , Mourad Ouziri , Salima Benbernou , Mohamed Nadif

Modern machine learning approaches have led to performant diagnostic models for a variety of health conditions. Several machine learning approaches, such as decision trees and deep neural networks, can, in principle, approximate any…

人机交互 · 计算机科学 2024-06-05 Peter Washington

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

计算机科学与博弈论 · 计算机科学 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

The emergence of generative large language models (LLMs) raises the question: what will be its impact on crowdsourcing? Traditionally, crowdsourcing has been used for acquiring solutions to a wide variety of human-intelligence tasks,…

计算与语言 · 计算机科学 2023-10-23 Jan Cegin , Jakub Simko , Peter Brusilovsky

Crowdsourcing, in which human intelligence and productivity is dynamically mobilized to tackle tasks too complex for automation alone to handle, has grown to be an important research topic and inspired new businesses (e.g., Uber, Airbnb).…

计算机与社会 · 计算机科学 2023-09-20 Shipeng Wang , Qingzhong Li , Lizhen Cui , Zhongmin Yan , Yonghui Xu , Zhuan Shi , Xinping Min , Zhiqi Shen , Han Yu

Crowdsourcing models applied to work on mobile devices continuously reach new ways of solving sophisticated problems, now with a use of portable advanced devices, where users are not limited to a stationary use. There exists an open problem…

社会与信息网络 · 计算机科学 2015-05-29 Oskar Jarczyk

In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…

人工智能 · 计算机科学 2014-02-21 Sigal Sina , Sarit Kraus , Avi Rosenfeld

It is likely that AI systems driven by pre-trained language models (PLMs) will increasingly be used to assist humans in high-stakes interactions with other agents, such as negotiation or conflict resolution. Consistent with the goals of…

计算与语言 · 计算机科学 2023-03-24 Alan Chan , Maxime Riché , Jesse Clifton

With the advent of generative audio features, there is an increasing need for rapid evaluation of their impact on speech intelligibility. Beyond the existing laboratory measures, which are expensive and do not scale well, there has been…

音频与语音处理 · 电气工程与系统科学 2024-03-25 Laura Lechler , Kamil Wojcicki

Many data mining tasks cannot be completely addressed by auto- mated processes, such as sentiment analysis and image classification. Crowdsourcing is an effective way to harness the human cognitive ability to process these machine-hard…

数据库 · 计算机科学 2018-10-22 Chengliang Chai , Ju Fan , Guoliang Li , Jiannan Wang , Yudian Zheng

This article presents an overview of the main gamification projects for digital libraries, either for tagging or OCR correction. This overview is followed by a state of the art with functionalities, motivations, sociology of contributors…

数字图书馆 · 计算机科学 2015-12-29 Mathieu Andro , Imad Saleh

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

人机交互 · 计算机科学 2019-06-19 Ramya Srinivasan , Ajay Chander