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A discrete-time stochastic process derived from a model of basketball is used to generalize any discrete distribution. The generalized distributions can have one or two more parameters than the parent distribution. Those derived from…

应用统计 · 统计学 2020-06-25 Rose Baker

Expectation Value Samplers (EVSs) are quantum generative models that can learn high-dimensional continuous distributions by measuring the expectation values of parameterized quantum circuits. However, these models can demand impractical…

In many multi-agent systems, agents interact repeatedly and are expected to settle into stable, rational behavior over time. Yet in practice, behavior often drifts, and detecting such deviations in real time remains an open challenge. We…

计算机科学与博弈论 · 计算机科学 2026-05-25 Etienne Gauthier , Francis Bach , Michael I. Jordan

Stochastic two-player games model systems with an environment that is both adversarial and stochastic. In this paper, we study the expected value of bounded quantitative prefix-independent objectives in the context of stochastic games. We…

计算机科学与博弈论 · 计算机科学 2025-08-01 Laurent Doyen , Pranshu Gaba , Shibashis Guha

Discovering features that set elite players apart is of great significance for eSports coaches as it enables them to arrange a more effective training program focused on improving those features. Moreover, finding such features results in a…

人机交互 · 计算机科学 2024-07-18 Amin Noroozi , Mohammad S. Hasan , Maryam Ravan , Elham Norouzi , Ying-Ying Law

Agent forecasting systems have been explored to investigate agent patterns and improve decision-making in various domains, e.g., pedestrian predictions and marketing bidding. Badminton represents a fascinating example of a multifaceted…

人工智能 · 计算机科学 2023-12-19 Wei-Yao Wang , Wen-Chih Peng , Wei Wang , Philip S. Yu

Although basketball is a dynamic process sport, with 5 plus 5 players competing on both offense and defense simultaneously, learning some static information is predominant for professional players, coaches and team mangers. In order to have…

应用统计 · 统计学 2021-04-05 Guanyu Hu , Hou-Cheng Yang , Yishu Xue , Dipak K. Dey

Mathematically modelling diffusive and advective transport of particles in heterogeneous layered media is important to many applications in computational, biological and medical physics. While deterministic continuum models of such…

计算物理 · 物理学 2024-09-16 Elliot J. Carr

Forecasting winners in E-sports with real-time analytics has the potential to further engage audiences watching major tournament events. However, making such real-time predictions is challenging due to unpredictable variables within the…

机器学习 · 计算机科学 2024-02-27 Kittimate Chulajata , Sean Wu , Fabien Scalzo , Eun Sang Cha

In this paper, we propose a shot percentage distribution strategy among the players of a basketball team to maximize the score that can be achieved by them. The approach is based on the concepts of game theory related to network flow.

计算机科学与博弈论 · 计算机科学 2023-10-03 Aditya Singh

This study conceptualizes stubbornness as an optimal feedback Nash equilibrium within a dynamic setting. To assess a soccer player's performance, we analyze a payoff function that incorporates key factors such as injury risk, assist rate,…

最优化与控制 · 数学 2025-01-31 Paramahansa Pramanik

This paper introduces an equilibrium framework based on sequential sampling in which players face strategic uncertainty over their opponents' behavior and acquire informative signals to resolve it. Sequential sampling equilibrium delivers a…

理论经济学 · 经济学 2023-11-03 Duarte Gonçalves

Performance prediction or forecasting sporting outcomes involves a great deal of insight into the particular area one is dealing with, and a considerable amount of intuition about the factors that bear on such outcomes and performances. The…

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

计算机科学与博弈论 · 计算机科学 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

Markov Decision Processes (MDPs) have been used to formulate many decision-making problems in science and engineering. The objective is to synthesize the best decision (action selection) policies to maximize expected rewards (or minimize…

最优化与控制 · 数学 2015-07-07 Mahmoud El Chamie , Behcet Acikmese

Robotic interaction in fast-paced environments presents a substantial challenge, particularly in tasks requiring the prediction of dynamic, non-stationary objects for timely and accurate responses. An example of such a task is ping-pong,…

机器人学 · 计算机科学 2023-12-07 Nima Rahmanian , Michael Gupta , Renzo Soatto , Srisai Nachuri , Michael Psenka , Yi Ma , S. Shankar Sastry

Stochastic games are a well established model for multi-agent sequential decision making under uncertainty. In practical applications, though, agents often have only partial observability of their environment. Furthermore, agents…

计算机科学与博弈论 · 计算机科学 2024-07-02 Rui Yan , Gabriel Santos , Gethin Norman , David Parker , Marta Kwiatkowska

The underlying physics of basketball shooting seems to be a straightforward example of the Newtonian mechanics that can easily be traced by numerical methods. However, a human basketball player does not make use of all the possible…

科普物理 · 物理学 2016-10-25 Byeong June Min

We propose a logic-informed knowledge-driven modeling framework for human movements by analyzing their trajectories. Our approach is inspired by the fact that human actions are usually driven by their intentions or desires, and are…

计算机视觉与模式识别 · 计算机科学 2024-01-26 Chengzhi Cao , Chao Yang , Shuang Li

3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…

计算机视觉与模式识别 · 计算机科学 2022-07-27 Zhouping Wang , Sarah Ostadabbas
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