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相关论文: Generating and Solving Symbolic Parity Games

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Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

计算机科学与博弈论 · 计算机科学 2017-03-09 Daizhan Cheng , Ting Liu

Symbolic encoding has been used in multi-operator learning as a way to embed additional information for distinct time-series data. For spatiotemporal systems described by time-dependent partial differential equations, the equation itself…

机器学习 · 计算机科学 2024-09-19 Derek Jollie , Jingmin Sun , Zecheng Zhang , Hayden Schaeffer

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

计算机科学中的逻辑 · 计算机科学 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

Algorithms for model checking and satisfiability of the modal $\mu$-calculus start by converting formulas to alternating parity tree automata. Thus, model checking is reduced to checking acceptance by tree automata and satisfiability to…

计算机科学中的逻辑 · 计算机科学 2022-08-24 Daniel Hausmann , Nir Piterman

Petri games are a multiplayer game model for the automatic synthesis of distributed systems. We compare two fundamentally different approaches for solving Petri games. The symbolic approach decides the existence of a winning strategy via a…

计算机科学中的逻辑 · 计算机科学 2017-11-30 Bernd Finkbeiner , Manuel Gieseking , Jesko Hecking-Harbusch , Ernst-Rüdiger Olderog

Automatically generating high-quality step-by-step solutions to math word problems has many applications in education. Recently, combining large language models (LLMs) with external tools to perform complex reasoning and calculation has…

计算与语言 · 计算机科学 2023-04-19 Joy He-Yueya , Gabriel Poesia , Rose E. Wang , Noah D. Goodman

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

计算机科学与博弈论 · 计算机科学 2025-04-24 Ioannis Avramopoulos

Emerson-Lei conditions have recently attracted attention due to their succinctness and compositionality properties. In the current work, we show how infinite-duration games with Emerson-Lei objectives can be analyzed in two different ways.…

形式语言与自动机理论 · 计算机科学 2023-10-26 Daniel Hausmann , Mathieu Lehaut , Nir Pitermann

We present a method for solving implicit (factored) Markov decision processes (MDPs) with very large state spaces. We introduce a property of state space partitions which we call epsilon-homogeneity. Intuitively, an epsilon-homogeneous…

人工智能 · 计算机科学 2013-02-08 Thomas L. Dean , Robert Givan , Sonia Leach

Information design (ID) explores how a sender influence the optimal behavior of receivers to achieve specific objectives. While ID originates from everyday human communication, existing game-theoretic and machine learning methods often…

计算机科学与博弈论 · 计算机科学 2025-02-04 Wenhao Li , Yue Lin , Xiangfeng Wang , Bo Jin , Hongyuan Zha , Baoxiang Wang

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

计算机科学中的逻辑 · 计算机科学 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

Training models through self-play alone (without any human data) has been a longstanding goal in AI, but its effectiveness for training large language models remains unclear, particularly in code generation where rewards based on unit tests…

Motivated by the remarkable success of artificial intelligence (AI) across diverse fields, the application of AI to solve scientific problems, often formulated as partial differential equations (PDEs), has garnered increasing attention.…

机器学习 · 计算机科学 2025-10-21 Rohan Bhatnagar , Ling Liang , Krish Patel , Haizhao Yang

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

计算机科学中的逻辑 · 计算机科学 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

Parity games have been broadly studied in recent years for their applications to controller synthesis and verification. In practice, partial solvers for parity games that execute in polynomial time, while incomplete, can solve most games in…

计算机科学与博弈论 · 计算机科学 2019-07-23 Véronique Bruyère , Guillermo A. Pérez , Jean-François Raskin , Clément Tamines

Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…

计算机科学中的逻辑 · 计算机科学 2016-03-22 S. Cranen , J. J. A. Keiren , T. A. C. Willemse

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

机器学习 · 计算机科学 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

BDDs are representations of a Boolean expression in the form of a directed acyclic graph. BDDs are widely used in several fields, particularly in model checking and hardware verification. There are several implementations for BDD…

计算机科学中的逻辑 · 计算机科学 2023-05-02 Luigi Capogrosso , Luca Geretti , Marco Cristani , Franco Fummi , Tiziano Villa

Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…

计算机科学中的逻辑 · 计算机科学 2022-11-14 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Parikh's game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone…

计算机科学中的逻辑 · 计算机科学 2017-09-05 Helle Hvid Hansen , Clemens Kupke , Johannes Marti , Yde Venema