Permutation Games for the Weakly Aconjunctive $\mu$-Calculus
Abstract
We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the -calculus. To this end we devise a method that determinizes limit-deterministic parity automata of size with priorities through limit-deterministic B\"uchi automata to deterministic parity automata of size and with priorities. The construction relies on limit-determinism to avoid the full complexity of the Safra/Piterman-construction by using partial permutations of states in place of Safra-Trees. By showing that limit-deterministic parity automata can be used to recognize unsuccessful branches in pre-tableaux for the weakly aconjunctive -calculus, we obtain satisfiability games of size with priorities for weakly aconjunctive input formulas of size and alternation-depth . A prototypical implementation that employs a tableau-based global caching algorithm to solve these games on-the-fly shows promising initial results.
Cite
@article{arxiv.1710.08996,
title = {Permutation Games for the Weakly Aconjunctive $\mu$-Calculus},
author = {Daniel Hausmann and Lutz Schröder and Hans-Peter Deifel},
journal= {arXiv preprint arXiv:1710.08996},
year = {2018}
}