English

Permutation Games for the Weakly Aconjunctive $\mu$-Calculus

Logic in Computer Science 2018-03-16 v2

Abstract

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the μ\mu-calculus. To this end we devise a method that determinizes limit-deterministic parity automata of size nn with kk priorities through limit-deterministic B\"uchi automata to deterministic parity automata of size O((nk)!)\mathcal{O}((nk)!) and with O(nk)\mathcal{O}(nk) priorities. The construction relies on limit-determinism to avoid the full complexity of the Safra/Piterman-construction by using partial permutations of states in place of Safra-Trees. By showing that limit-deterministic parity automata can be used to recognize unsuccessful branches in pre-tableaux for the weakly aconjunctive μ\mu-calculus, we obtain satisfiability games of size O((nk)!)\mathcal{O}((nk)!) with O(nk)\mathcal{O}(nk) priorities for weakly aconjunctive input formulas of size nn and alternation-depth kk. A prototypical implementation that employs a tableau-based global caching algorithm to solve these games on-the-fly shows promising initial results.

Keywords

Cite

@article{arxiv.1710.08996,
  title  = {Permutation Games for the Weakly Aconjunctive $\mu$-Calculus},
  author = {Daniel Hausmann and Lutz Schröder and Hans-Peter Deifel},
  journal= {arXiv preprint arXiv:1710.08996},
  year   = {2018}
}
R2 v1 2026-06-22T22:24:43.413Z