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Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…

计算机视觉与模式识别 · 计算机科学 2022-04-11 Adrien Maglo , Astrid Orcesi , Quoc-Cuong Pham

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

计算机视觉与模式识别 · 计算机科学 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Anthony Cioppa , Silvio Giancola , Adrien Deliege , Le Kang , Xin Zhou , Zhiyu Cheng , Bernard Ghanem , Marc Van Droogenbroeck

Human activity recognition is one of the most important tasks in computer vision and has proved useful in different fields such as healthcare, sports training and security. There are a number of approaches that have been explored to solve…

计算机视觉与模式识别 · 计算机科学 2023-05-01 Sheryl Mathew , Annapoorani Subramanian , Pooja , Balamurugan MS , Manoj Kumar Rajagopal

Group Activity Recognition (GAR) is well studied on the video modality for surveillance and indoor team sports (e.g., volleyball, basketball). Yet, other modalities such as agent positions and trajectories over time, i.e. tracking, remain…

计算机视觉与模式识别 · 计算机科学 2026-04-22 Drishya Karki , Merey Ramazanova , Anthony Cioppa , Silvio Giancola , Bernard Ghanem

In computer vision, action recognition refers to the act of classifying an action that is present in a given video and action detection involves locating actions of interest in space and/or time. Videos, which contain photometric…

计算机视觉与模式识别 · 计算机科学 2016-11-02 Soo Min Kang , Richard P. Wildes

Home-based physical therapies are effective if the prescribed exercises are correctly executed and patients adhere to these routines. This is specially important for older adults who can easily forget the guidelines from therapists.…

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

计算机视觉与模式识别 · 计算机科学 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

Recent methods for video action recognition have reached outstanding performances on existing benchmarks. However, they tend to leverage context such as scenes or objects instead of focusing on understanding the human action itself. For…

计算机视觉与模式识别 · 计算机科学 2021-02-03 Philippe Weinzaepfel , Grégory Rogez

Even though it is well known that physical exercises have numerous emotional and physical health benefits, maintaining a regular exercise routine is quite challenging. Fortunately, there exist technologies that promote physical activity.…

人机交互 · 计算机科学 2020-04-22 Shun Ishii , Kizito Nkurikiyeyezu , Anna Yokokubo , Guillaume Lopez

In this paper we consider the problem of human pose estimation in real-world videos of swimmers. Swimming channels allow filming swimmers simultaneously above and below the water surface with a single stationary camera. These recordings can…

计算机视觉与模式识别 · 计算机科学 2020-04-22 Moritz Einfalt , Dan Zecha , Rainer Lienhart

In this paper we present an approach for classifying the activity performed by a group of people in a video sequence. This problem of group activity recognition can be addressed by examining individual person actions and their relations.…

计算机视觉与模式识别 · 计算机科学 2016-07-12 Mostafa S. Ibrahim , Srikanth Muralidharan , Zhiwei Deng , Arash Vahdat , Greg Mori

Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…

计算机视觉与模式识别 · 计算机科学 2017-10-03 Marco Godi , Paolo Rota , Francesco Setti

In this paper we introduce the problem of Visual Semantic Role Labeling: given an image we want to detect people doing actions and localize the objects of interaction. Classical approaches to action recognition either study the task of…

计算机视觉与模式识别 · 计算机科学 2015-05-19 Saurabh Gupta , Jitendra Malik

Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor…

计算机视觉与模式识别 · 计算机科学 2021-09-06 James Hong , Matthew Fisher , Michaël Gharbi , Kayvon Fatahalian

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Human activity recognition has grown in popularity with its increase of applications within daily lifestyles and medical environments. The goal of having efficient and reliable human activity recognition brings benefits such as accessible…

机器学习 · 计算机科学 2022-01-24 Rushit Dave , Naeem Seliya , Mounika Vanamala , Wei Tee

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

计算机视觉与模式识别 · 计算机科学 2023-06-27 Xinyu Wang , Jianwei Li

In many real-world complex systems, the behavior can be observed as a collection of discrete events generated by multiple interacting agents. Analyzing the dynamics of these multi-agent systems, especially team sports, often relies on…

人工智能 · 计算机科学 2025-05-23 Rikuhei Umemoto , Keisuke Fujii