相关论文: Solving the Parity Problem with Rule 60 in Array S…
This paper studies three classes of cellular automata from a computational point of view: freezing cellular automata where the state of a cell can only decrease according to some order on states, cellular automata where each cell only makes…
In many combinatorial problems one may need to model the diversity or similarity of assignments in a solution. For example, one may wish to maximise or minimise the number of distinct values in a solution. To formulate problems of this…
We present two adaptive schemes for dynamically choosing the number of parallel instances in parallel evolutionary algorithms. This includes the choice of the offspring population size in a (1+$\lambda$) EA as a special case. Our schemes…
Conway's Game of Life is the best-known cellular automaton. It is a classic model of emergence and self-organization, it is Turing-complete, and it can simulate a universal constructor. The Game of Life belongs to the set of semi-totalistic…
The parameterized complexity of a problem is considered "settled" once it has been shown to lie in FPT or to be complete for a class in the W-hierarchy or a similar parameterized hierarchy. Several natural parameterized problems have,…
A novel, information-based classification of elementary cellular automata is proposed that circumvents the problems associated with isolating whether complexity is in fact intrinsic to a dynamical rule, or if it arises merely as a product…
The technique of periodic homogenization with two-scale convergence is applied to the analysis of a two-phase Stefan-type problem that arises in the study of a periodic array of melting ice bars. For this "reduced model" we prove results on…
Starting from a master equation, we derive the evolution equation for the size distribution of elements in an evolving system, where each element can grow, divide into two, and produce new elements. We then probe general solutions of the…
A commonly used model for fault-tolerant computation is that of cellular automata. The essential difficulty of fault-tolerant computation is present in the special case of simply remembering a bit in the presence of faults, and that is the…
We formalise, in Coq, the opening sections of Parity Complexes [Street1991] up to and including the all important excision of extremals algorithm. Parity complexes describe the essential combinatorial structure exhibited by simplexes, cubes…
We present a family of automata networks that solve the k-parity problem when run in parallel. These solutions are constructed by connecting cliques in a non-cyclical fashion. The size of the local neighbourhood is linear in the size of the…
We study the complexity of the problem of searching for a set of patterns that separate two given sets of strings. This problem has applications in a wide variety of areas, most notably in data mining, computational biology, and in…
Dynamic complexity is concerned with updating the output of a problem when the input is slightly changed. We study the dynamic complexity of two-player parity games over graphs of bounded tree-width, where updates may add or delete edges,…
Pareto optimization using evolutionary multi-objective algorithms has been widely applied to solve constrained submodular optimization problems. A crucial factor determining the runtime of the used evolutionary algorithms to obtain good…
The Prisoner's Dilemma (PD) game is used in several fields due to the emergence of cooperation among selfish players. Here, we have considered a one-dimensional lattice, where each cell represents a player, that can cooperate or defect.…
This paper presents a new parameter estimation algorithm for the adaptive control of a class of time-varying plants. The main feature of this algorithm is a matrix of time-varying learning rates, which enables parameter estimation error…
The objective is to find a Cellular Automata rule that can form a 2D point pattern with a maximum number of points (1-cells). Points are not allowed to touch each other, they have to be separated by 0-cells, and every 0-cell can find at…
In this paper we propose an approach for measuring growth of complexity of emerging patterns in complex systems such as cellular automata. We discuss several ways how a metric for measuring the complexity growth can be defined. This…
We study a natural variant of scheduling that we call \emph{partial scheduling}: In this variant an instance of a scheduling problem along with an integer $k$ is given and one seeks an optimal schedule where not all, but only $k$ jobs, have…
Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landmark result that has led to a number of approaches with quasi-polynomial complexity. Jurdinski and Lasic have further improved the precise…