相关论文: An analytic study of a distributed EDCA-based QoS …
Code-division multiple-access (CDMA) has the potential to support traffic sources with a wide range of quality of service (QoS) requirements. The traffic carrying capacity of CDMA channels under QoS constraints (such as delay guarantee) is,…
Wireless edge networks are promising to provide better video streaming services to mobile users by provisioning computing and storage resources at the edge of wireless network. However, due to the diversity of user interests, user devices,…
We propose a new class of error correction codes for low-delay streaming communication. We consider an online setup where a source packet arrives at the encoder every $M$ channel uses, and needs to be decoded with a maximum delay of $T$…
In this paper, we carry-out a study of the Quality of Service (QoS) mechanism in IEEE802.11e Enhanced Distribution Coordination Function (EDCF) and how it is achieved by providing traffics with different priorities. It can perform the…
Video transmission over the backhaul link in cloud-edge collaborative networks usually suffers security risks, which is ignored in most of the existing studies. The characteristics that video service can flexibly adjust the encoding rates…
Extended reality (XR) is one of the most important applications of 5G. For real-time XR video transmission in 5G networks, a low latency and high data rate are required. In this paper, we propose a resource allocation scheme based on…
The QUIC transport protocol represents a significant evolution in web transport technologies, offering improved performance and reduced latency compared to traditional protocols like TCP. Given the growing number of QUIC implementations,…
In cognitive radio (CR) networks, the perceived reduction of application layer quality of service (QoS), such as multimedia distortion, by secondary users may impede the success of CR technologies. Most previous work in CR networks ignores…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…
The enhanced distributed channel access (EDCA) mechanism enables IEEE 802.11p to accommodate differential quality of service (QoS) levels in vehicle-to-vehicle (V2V) communications, through four access categories (ACs). This paper presents…
This paper focuses on achieving optimal multi-user channel access in distributed networks using a reconfigurable intelligent surface (RIS). The network includes wireless channels with direct links between users and RIS links connecting…
In this paper, we propose a systematic solution to the problem of cross-layer optimization for delay-sensitive media transmission over time-varying wireless channels as well as investigate the structures and properties of this solution,…
We propose algorithms for cloud radio access networks that not only provide heterogeneous quality of-service (QoS) for rate- and, importantly, delay-sensitive applications, but also jointly optimize the frequency reuse pattern. Importantly,…
Wireless streaming of high-definition video is a promising application for 60 GHz links, since multi-Gigabit/s data rates are possible. In particular we consider a sports stadium broadcasting system where video signals from multiple cameras…
Deep Neural Network (DNN)-based video analytics significantly improves recognition accuracy in computer vision applications. Deploying DNN models at edge nodes, closer to end users, reduces inference delay and minimizes bandwidth costs.…
Two-way real-time video communication in wireless networks requires high bandwidth, low delay and error resiliency. This paper addresses these demands by proposing a system with the integration of Network Coding (NC), user cooperation using…
The design of image and video quality assessment (QA) algorithms is extremely important to benchmark and calibrate user experience in modern visual systems. A major drawback of the state-of-the-art QA methods is their limited ability to…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
Long Term Evolution-Advanced (LTE-A) and the evolved Multimedia Broadcast Multicast System (eMBMS) are the most promising technologies for the delivery of highly bandwidth demanding applications. In this paper we propose a green resource…
Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content caching at edge servers also reduces traffic in the backhaul…