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In this work, we investigate an application of a Nash equilibrium seeking algorithm in a social network. In a networked game each player (user) takes action in response to other players' actions in order to decrease (increase) his cost…

计算机科学与博弈论 · 计算机科学 2017-03-28 Farzad Salehisadaghiani

In recent work by Bramoull\'{e} and Kranton, a model for the provision of public goods on a network was presented and relations between equilibria of such a game and properties of the network were established. This model was further…

计算机科学与博弈论 · 计算机科学 2019-06-19 Karan N. Chadha , Ankur A. Kulkarni

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

计算机科学与博弈论 · 计算机科学 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

Interactions between people are the basis on which the structure of our society arises as a complex system and, at the same time, are the starting point of any physical description of it. In the last few years, much theoretical research has…

计算机科学与博弈论 · 计算机科学 2017-12-06 Mattia Mazzoli , Angel Sanchez

In this work, we study stochastic one-shot games where agents' utilities depend on the collective strategy profiles of other agents as well as on some well-behaved randomness. While each decision-maker is agnostic to the random variable's…

最优化与控制 · 数学 2026-05-18 Nirabhra Mandal , Sonia Martínez

This paper addresses a class of network games played by dynamic agents using their outputs. Unlike most existing related works, the Nash equilibrium in this work is defined by functions of agent outputs instead of full agent states, which…

最优化与控制 · 数学 2023-04-27 Meichen Guo , Claudio De Persis

Predicting selfish behavior in public environments by considering Nash equilibria is a central concept of game theory. For the dynamic traffic assignment problem modeled by a flow over time game, in which every particle tries to reach its…

最优化与控制 · 数学 2020-07-06 Hoang Minh Pham , Leon Sering

Conventional game theory assumes that players are perfectly rational. In a realistic situation, however, players are rarely perfectly rational. This bounded rationality is one of the main reasons why the predictions of Nash equilibrium in…

物理与社会 · 物理学 2026-01-01 Mojtaba Madadi Asl , Mehdi Sadeghi

We introduce a network design game where the objective of the players is to design the interconnections between the nodes of two different networks $G_1$ and $G_2$ in order to maximize certain local utility functions. In this setting, each…

计算机科学与博弈论 · 计算机科学 2016-12-22 Ebrahim Moradi Shahrivar , Shreyas Sundaram

This paper studies $n$-person simultaneous-move games with linear best response function, where individuals interact within a given network structure. This class of games have been used to model various settings, such as, public goods,…

计算机科学与博弈论 · 计算机科学 2011-06-14 Victor M. Preciado , Jaelynn Oh , Ali Jadbabaie

In this paper, we view the Internet under a game-theoretic lens in an effort to explain and overcome the Internet's innovation slump. Game Theory is used to model Internet environments as problems of technological competition toward the end…

网络与互联网体系结构 · 计算机科学 2012-10-30 Ioannis Avramopoulos

This paper investigates online stochastic aggregative games subject to local set constraints and time-varying coupled inequality constraints, where each player possesses a time-varying expectation-valued cost function relying on not only…

最优化与控制 · 数学 2025-11-18 Kaixin Du , Min Meng

We study the Nash equilibrium and the price of anarchy in the max-distance network creation game. Network creation game, first introduced and studied by Fabrikant et al., is a classic model for real-world networks from a game-theoretic…

计算机科学与博弈论 · 计算机科学 2022-07-12 Qian Wang

Aggregative games have many industrial applications, and computing an equilibrium in those games is challenging when the number of players is large. In the framework of atomic aggregative games with coupling constraints, we show that…

计算机科学与博弈论 · 计算机科学 2020-03-27 Paulin Jacquot , Cheng Wan , Olivier Beaude , Nadia Oudjane

Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct…

计算机科学与博弈论 · 计算机科学 2012-07-26 Agustín Santos Méndez , Antonio Fernández Anta , Luis López Fernández

Game theory is a very profound study on distributed decision-making behavior and has been extensively developed by many scholars. However, many existing works rely on certain strict assumptions such as knowing the opponent's private…

计算机科学与博弈论 · 计算机科学 2020-04-21 Kuo Chun Tsai , Zhu Han

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

计算机科学与博弈论 · 计算机科学 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

Profit-sharing is needed within platoons in order for competing transportation companies to collaborate in forming platoons. In this paper, we propose distribution models of the profit designed for vehicles that are located at the same…

系统与控制 · 电气工程与系统科学 2022-02-18 Alexander Johansson , Jonas Mårtensson

In this paper, Nash equilibrium seeking among a network of players is considered. Different from many existing works on Nash equilibrium seeking in non-cooperative games, the players considered in this paper cannot directly observe the…

最优化与控制 · 数学 2017-03-28 Maojiao Ye , Guoqiang Hu

In this paper, we study the distributed generalized Nash equilibrium seeking problem of non-cooperative games in dynamic environments. Each player in the game aims to minimize its own time-varying cost function subject to a local action…

最优化与控制 · 数学 2020-04-02 Kaihong Lu , Guangqi Li , Long Wang