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相关论文: Effects of noise on convergent game learning dynam…

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The performance of quantum simulations heavily depends on the efficiency of noise mitigation techniques and error correction algorithms. Reinforcement has emerged as a powerful strategy to enhance the efficiency of learning and optimization…

量子物理 · 物理学 2025-12-03 Abolfazl Ramezanpour

We study an atomic signaling game under stochastic evolutionary dynamics. There is a finite number of players who repeatedly update from a finite number of available languages/signaling strategies. Players imitate the most fit agents with…

概率论 · 数学 2013-12-23 Michael J. Fox , Behrouz Touri , Jeff S. Shamma

Stochastic policies (also known as relaxed controls) are widely used in continuous-time reinforcement learning algorithms. However, executing a stochastic policy and evaluating its performance in a continuous-time environment remain open…

机器学习 · 计算机科学 2025-10-03 Yanwei Jia , Du Ouyang , Yufei Zhang

Towards characterizing the optimization landscape of games, this paper analyzes the stability of gradient-based dynamics near fixed points of two-player continuous games. We introduce the quadratic numerical range as a method to…

计算机科学与博弈论 · 计算机科学 2021-01-15 Benjamin J. Chasnov , Daniel Calderone , Behçet Açıkmeşe , Samuel A. Burden , Lillian J. Ratliff

Noise through its interaction with the nonlinearity of the living systems can give rise to counter-intuitive phenomena. In this paper we shortly review noise induced effects in different ecosystems, in which two populations compete for the…

种群与进化 · 定量生物学 2016-09-26 D. Valenti , A. Giuffrida , G. Denaro , N. Pizzolato , L. Curcio , B. Spagnolo , S. Mazzola , G. Basilone , A. Bonanno

We consider the effect of Gaussian white noise on fast-slow dynamical systems with one fast and two slow variables, containing a folded-node singularity. In the absence of noise, these systems are known to display mixed-mode oscillations,…

动力系统 · 数学 2012-02-20 Nils Berglund , Barbara Gentz , Christian Kuehn

It is well known that chaotic dynamic systems (such as three-body system, turbulent flow and so on) have the sensitive dependance on initial conditions (SDIC). Unfortunately, numerical noises (such as truncation error and round-off error)…

混沌动力学 · 物理学 2016-09-30 Xiaoming Li , Shijun Liao

This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for…

机器学习 · 计算机科学 2024-11-15 Minbiao Han , Fengxue Zhang , Yuxin Chen

Reinforcement learning has been successful across several applications in which agents have to learn to act in environments with sparse feedback. However, despite this empirical success there is still a lack of theoretical understanding of…

机器学习 · 统计学 2023-11-08 Blake Bordelon , Paul Masset , Henry Kuo , Cengiz Pehlevan

One key in real-life Nash equilibrium applications is to calibrate players' cost functions. To leverage the approximation ability of neural networks, we proposed a general framework for optimizing and learning Nash equilibrium using neural…

计算机科学与博弈论 · 计算机科学 2024-09-04 Di Zhang , Wei Gu , Qing Jin

We introduce a new class of population games that we call monotropic; these are games characterized by the presence of a unique globally neutrally stable Nash equilibrium. Monotropic games generalize strictly concave potential games and…

计算机科学与博弈论 · 计算机科学 2014-04-22 Ioannis Avramopoulos

In this work, we study the interaction of strategic agents in continuous action Cournot games with limited information feedback. Cournot game is the essential market model for many socio-economic systems where agents learn and compete…

最优化与控制 · 数学 2020-09-15 Yuanyuan Shi , Baosen Zhang

This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. In particular, we assume agents optimize a linear combination…

计算机科学与博弈论 · 计算机科学 2009-02-04 Martin Hoefer , Alexander Skopalik

We consider a class of dynamic collective choice models with social interactions, whereby a large number of non-uniform agents have to individually settle on one of multiple discrete alternative choices, with the relevance of their would-be…

系统与控制 · 计算机科学 2017-08-21 Rabih Salhab , Roland P. Malhamé , Jerome Le Ny

This work proposes a novel distributed approach for computing a Nash equilibrium in convex games with merely monotone and restricted strongly monotone pseudo-gradients. By leveraging the idea of the centralized operator extrapolation method…

最优化与控制 · 数学 2025-07-18 Tatiana Tatarenko , Angelia Nedich

The theory of learning in games has extensively studied situations where agents respond dynamically to each other by optimizing a fixed utility function. However, in real situations, the strategic environment varies as a result of past…

计算机科学与博弈论 · 计算机科学 2022-07-15 Brandon C. Collins , Shouhuai Xu , Philip N. Brown

We propose an adaptive incentive mechanism that learns the optimal incentives in environments where players continuously update their strategies. Our mechanism updates incentives based on each player's externality, defined as the difference…

计算机科学与博弈论 · 计算机科学 2025-03-04 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry

Multi-time-scale stochastic approximation is an iterative algorithm for finding the fixed point of a set of $N$ coupled operators given their noisy samples. It has been observed that due to the coupling between the decision variables and…

最优化与控制 · 数学 2024-09-13 Sihan Zeng , Thinh T. Doan

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

最优化与控制 · 数学 2022-04-20 Nian Liu , Lei Guo

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

计算机科学与博弈论 · 计算机科学 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur
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