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A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

信息论 · 计算机科学 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

计算机科学与博弈论 · 计算机科学 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

We consider a class of targeted intervention problems in dynamic network and graphon games. First, we study a general dynamic network game in which players interact over a graph and maximize their heterogeneous, concave goal functionals,…

最优化与控制 · 数学 2025-07-02 Eyal Neuman , Sturmius Tuschmann

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

计算机科学与博弈论 · 计算机科学 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

The model of congestion games is widely used to analyze games related to traffic and communication. A central property of these games is that they are potential games and hence posses a pure Nash equilibrium. In reality it is often the case…

计算机科学与博弈论 · 计算机科学 2011-11-17 Sergey Kuniavsky , Rann Smorodinsky

This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus…

计算机科学与博弈论 · 计算机科学 2024-12-13 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedić

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

计算机科学与博弈论 · 计算机科学 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

Current research in distributed Nash equilibrium (NE) seeking in the partial information setting assumes that information is exchanged between agents that are "truthful". However, in general noncooperative games agents may consider sending…

最优化与控制 · 数学 2021-11-30 Dian Gadjov , Lacra Pavel

In this work, we investigate an application of a Nash equilibrium seeking algorithm in a social network. In a networked game each player (user) takes action in response to other players' actions in order to decrease (increase) his cost…

计算机科学与博弈论 · 计算机科学 2017-03-28 Farzad Salehisadaghiani

This work considers coordination and bargaining between two selfish users over a Gaussian interference channel using game theory. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection.…

信息论 · 计算机科学 2016-11-17 Xi Liu , Elza Erkip

This paper studies the problem of content distribution in wireless peer-to-peer networks where all nodes are selfish and non-cooperative. We propose a model that considers both the broadcast nature of wireless channels and the incentives of…

网络与互联网体系结构 · 计算机科学 2012-12-11 I-Hong Hou , Yao Liu , Alex Sprintson

This paper considers a two-hop interference network, where two users transmit independent messages to their respective receivers with the help of two relay nodes. The transmitters do not have direct links to the receivers; instead, two…

信息论 · 计算机科学 2009-10-09 Yi Cao , Biao Chen

We consider a wireless communication system in which $N$ transmitter-receiver pairs want to communicate with each other. Each transmitter transmits data at a certain rate using a power that depends on the channel gain to its receiver. If a…

信息论 · 计算机科学 2016-02-04 Krishna Chaitanya A , Vinod Sharma , Utpal Mukherji

We consider a wireless relay network with one source, one relay and one destination, where communications between nodes are preformed via N orthogonal channels. This, for example, is the case when orthogonal frequency division multiplexing…

信息论 · 计算机科学 2013-02-20 Youngwook Ko , Masoud Ardakani , Sergiy A. Vorobyov

We consider a strategic network quantizer design setting where agents must balance fidelity in representing their local source distributions against their ability to successfully communicate with other connected agents. We study the problem…

信息论 · 计算机科学 2021-09-01 Ankur Mani , Lav R. Varshney , Alex , Pentland

This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…

系统与控制 · 电气工程与系统科学 2025-12-01 Kai-Yuan Guo , Yan-Wu Wang , Xiao-Kang Liu , Zhi-Wei Liu

In finite games mixed Nash equilibria always exist, but pure equilibria may fail to exist. To assess the relevance of this nonexistence, we consider games where the payoffs are drawn at random. In particular, we focus on games where a large…

计算机科学与博弈论 · 计算机科学 2020-06-18 Ben Amiet , Andrea Collevecchio , Marco Scarsini , Ziwen Zhong

We address the generalized Nash equilibrium seeking problem for a population of agents playing aggregative games with affine coupling constraints. We focus on semi-decentralized communication architectures, where there is a central…

最优化与控制 · 数学 2022-06-16 Giuseppe Belgioioso , Sergio Grammatico

This paper provides a tutorial overview of game theoretic techniques used for communication over frequency selective interference channels. We discuss both competitive and cooperative techniques. Keywords: Game theory, competitive games,…

信息论 · 计算机科学 2010-08-10 Amir Leshem , Ephi Zehavi

We consider a cellular system with multiple Femtocells operating in a Macrocell. They are sharing a set of communication channels. Each Femtocell has multiple users requiring certain minimum rate guarantees. Each channel has a peak power…

计算机科学与博弈论 · 计算机科学 2017-03-23 V. Udaya Sankar , Vinod Sharma