相关论文: The strange algebra of combinatorial games
This survey of methods surrounding lattice point methods for binomial ideals begins with a leisurely treatment of the geometric combinatorics of binomial primary decomposition. It then proceeds to three independent applications whose…
This document presents a combinatorial framework for analyzing assembly systems using generating functions. We explore the theory through concrete examples, such as linear polymers, and develop recursive equations to characterize valid…
In cooperative game theory, the social configurations of players are modeled by balanced collections. The Bondareva-Shapley theorem, perhaps the most fundamental theorem in cooperative game theory, characterizes the existence of solutions…
Many packing, scheduling and covering problems that were previously considered by computer science literature in the context of various transportation and production problems, appear also suitable for describing and modeling various…
We study well-constrained bilinear algebraic systems in order to formulate their discriminant. We derive a new determinantal formula for the discriminant of a multilinear system that appears in the study of Nash equilibria of multiplayer…
We introduce frame-equivalence games tailored for reasoning about the size, modal depth, number of occurrences of symbols and number of different propositional variables of modal formulae defining a given frame-property. Using these games,…
We give new characterizations of core imputations for the following games: * The assignment game. * Concurrent games, i.e., general graph matching games having non-empty core. * The unconstrained bipartite $b$-matching game (edges can be…
Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between…
We present a self-contained introduction to the theory of chip-firing games on metric graphs, as well as the more recent theory of tropical Prym varieties. We briefly discuss the connection between these notions and their algebraic…
Parity games are infinite two-player games played on directed graphs. Parity game solvers are used in the domain of formal verification. This paper defines parametrized parity games and introduces an operation, Justify, that determines a…
We discuss four famous card games that can help learn linear algebra. The games are: SET, Socks, Spot it!, and EvenQuads. We describe the game in the language of vector, affine, and projective spaces. We also show how these games are…
We study relationships between different relaxed notions of core stability in hedonic games, which are a class of coalition formation games. Our unified approach applies to a newly introduced family of hedonic games, called $\alpha$-hedonic…
In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…
While many dynamical systems of mechanical origin, in particular billiards, are strongly chaotic -- enjoy exponential mixing, the rates of mixing in many other models are slow (algebraic, or polynomial). The dynamics in the latter are…
We provide supplementary appendices to the paper Misere quotients for impartial games. These include detailed solutions to many of the octal games discussed in the paper, and descriptions of the algorithms used to compute most of our…
In this paper, we provide a unified definition of mediated graph, a combinatorial structure with multiple applications in mathematical optimization. We study some geometric and algebraic properties of this family of graphs and analyze…
We present a new compositional approach to compositional game theory (CGT) based upon Arrows, a concept originally from functional programming, closely related to Tambara modules, and operators to build new Arrows from old. We model…
We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…
A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…