相关论文: The quantitative side of the Repertory Grid Techni…
Feedback in creativity support tools can help crowdworkers to improve their ideations. However, current feedback methods require human assessment from facilitators or peers. This is not scalable to large crowds. We propose Interpretable…
In the recent years it can be observed increasing popularity of parallel processing using multi-core processors, local clusters, GPU and others. Moreover, currently one of the main requirements the IT users is the reduction of maintaining…
Simulated user agents are increasingly used in usability testing to support fast, iterative UX workflows, as they generate rich data such as action logs and think-aloud reasoning, but the unstructured nature of this output often obscures…
The field of neural style transfer has experienced a surge of research exploring different avenues ranging from optimization-based approaches and feed-forward models to meta-learning methods. The developed techniques have not just…
Researchers are increasingly recognizing the importance of human aspects in software development. Since qualitative methods are used to explore human behavior in-depth, we believe that studies using such methods will become more common.…
This document describes the R package UBL that allows the use of several methods for handling utility-based learning problems. Classification and regression problems that assume non-uniform costs and/or benefits pose serious challenges to…
The use of argumentation in education has been shown to improve critical thinking skills for end-users such as students, and computational models for argumentation have been developed to assist in this process. Although these models are…
Hierarchical methods in reinforcement learning have the potential to reduce the amount of decisions that the agent needs to perform when learning new tasks. However, finding reusable useful temporal abstractions that facilitate fast…
In this paper we propose and develop a relatively simple and efficient approach for estimating unknown elements of a user-rating matrix in the context of a recommender system (RS). The critical theoretical property of the method is its…
Online crowdsourcing platforms have made it increasingly easy to perform evaluations of algorithm outputs with survey questions like "which image is better, A or B?", leading to their proliferation in vision and graphics research papers.…
In today's data-driven era, computational systems generate vast amounts of data that drive the digital transformation of industries, where Artificial Intelligence (AI) plays a key role. Currently, the demand for eXplainable AI (XAI) has…
Peer grading has emerged as a scalable solution for assessment in large and online classrooms, offering both logistical efficiency and pedagogical value. However, designing effective peer-grading systems remains challenging due to…
When faced with complex choices, users refine their own preference criteria as they explore the catalogue of options. In this paper we propose an approach to preference elicitation suited for this scenario. We extend Coactive Learning,…
Evaluating generative image models remains a difficult problem. This is due to the high dimensionality of the outputs, the challenging task of representing but not replicating training data, and the lack of metrics that fully correspond to…
User satisfaction plays a crucial role in user experience (UX) evaluation. Traditionally, UX measurements are based on subjective scales, such as questionnaires. However, these evaluations may suffer from subjective bias. In this paper, we…
In the ever-shifting landscape of software engineering, we recognize the need for adaptation and evolution to maintain system dependability. As each software iteration potentially introduces new challenges, from unforeseen bugs to…
In the past years, software reverse engineering dealt with source code understanding. Nowadays, it is levered to software requirements abstract level, supported by feature model notations, language independent, and simpler than the source…
It is common for video-on-demand and music streaming services to adopt a user interface composed of several recommendation lists, i.e. widgets or swipeable carousels, each generated according to a specific criterion or algorithm (e.g. most…
User Experience (UX) evaluation methods that are commonly used with hearing users may not be functional or effective for Deaf users. This is because these methods are primarily designed for users with hearing abilities, which can create…
Detailed feedback on courses and lecture content is essential for their improvement and also serves as a tool for reflection. However, feedback methods are often only used sporadically, especially in mass courses, because collecting and…