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Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…

机器人学 · 计算机科学 2022-10-21 Serge Thill , Vicky Charisi , Tony Belpaeme , Ana Paiva

Evaluating a soccer player's performance can be challenging due to the high costs and small margins involved in recruitment decisions. Raw observational statistics further complicate an accurate individual skill assessment as they do not…

应用统计 · 统计学 2024-12-10 Alexandre Andorra , Maximilian Göbel

New interactive physical-digital play technologies are shaping the way children plan. These technologies refer to digital play technologies that engage children in analogue forms of behaviour, either alone or with others. Current…

Adaptive estimation of a quadratic functional over both Besov and $L_p$ balls is considered. A collection of nonquadratic estimators are developed which have useful bias and variance properties over individual Besov and $L_p$ balls. An…

统计理论 · 数学 2007-06-13 T. Tony Cai , Mark G. Low

In this paper, for the first time, there is comprehensively tackling the problem of biomechanical optimization of a sport of situation such as judo. Starting from the optimization of more simple sports, optimization of this kind of complex…

科普物理 · 物理学 2016-04-29 Attilio Sacripanti

Many animals, and an increasing number of artificial agents, display sophisticated capabilities to perceive and manipulate objects. But human beings remain distinctive in their capacity for flexible, creative tool use -- using objects in…

人工智能 · 计算机科学 2022-10-12 Kelsey R. Allen , Kevin A. Smith , Joshua B. Tenenbaum

This paper investigates the effect of learning a forward model on the performance of a statistical forward planning agent. We transform Conway's Game of Life simulation into a single-player game where the objective can be either to preserve…

Team Recommendation has always been a challenging aspect in team sports. Such systems aim to recommend a player combination best suited against the opposition players, resulting in an optimal outcome. In this paper, we propose a…

计算机与社会 · 计算机科学 2020-10-30 Prazwal Chhabra , Rizwan Ali , Vikram Pudi

Batting average is one of the principle performance measures for an individual baseball player. It is natural to statistically model this as a binomial-variable proportion, with a given (observed) number of qualifying attempts (called…

应用统计 · 统计学 2008-12-18 Lawrence D. Brown

Cricket betting is a multi-billion dollar market. Therefore, there is a strong incentive for models that can predict the outcomes of games and beat the odds provided by bookers. The aim of this study was to investigate to what degree it is…

机器学习 · 统计学 2015-11-19 Stylianos Kampakis , William Thomas

We study bounded domains with certain smoothness conditions and the properties of their squeezing functions in order to prove that the domains are biholomorphic to the ball.

复变函数 · 数学 2016-04-19 Klas Diederich , John Erik Fornæss , Erlend Fornæss Wold

A new methodological framework suitable for era-adjusting baseball statistics is developed in this article. Within this methodological framework specific models are motivated. We call these models Full House Models. Full House Models work…

应用统计 · 统计学 2024-04-25 Shen Yan , Adrian Burgos , Christopher Kinson , Daniel J. Eck

Optimizing the body and brain of a robot is a coupled challenge: the morphology determines what control strategies are effective, while the control parameters influence how well the morphology performs. This joint optimization can be done…

机器人学 · 计算机科学 2026-04-21 K. Ege de Bruin , Kyrre Glette , Kai Olav Ellefsen , Giorgia Nadizar , Eric Medvet

This paper describes an avenue for artificial and computational intelligence techniques applied within games research to be deployed for purposes of physical therapy. We provide an overview of prototypical research focussed on the…

人工智能 · 计算机科学 2018-04-26 Shabnam Sadeghi Esfahlani , Tommy Thompson

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

Designing effective rehabilitation strategies for upper extremities, particularly hands and fingers, warrants the need for a computational model of human motor learning. The presence of large degrees of freedom (DoFs) available in these…

系统与控制 · 电气工程与系统科学 2022-09-13 Ankur Kamboj , Rajiv Ranganathan , Xiaobo Tan , Vaibhav Srivastava

In the sport of cricket, variations in a player's batting ability can usually be measured on one of two scales. Short-term changes in ability that are observed during a single innings, and long-term changes that are witnessed between…

应用统计 · 统计学 2019-03-19 Oliver G. Stevenson , Brendon J. Brewer

The forecasting of sports events is of broad interest from the applied but also from the theoretical perspective. In this work the question is addressed for the example of the German soccer Bundesliga how a theoretically optimum forecast of…

物理与社会 · 物理学 2020-03-23 Andreas Heuer

How much can a pitcher's body reveal about the upcoming pitch? We study this question at scale by classifying eight pitch types from monocular 3D pose sequences, without access to ball-flight data. Our pipeline chains a diffusion-based 3D…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Jerrin Bright , Michelle Lu , John Zelek

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

社会与信息网络 · 计算机科学 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos
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