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Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that…

计算机科学与博弈论 · 计算机科学 2007-05-23 Vincent Conitzer , Tuomas Sandholm

The Nash Equilibrium is a much discussed, deceptively complex, method for the analysis of non-cooperative games. If one reads many of the commonly available definitions the description of the Nash Equilibrium is deceptively simple in…

计算机科学与博弈论 · 计算机科学 2007-07-09 Philip V. Fellman

The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. In a weakly acyclic game, from any starting state, there is a sequence of better-response moves…

计算机科学与博弈论 · 计算机科学 2011-08-11 Alex Fabrikant , Aaron D. Jaggard , Michael Schapira

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

计算复杂性 · 计算机科学 2023-05-09 Bruce M. Kapron , Koosha Samieefar

Finite-horizon probabilistic multiagent concurrent game systems, also known as finite multiplayer stochastic games, are a well-studied model in computer science due to their ability to represent a wide range of real-world scenarios…

计算机科学与博弈论 · 计算机科学 2026-05-27 Senthil Rajasekaran , Moshe Y. Vardi

A fundamental shortcoming of the concept of Nash equilibrium is its computational intractability: approximating Nash equilibria in normal-form games is PPAD-hard. In this paper, inspired by the ideas of smoothed analysis, we introduce a…

计算机科学与博弈论 · 计算机科学 2024-07-23 Constantinos Daskalakis , Noah Golowich , Nika Haghtalab , Abhishek Shetty

In general, Nash equilibria in normal-form games may require players to play (probabilistically) mixed strategies. We define a measure of the complexity of finite probability distributions and study the complexity required to play Nash…

计算机科学与博弈论 · 计算机科学 2024-05-14 Edan Orzech , Martin Rinard

We study the computational complexity of decision problems about Nash equilibria in $m$-player games. Several such problems have recently been shown to be computationally equivalent to the decision problem for the existential theory of the…

计算机科学与博弈论 · 计算机科学 2020-01-16 Marie Louisa Tølbøll Berthelsen , Kristoffer Arnsfelt Hansen

We consider a class of N-player stochastic games of multi-dimensional singular control, in which each player faces a minimization problem of monotone-follower type with submodular costs. We call these games "monotone-follower games". In a…

最优化与控制 · 数学 2019-02-05 Jodi Dianetti , Giorgio Ferrari

We study the problem of computing stationary Nash equilibria in discounted perfect information stochastic games from the viewpoint of computational complexity. For two-player games we prove the problem to be in PPAD, which together with a…

计算机科学与博弈论 · 计算机科学 2025-10-14 Kristoffer Arnsfelt Hansen , Xinhao Nie

Nash equilibria are crucial for understanding game behavior and systems in economics, physics, biology, and computer science. A significant application arises from the connection between Nash equilibria and optimization problems . However,…

量子物理 · 物理学 2025-11-14 Giovanni Ferrannini , Dario di Gregorio , Federico Fissore

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

We investigate complexity issues related to pure Nash equilibria of strategic games. We show that, even in very restrictive settings, determining whether a game has a pure Nash Equilibrium is NP-hard, while deciding whether a game has a…

计算机科学与博弈论 · 计算机科学 2013-07-19 G. Gottlob , G. Greco , F. Scarcello

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

计算机科学与博弈论 · 计算机科学 2023-05-22 Max Klimm , Maximilian J. Stahlberg

A model of stochastic games where multiple controllers jointly control the evolution of the state of a dynamic system but have access to different information about the state and action processes is considered. The asymmetry of information…

计算机科学与博弈论 · 计算机科学 2012-09-18 Ashutosh Nayyar , Abhishek Gupta , Cédric Langbort , Tamer Başar

We consider the problem of computing stationary points in min-max optimization, with a particular focus on the special case of computing Nash equilibria in (two-)team zero-sum games. We first show that computing $\epsilon$-Nash equilibria…

计算机科学与博弈论 · 计算机科学 2025-10-21 Ioannis Anagnostides , Ioannis Panageas , Tuomas Sandholm , Jingming Yan

Learning in games discusses the processes where multiple players learn their optimal strategies through the repetition of game plays. The dynamics of learning between two players in zero-sum games, such as Matching Pennies, where their…

计算机科学与博弈论 · 计算机科学 2025-03-06 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

计算机科学与博弈论 · 计算机科学 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

We study the computation of equilibria of anonymous games, via algorithms that may proceed via a sequence of adaptive queries to the game's payoff function, assumed to be unknown initially. The general topic we consider is \emph{query…

计算机科学与博弈论 · 计算机科学 2016-05-06 Paul W. Goldberg , Stefano Turchetta

In finite games mixed Nash equilibria always exist, but pure equilibria may fail to exist. To assess the relevance of this nonexistence, we consider games where the payoffs are drawn at random. In particular, we focus on games where a large…

计算机科学与博弈论 · 计算机科学 2020-06-18 Ben Amiet , Andrea Collevecchio , Marco Scarsini , Ziwen Zhong
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