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Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

计算机科学与博弈论 · 计算机科学 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

A Dynkin game is a zero-sum, stochastic stopping game between two players where either player can stop the game at any time for an observable payoff. Typically the payoff process of the max-player is assumed to be smaller than the payoff…

概率论 · 数学 2020-08-18 Ivan Guo

In this paper a relationship is established between the domination game and minimal edge cuts. It is proved that the game domination number of a connected graph can be bounded above in terms of the size of minimal edge cuts. In particular,…

组合数学 · 数学 2018-10-25 Sandi Klavžar , Douglas F. Rall

We consider $N$-player games, in continuous time, finite state space and finite time horizon, on a geometrical structure possessing a macroscopic limit in a suitable sense. This geometrical structure breaks the permutation invariance…

最优化与控制 · 数学 2024-10-07 Francesca Albertini , Paolo Dai Pra

Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…

离散数学 · 计算机科学 2020-09-14 Han Xiao , Yuanxi Wang , Qizhi Fang

Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…

计算机科学与博弈论 · 计算机科学 2024-07-10 Guy Avni , Ehsan Kafshdar Goharshady , Thomas A. Henzinger , Kaushik Mallik

Markov chains are an important example for a course on stochastic processes because simple board games can be used to illustrate the fundamental concepts. For example, a looping board game (like Monopoly) consists of all recurrent states,…

其他统计学 · 统计学 2014-10-07 Roger Bilisoly

The minority game is a simple congestion game in which the players' main goal is to choose among two options the one that is adopted by the smallest number of players. We characterize the set of Nash equilibria and the limiting behavior of…

物理与社会 · 物理学 2007-08-28 Willemien Kets , Mark Voorneveld

Synchronous linear constraint system games are nonlocal games that verify whether or not two players share a solution to a given system of equations. Two algebraic objects associated to these games encode information about the existence of…

量子物理 · 物理学 2021-03-17 Adina Goldberg

The space of finite games can be decomposed into three orthogonal subspaces [5], which are the subspaces of pure potential games, nonstrategic games and pure harmonic games. The orthogonal projections onto these subspaces are represented as…

最优化与控制 · 数学 2015-12-29 Kuize Zhang

A finite graph with an assignment of non-negative integers to vertices gives chip-firing games. Chip-firing games determine languages (sets of words) called the record sets of legal games. Bj\"orner, Lov\'asz and Shor found several…

组合数学 · 数学 2023-09-13 Kentaro Akasaka , Suguru Ishibashi , Masahiko Yoshinaga

We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…

组合数学 · 数学 2009-08-25 Alan Guo , Ezra Miller

Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…

计算机科学与博弈论 · 计算机科学 2017-04-04 Valerio Capraro , Marco Scarsini

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

计算复杂性 · 计算机科学 2018-07-16 Erik D. Demaine , Quanquan C. Liu

Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in…

计算机科学中的逻辑 · 计算机科学 2025-06-17 Yoàv Montacute , Glynn Winskel

Combinatorial Game Theory(CGT)is a branch of Game Theory that has developed largely independently of Economic Game Theory (EGT), and is concerned with deep mathematical properties of two-player zero-sum games recursively defined over…

计算机科学与博弈论 · 计算机科学 2025-12-09 Urban Larsson , Reshef Meir , Yair Zick

This paper models games where the strategies are nodes of a graph G (we denote them as G-games) and in presence of coalition structures. The cases of one-shot and repeated games are presented. In the latter situation, coalitions are assumed…

概率论 · 数学 2018-03-06 Roy Cerqueti , Emilio De Santis

Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…

计算机科学中的逻辑 · 计算机科学 2021-07-27 Samson Abramsky , Nihil Shah

Matching games is a one-to-one two sided market model introduced by Garrido-Lucero and Laraki, in which coupled agents' utilities are endogenously determined as the outcome of a strategic game. They refine the classical pairwise stability…

计算机科学与博弈论 · 计算机科学 2025-07-22 Felipe Garrido-Lucero , Rida Laraki

Baker devised a technique to obtain approximation schemes for many optimization problems restricted to planar graphs; her technique was later extended to more general graph classes. In particular, using the Baker's technique and the minor…

离散数学 · 计算机科学 2019-01-08 Zdeněk Dvořák