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The muffin problem asks us to divide $m$ muffins into pieces and assign each of those pieces to one of $s$ students so that the sizes of the pieces assigned to each student total $m/s$, with the objective being to maximize the size of the…

组合数学 · 数学 2020-08-20 Richard E. Chatwin

We introduce and study the problem of dueling optimization with a monotone adversary, which is a generalization of (noiseless) dueling convex optimization. The goal is to design an online algorithm to find a minimizer $\mathbf{x}^{*}$ for a…

数据结构与算法 · 计算机科学 2023-11-21 Avrim Blum , Meghal Gupta , Gene Li , Naren Sarayu Manoj , Aadirupa Saha , Yuanyuan Yang

Online computation is a concept to model uncertainty where not all information on a problem instance is known in advance. An online algorithm receives requests which reveal the instance piecewise and has to respond with irrevocable…

计算复杂性 · 计算机科学 2023-11-28 Janosch Fuchs , Christoph Grüne , Tom Janßen

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

数据结构与算法 · 计算机科学 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

We consider the minimum weight and smallest weight minimum-size dominating set problems in vertex-weighted graphs and networks. The latter problem is a two-objective optimization problem, which is different from the classic minimum weight…

组合数学 · 数学 2024-01-23 Lukas Dijkstra , Andrei Gagarin , Vadim Zverovich

We study ROUND-UFP and ROUND-SAP, two generalizations of the classical BIN PACKING problem that correspond to the unsplittable flow problem on a path (UFP) and the storage allocation problem (SAP), respectively. We are given a path with…

数据结构与算法 · 计算机科学 2022-02-09 Debajyoti Kar , Arindam Khan , Andreas Wiese

We consider two-player games played in real time on game structures with clocks where the objectives of players are described using parity conditions. The games are \emph{concurrent} in that at each turn, both players independently propose…

计算机科学中的逻辑 · 计算机科学 2019-03-14 Krishnendu Chatterjee , Thomas A. Henzinger , Vinayak S. Prabhu

We consider the multi-agent spatial navigation problem of computing the socially optimal order of play, i.e., the sequence in which the agents commit to their decisions, and its associated equilibrium in an N-player Stackelberg trajectory…

机器人学 · 计算机科学 2024-06-26 Haimin Hu , Gabriele Dragotto , Zixu Zhang , Kaiqu Liang , Bartolomeo Stellato , Jaime F. Fisac

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

组合数学 · 数学 2016-01-28 William B. Kinnersley , Pawel Pralat

We consider the offline sorting buffer problem. The input is a sequence of items of different types. All items must be processed one by one by a server. The server is equipped with a random-access buffer of limited capacity which can be…

数据结构与算法 · 计算机科学 2010-09-23 Ho-Leung Chan , Nicole Megow , Rob van Stee , Rene Sitters

The hitting set problem is one of the fundamental problems in combinatorial optimization and is well-studied in offline setup. We consider the online hitting set problem, where only the set of points is known in advance, and objects are…

计算几何 · 计算机科学 2024-10-02 Minati De , Ratnadip Mandal , Satyam Singh

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

计算机科学与博弈论 · 计算机科学 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns

In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…

数据结构与算法 · 计算机科学 2020-01-10 Mustafa Safa Ozdayi

A vertex in a graph dominates itself and each of its adjacent vertices. The \emph{$k$-tuple domination problem}, for a fixed positive integer $k$, is to find a minimum sized vertex subset in a given graph such that every vertex is dominated…

组合数学 · 数学 2022-06-22 María Patricia Dobson , Valeria Leoni , María Inés Lopez Pujato

We study data corruption robustness in offline two-player zero-sum Markov games. Given a dataset of realized trajectories of two players, an adversary is allowed to modify an $\epsilon$-fraction of it. The learner's goal is to identify an…

计算机科学与博弈论 · 计算机科学 2024-03-14 Andi Nika , Debmalya Mandal , Adish Singla , Goran Radanović

In this paper we provide new randomized algorithms with improved runtimes for solving linear programs with two-sided constraints. In the special case of the minimum cost flow problem on $n$-vertex $m$-edge graphs with integer…

数据结构与算法 · 计算机科学 2021-08-24 Jan van den Brand , Yin Tat Lee , Yang P. Liu , Thatchaphol Saranurak , Aaron Sidford , Zhao Song , Di Wang

This paper investigates backdoor attack planning in stochastic control systems modeled as Markov Decision Processes (MDPs). A backdoor attack involves an adversary deploying a policy that performs well in the original MDP to pass testing,…

系统与控制 · 电气工程与系统科学 2026-04-27 Xinyi Wei , Shuo Han , Ahmed H. Hemida , Charles A. Kamhoua , Jie Fu

Given a set $P$ of $n$ points in the plane and a collection of disks centered at these points, the disk graph $G(P)$ has vertex set $P$, with an edge between two vertices if their corresponding disks intersect. We study the dominating set…

计算几何 · 计算机科学 2026-02-02 Anastasiia Tkachenko , Haitao Wang

We study a novel setting in offline reinforcement learning (RL) where a number of distributed machines jointly cooperate to solve the problem but only one single round of communication is allowed and there is a budget constraint on the…

机器学习 · 统计学 2022-02-11 Juliusz Krysztof Ziomek , Jun Wang , Yaodong Yang

Modern content delivery networks consist of one or more back-end servers which store the entire content catalog, assisted by multiple front-end servers with limited storage and service capacities located near the end-users. Appropriate…

数据结构与算法 · 计算机科学 2016-02-24 Rahul Vaze , Sharayu Moharir
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