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We give a new theoretical solution to a leading-edge experimental challenge, namely to the verification of quantum computations in the regime of high computational complexity. Our results are given in the language of quantum interactive…

量子物理 · 物理学 2018-06-25 Anne Broadbent

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

量子物理 · 物理学 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

In 2013 Bei, Chen and Zhang introduced a trial and error model of computing, and applied to some constraint satisfaction problems. In this model the input is hidden by an oracle which, for a candidate assignment, reveals some information…

计算复杂性 · 计算机科学 2017-08-17 Gábor Ivanyos , Raghav Kulkarni , Youming Qiao , Miklos Santha , Aarthi Sundaram

We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…

计算复杂性 · 计算机科学 2020-11-30 Kunal Mittal , Ran Raz

This paper considers a special class of nonlocal games $(G,\psi)$, where $G$ is a two-player one-round game, and $\psi$ is a bipartite state independent of $G$. In the game $(G,\psi)$, the players are allowed to share arbitrarily many…

量子物理 · 物理学 2021-08-23 Minglong Qin , Penghui Yao

After the NP-hardness of computational problems such as 3SAT and MaxCut was established, a natural next step was to explore whether these problems remain hard to approximate. While the quantum extensions of some of these problems are known…

量子物理 · 物理学 2024-10-01 Hamoon Mousavi , Taro Spirig

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

计算机科学与博弈论 · 计算机科学 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We give a unified treatment of the convergence of random series and the rate of convergence of strong law of large numbers in the framework of game-theoretic probability of Shafer and Vovk (2001). We consider games with the quadratic hedge…

概率论 · 数学 2011-11-23 Kenshi Miyabe , Akimichi Takemura

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

A quantum channel whose image approximates the set of separable states is called a disentangler, which plays a prominent role in the investigation of variants of the computational model called Quantum Merlin Arthur games, and has potential…

量子物理 · 物理学 2024-02-15 Seiseki Akibue , Go Kato , Seiichiro Tani

We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

计算机科学中的逻辑 · 计算机科学 2021-01-05 Paul Riggins , David McPherson

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

综合金融 · 定量金融 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

Conjunctive query (CQ) evaluation is NP-complete, but becomes tractable for fragments of bounded hypertreewidth. Approximating a hard CQ by a query from such a fragment can thus allow for an efficient approximate evaluation. While…

数据库 · 计算机科学 2019-04-02 Pablo Barceló , Miguel Romero , Thomas Zeume

Quantum algorithms reformulate computational problems as quantum evolutions in a large Hilbert space. Most quantum algorithms assume that the time-evolution is perfectly unitary and that the full Hilbert space is available. However, in…

量子物理 · 物理学 2024-09-26 Marcel Niedermeier , Jose L. Lado , Christian Flindt

We study unique games and estimate some of their values. We prove that if a unique game has a quantum-assisted value close to 1, then it must have a perfect deterministic strategy. We introduce a family of unique games based on groups that…

量子物理 · 物理学 2025-06-24 Rupert H. Levene , Vern I. Paulsen

Simple stochastic games can be solved by value iteration (VI), which yields a sequence of under-approximations of the value of the game. This sequence is guaranteed to converge to the value only in the limit. Since no stopping criterion is…

计算机科学中的逻辑 · 计算机科学 2021-02-02 Edon Kelmendi , Julia Krämer , Jan Kretinsky , Maximilian Weininger

Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…

信息论 · 计算机科学 2026-04-13 Hanzaleh Akbari Nodehi , Parsa Moradi , Soheil Mohajer , Mohammad Ali Maddah-Ali

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

计算机科学与博弈论 · 计算机科学 2016-09-19 Martin Olsen

We prove a strong limitation on the ability of entangled provers to collude in a multiplayer game. Our main result is the first nontrivial lower bound on the class MIP* of languages having multi-prover interactive proofs with entangled…

量子物理 · 物理学 2012-09-27 Tsuyoshi Ito , Thomas Vidick
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