相关论文: A structure from motion inequality
For a fixed set $X$, an arbitrary \textit{weight structure} $d \in [0,\infty]^{X \times X}$ can be interpreted as a distance assignment between pairs of points on $X$. Restrictions (i.e. \textit{metric axioms}) on the behaviour of any such…
Motivated by the geometrical structures of quantum mechanics, we introduce an almost-complex structure $J$ on the product $M\times M$ of any parallelizable statistical manifold $M$. Then, we use $J$ to extract a pre-symplectic form and a…
A basic problem in computer vision is to understand the structure of a real-world scene given several images of it. Here we study several theoretical aspects of the intra multi-view geometry of calibrated cameras when all that they can…
A topological theory initiated recently by the author uses methods of algebraic topology to estimate numerically the character of instabilities arising in motion planning algorithms. The present paper studies random motion planning…
We prove fixed point theorems in a space with a distance function that takes values in a partially ordered monoid. On the one hand, such an approach allows one to generalize some fixed point theorems in a broad class of spaces, including…
We study the inverse problem of estimating n locations $t_1, ..., t_n$ (up to global scale, translation and negation) in $R^d$ from noisy measurements of a subset of the (unsigned) pairwise lines that connect them, that is, from noisy…
An earlier paper [1] presented a gravity theory based on the optics of de Broglie waves rather than curved space-time. While the universe's geometry is flat, it agrees with the standard tests of general relativity. A second paper [2] showed…
Estimating camera intrinsics and extrinsics is a fundamental problem in computer vision, and while advances in structure-from-motion (SfM) have improved accuracy and robustness, open challenges remain. In this paper, we introduce a robust…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…
Existing works on motion deblurring either ignore the effects of depth-dependent blur or work with the assumption of a multi-layered scene wherein each layer is modeled in the form of fronto-parallel plane. In this work, we consider the…
The continuum equations of fluid mechanics are rederived with the intention of keeping certain mechanical and thermodynamic concepts separate. A new "mechanical" mass density is created to be used in computing inertial quantities, whereas…
This paper provides a general introduction to the problem of image reconstruction from interferometric data. A simple model of the interferometric observables is given and the issues arising from sparse Fourier data are discussed. The…
We study a problem of description of macroscopic body motion in the frame of nonrelativistic Snyder model. It is found that the motion of the center-of-mass of a body is described by an effective parameter which depends on the parameters of…
We propose a general, prior-free approach for the uncalibrated non-rigid structure-from-motion problem for modelling and analysis of non-rigid objects such as human faces. The word general refers to an approach that recovers the non-rigid…
Objects with symmetries are common in our daily life and in industrial contexts, but are often ignored in the recent literature on 6D pose estimation from images. In this paper, we study in an analytical way the link between the symmetries…
Multiview Structure from Motion is a fundamental and challenging computer vision problem. A recent deep-based approach utilized matrix equivariant architectures for simultaneous recovery of camera pose and 3D scene structure from large…
The purpose of this publication is to derive and discuss equations of motion of affinely rigid (homogeneously deformable) body moving in Euclidean space of general dimension $n$. Our aim is to present some analytical methods and to discuss…
We give a survey of our joint ongoing work with Ali Chamseddine, Slava Mukhanov and Walter van Suijlekom. We show how a problem purely motivated by "how geometry emerges from the quantum formalism" gives rise to a slightly noncommutative…
In many robotics and VR/AR applications, fast camera motions lead to a high level of motion blur, causing existing camera pose estimation methods to fail. In this work, we propose a novel framework that leverages motion blur as a rich cue…
This article aims to derive equations of motion for dynamical systems with angular momentum on Finsler geometries. To this end, we apply Souriau's Principle of General Covariance, which is a geometrical framework to derive diffeomorphism…