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We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

Categories of polymorphic lenses in computer science, and of open games in compositional game theory, have a curious structure that is reminiscent of compact closed categories, but differs in some crucial ways. Specifically they have a…

范畴论 · 数学 2017-09-19 Jules Hedges

Representation theorems relate seemingly complex objects to concrete, more tractable ones. In this paper, we take advantage of the abstraction power of category theory and provide a general representation theorem for a wide class of…

编程语言 · 计算机科学 2015-02-05 Mauro Jaskelioff , Russell O'Connor

This paper presents and extends our type theoretical framework for a compositional treatment of natural language semantics with some lexical features like coercions (e.g. of a town into a football club) and copredication (e.g. on a town as…

计算机科学中的逻辑 · 计算机科学 2013-05-06 Christian Retoré

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

计算机科学中的逻辑 · 计算机科学 2016-10-28 Stefano Berardi

We characterize those intersection-type theories which yield complete intersection-type assignment systems for lambda-calculi, with respect to the three canonical set-theoretical semantics for intersection-types: the inference semantics,…

计算机科学中的逻辑 · 计算机科学 2007-05-23 M. Dezani-Ciancaglini , F. Honsell , F. Alessi

The traditional mathematical model for an impartial combinatorial game is defined recursively as a set of the options of the game, where the options are games themselves. We propose a model called gamegraph, together with its generalization…

组合数学 · 数学 2024-11-05 Bojan Bašić , Paul Ellis , Dana C. Ernst , Danijela Popović , Nándor Sieben

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

We analyse the singularity formation of congruences of solutions of systems of second order PDEs via the construction of \emph{shape maps}. The trace of such maps represents a congruence volume whose collapse we study through an appropriate…

微分几何 · 数学 2023-07-20 O. Rossi , D. J. Saunders , G. E. Prince

In this paper, we generalize modal $\mu$-calculus to the non-distributive (lattice-based) modal $\mu$-calculus and formalize some scenarios regarding categorization using it. We also provide a game semantics for the developed logic. The…

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

计算机科学中的逻辑 · 计算机科学 2015-05-18 Samuel Mimram

We define memory-efficient certificates for $\mu$-calculus model checking problems based on the well-known correspondence of the $\mu$-calculus model checking with winning certain parity games. Winning strategies can independently checked,…

计算机科学中的逻辑 · 计算机科学 2014-01-09 Martin Hofmann , Harald Ruess

The lambda-PRK-calculus is a typed lambda-calculus that exploits the duality between the notions of proof and refutation to provide a computational interpretation for classical propositional logic. In this work, we extend lambda-PRK to…

计算机科学中的逻辑 · 计算机科学 2022-10-17 Pablo Barenbaum , Teodoro Freund

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

计算机科学与博弈论 · 计算机科学 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

This paper studies the logical properties of a very general class of infinite ranked trees, namely those generated by higher-order recursion schemes. We consider, for both monadic second-order logic and modal mu-calculus, three main…

计算机科学中的逻辑 · 计算机科学 2021-03-03 Christopher H. Broadbent , Arnaud Carayol , C. -H. Luke Ong , Olivier Serre

In this paper we provide two new semantics for proofs in the constructive modal logics CK and CD. The first semantics is given by extending the syntax of combinatorial proofs for propositional intuitionistic logic, in which proofs are…

计算机科学中的逻辑 · 计算机科学 2021-04-20 Matteo Acclavio , Davide Catta , Lutz Straßburger

The study of Description Logics have been historically mostly focused on features that can be translated to decidable fragments of first-order logic. In this paper, we leave this restriction behind and look for useful and decidable…

计算机科学中的逻辑 · 计算机科学 2023-08-30 Joshua Hirschbrunn , Yevgeny Kazakov

In this paper we provide purely model-theoretic (algebraic) characterisations for classes definable in second-order logic and for pseudo-elementary classes (including PC and PC_{\Delta} classes). Classical results of this flavour include…

逻辑 · 数学 2026-05-12 János Balázs Ivanyos

Many applications of denotational semantics, such as higher-order model checking or the complexity of normalization, rely on finite semantics for monomorphic type systems. We exhibit such a finite semantics for a polymorphic purely linear…

计算机科学中的逻辑 · 计算机科学 2019-05-14 Lê Thành Dũng Nguyên

Machines that can replicate human intelligence with type 2 reasoning capabilities should be able to reason at multiple levels of spatio-temporal abstractions and scales using internal world models. Devising formalisms to develop such…

人工智能 · 计算机科学 2025-07-01 Vaisakh Shaj