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Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern…

计算机科学中的逻辑 · 计算机科学 2017-04-19 Samson Abramsky , Anuj Dawar , Pengming Wang

The Functional Machine Calculus (FMC), recently introduced by the authors, is a generalization of the lambda-calculus which may faithfully encode the effects of higher-order mutable store, I/O and probabilistic/non-deterministic input.…

计算机科学中的逻辑 · 计算机科学 2023-02-07 Chris Barrett , Willem Heijltjes , Guy McCusker

We study the model-checking problem for a quantitative extension of the modal mu-calculus on a class of hybrid systems. Qualitative model checking has been proved decidable and implemented for several classes of systems, but this is not the…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Diana Fischer , Lukasz Kaiser

We identify a subproblem of the model-checking problem for the epistemic \mu-calculus which is decidable. Formulas in the instances of this subproblem allow free variables within the scope of epistemic modalities in a restricted form that…

计算机科学与博弈论 · 计算机科学 2013-10-28 Rodica Bozianu , Catalin Dima , Constantin Enea

In this paper we revisit the regular-language representation of game semantics of second-order recursion free Idealized Algol with infinite data types. By using symbolic values instead of concrete ones we generalize the standard notion of…

形式语言与自动机理论 · 计算机科学 2012-10-10 Aleksandar S. Dimovski

We define a notion of morphisms between open games, exploiting a surprising connection between lenses in computer science and compositional game theory. This extends the more intuitively obvious definition of globular morphisms as mappings…

计算机科学与博弈论 · 计算机科学 2017-11-27 Jules Hedges

We introduce a two-player nonlocal game, called the $(G,H)$-isomorphism game, where classical players can win with certainty if and only if the graphs $G$ and $H$ are isomorphic. We then define the notions of quantum and non-signalling…

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

计算机科学中的逻辑 · 计算机科学 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

In this paper, we study the behaviour of TF-isomorphisms, a natural generalisation of isomorphisms. TF-isomorphisms allow us to simplify the approach to seemingly unrelated problems. In particular, we mention the Neighbourhood…

组合数学 · 数学 2014-03-04 Josef Lauri , Russell Mizzi , Raffaele Scapellato

This work exploits the logical foundation of session types to determine what kind of type discipline for the pi-calculus can exactly capture, and is captured by, lambda-calculus behaviours. Leveraging the proof theoretic content of the…

计算机科学中的逻辑 · 计算机科学 2018-01-26 Bernardo Toninho , Nobuko Yoshida

Algebraic theories with dependency between sorts form the structural core of Martin-L\"of type theory and similar systems. Their denotational semantics are typically studied using categorical techniques; many different categorical…

范畴论 · 数学 2024-12-31 Benedikt Ahrens , Peter LeFanu Lumsdaine , Paige Randall North

Starting from the observation that distinct notions of copying have arisen in different categorical fields (logic and computation, contrasted with quantum mechanics) this paper addresses the question of when, or whether, they may coincide.…

范畴论 · 数学 2013-05-21 Peter Hines

Category theory unifies mathematical concepts, aiding comparisons across structures by incorporating objects and morphisms, which capture their interactions. It has influenced areas of computer science such as automata theory, functional…

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

理论经济学 · 经济学 2026-04-15 Shuige Liu , Gabriel Ziegler

System I is a simply-typed lambda calculus with pairs, extended with an equational theory obtained from considering the type isomorphisms as equalities. In this work we propose an extension of System I to polymorphic types, adding the…

计算机科学中的逻辑 · 计算机科学 2021-07-28 Cristian F. Sottile , Alejandro Díaz-Caro , Pablo E. Martínez López

This thesis studies the categorical formalisation of quantum computing, through the prism of type theory, in a three-tier process. The first stage of our investigation involves the creation of the dagger lambda calculus, a lambda calculus…

计算机科学中的逻辑 · 计算机科学 2013-11-27 Philip Atzemoglou

When applied to the same game, probability theory and game theory can disagree on calculated values of the Fisher information, the log likelihood function, entropy gradients, the rank and Jacobian of variable transforms, and even the…

计算机科学与博弈论 · 计算机科学 2012-08-21 Michael J. Gagen

We study an extension of modal $\mu$-calculus to sets with atoms and we study its basic properties. Model checking is decidable on orbit-finite structures, and a correspondence to parity games holds. On the other hand, satisfiability…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Bartek Klin , Mateusz Łełyk

We present abstract complexity results about Coquand and Hyland-Ong game semantics, that will lead to new bounds on the length of first-order cut-elimination, normalization, interaction between expansion trees and any other dialogical…

逻辑 · 数学 2016-08-12 Federico Aschieri

In the present paper, based on the previous work (Part I), we present a game semantics for the intensional variant of intuitionistic type theory that refutes the principle of uniqueness of identity proofs and validates the univalence axiom,…

计算机科学中的逻辑 · 计算机科学 2016-04-06 Norihiro Yamada