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In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…

计算复杂性 · 计算机科学 2015-02-10 Jeff M. Phillips , Elad Verbin , Qin Zhang

We consider a sender-receiver game with an outside option for the sender. After the cheap talk phase, the receiver makes a proposal to the sender, which the latter can reject. We study situations in which the sender's approval is crucial to…

最优化与控制 · 数学 2020-01-22 Françoise Forges , Jérôme Renault

We consider repeated games where the players behave according to cumulative prospect theory (CPT). We show that, when the players have calibrated strategies and behave according to CPT, the natural analog of the notion of correlated…

计算机科学与博弈论 · 计算机科学 2020-07-20 Soham R. Phade , Venkat Anantharam

We consider a version of the ultimatum game which simultaneously combines reactive and Darwinian aspects with offers in [0,1]. By reactive aspects, we consider the effects that lead the player to change their offer given the previous…

物理与社会 · 物理学 2019-10-02 Roberto da Silva , Pablo Valverde , Luis C. Lamb

We study multidimensional cheap talk with simple language and aligned preferences. An expert communicates with a decision-maker using a score that aggregates a multidimensional state into a one-dimensional message. Even though the expert…

理论经济学 · 经济学 2026-02-05 Jacopo Bizzotto , Nathan Hancart

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

计算机科学与博弈论 · 计算机科学 2024-07-11 Vincent Conitzer

This paper introduces two fundamentally new concepts to game theory: multilateral Nash equilibria and families of games. Starting with non-cooperative games, we show how these notions together seamlessly integrate into and naturally extend…

代数拓扑 · 数学 2026-02-11 Matija Blagojevic , Christof Schütte

In a strategic form game a strategy profile is an equilibrium if no viable coalition of agents (or players) benefits (in the Pareto sense) from jointly changing their strategies. Weaker or stronger equilibrium notions can be defined by…

计算机科学与博弈论 · 计算机科学 2019-10-11 Bugra Caskurlu , Ozgun Ekici , Fatih Erdem Kizilkaya

We analyze the robustness of (pure strategy) Nash equilibria for network games against perturbations of the players' utility functions. We first derive a simple characterization of the margin of robustness, defined as the minimum magnitude…

计算机科学与博弈论 · 计算机科学 2020-04-28 Laura Arditti , Giacomo Como , Fabio Fagnani , Martina Vanelli

In this paper we consider a network of boolean agents that compete for a limited resource. The agents play the so called Generalized Minority Game where the capacity level is allowed to vary externally. We study the properties of such a…

适应与自组织系统 · 物理学 2009-11-10 Aram Galstyan , Kristina Lerman

Multiplayer games with selfish agents naturally occur in the design of distributed and embedded systems. As the goals of selfish agents are usually neither equivalent nor antagonistic to each other, such games are non zero-sum games. We…

计算机科学与博弈论 · 计算机科学 2012-12-19 Thomas Brihaye , Julie De Pril , Sven Schewe

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

计算机科学与博弈论 · 计算机科学 2008-12-02 Andrea Montanari , Amin Saberi

We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…

计算机科学与博弈论 · 计算机科学 2017-04-05 Anat Ganor , Karthik C. S.

We consider a community of users who must make periodic decisions about whether to interact with one another. We propose a protocol which allows honest users to reliably interact with each other, while limiting the damage done by each…

计算机科学与博弈论 · 计算机科学 2014-11-06 Paul Christiano

We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with designated source $s$ and sink $t$ is given, and each edge is associated with some cost. Each agent chooses strategically an $s$-$t$ path,…

计算机科学与博弈论 · 计算机科学 2016-11-18 Michal Feldman , Ofir Geri

We study the robust Nash equilibrium (RNE) for a class of games in communications systems and networks where the impact of users on each other is an additive function of their strategies. Each user measures this impact, which may be…

计算机科学与博弈论 · 计算机科学 2011-09-21 Saeedeh Parsaeefard , Ahmad R. Sharafat , Mihaela van der Schaar

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal

In this paper, we study the class of games known as hidden-role games in which players are assigned privately to teams and are faced with the challenge of recognizing and cooperating with teammates. This model includes both popular…

计算机科学与博弈论 · 计算机科学 2026-03-03 Luca Carminati , Brian Hu Zhang , Gabriele Farina , Nicola Gatti , Tuomas Sandholm

Cooperation through repetition is an important theme in game theory. In this regard, various celebrated ``folk theorems'' have been proposed for repeated games in increasingly more complex environments. There has, however, been insufficient…

理论经济学 · 经济学 2024-02-16 Richard McLean , Ichiro Obara , Andrew Postlewaite

The notion of fault tolerant Nash equilibria has been introduced as a way of studying the robustness of Nash equilibria. Under this notion, a fixed number of players are allowed to exhibit faulty behavior in which they may deviate…

理论经济学 · 经济学 2022-05-13 Deepanshu Vasal , Randall Berry