计算机科学与博弈论
We present a new family of logit-Q dynamics for efficient learning in stochastic games by combining the log-linear learning (also known as logit dynamics) for the repeated play of normal-form games with Q-learning for unknown Markov…
We consider the problem of fair allocation of $m$ indivisible goods to $n$ agents with either subadditive or XOS valuations, in the arbitrary entitlement case. As fairness notions, we consider the anyprice share (APS) ex-post, and the…
Following the publication of Bitcoin's arguably most famous attack, selfish mining, various works have introduced mechanisms to enhance blockchain systems' game theoretic resilience. Some reward mechanisms, like FruitChains, have been shown…
Cybersecurity is one of the most pressing technological challenges of our time and requires measures from all sectors of society. A key measure is automated security response, which enables automated mitigation and recovery from cyber…
In this survey, we review the literature investigating participatory budgeting as a social choice problem. Participatory Budgeting (PB) is a democratic process in which citizens are asked to vote on how to allocate a given amount of public…
Prophet inequalities consist of many beautiful statements that establish tight performance ratios between online and offline allocation algorithms. Typically, tightness is established by constructing an algorithmic guarantee and a…
Computer viruses have many similarities to biological viruses, and their association may offer new perspectives and new opportunities in the effort to tackle and even eradicate them. Evolutionary game theory has been established as a useful…
Federated learning offers a decentralized approach to machine learning, where multiple agents collaboratively train a model while preserving data privacy. In this paper, we investigate the decision-making and equilibrium behavior in…
In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for effectively addressing scalability and reliability issues.…
The allocation of tasks to a large number of distributed satellites is a difficult problem owing to dynamic changes in massive tasks and the complex matching of tasks to satellites. To reduce the complexity of the problem, tasks that are…
In the context of decentralized blockchains, accurately simulating the outcome of order flow auctions (OFAs) off-chain is challenging due to adversarial sequencing, encrypted bids, and frequent state changes. Existing approaches, such as…
We introduce the first formal model capturing the elicitation of unverifiable information from a party (the "source") with implicit signals derived by other players (the "observers"). Our model is motivated in part by applications in…
A seminal result of [Fleischer et al. and Karakostas and Kolliopulos, both FOCS 2004] states that system optimal multi-commodity static network flows are always implementable as tolled Wardrop equilibrium flows even if users have…
A typical real-time ad-serving funnel comprises ad targeting, conversion modeling (e.g., click-through rate prediction), budget pacing (bidding), and auction processes. While there is a wealth of research and articles on ad targeting and…
Partitioning a set of $n$ items or agents while maximizing the value of the partition is a fundamental algorithmic task. We study this problem in the specific setting of maximizing social welfare in additively separable hedonic games.…
Social network platforms (SNP) rely heavily on user-generated content to attract users, yet they have limited control over content provision, which leads to misinformation. As countermeasures, SNPs have implemented policies to notify users…
We study committee voting rules under ranked preferences, which map the voters' preference relations to a subset of the alternatives of predefined size. In this setting, the compatibility between proportional representation and committee…
Generative AI (GenAI) will have significant impact on content creation platforms. In this paper, we study the dynamic competition between a GenAI and a human contributor. Unlike the human, the GenAI's content only improves when more…
Zero-knowledge proofs (ZKPs) are computationally demanding to generate. Their importance for applications like ZK-Rollups has prompted some to outsource ZKP generation to a market of specialized provers. However, existing market designs…
Two-vehicle racing is natural example of a competitive dynamic game. As with most dynamic games, there are many ways in which the underlying solution concept can be structured, resulting in different equilibrium concepts. The assumed…