计算几何
Force-directed approach is one of the most widely used methods in graph drawing research. There are two main problems with the traditional force-directed algorithms. First, there is no mature theory to ensure the convergence of iteration…
In the General Position Subset Selection (GPSS) problem, the goal is to find the largest possible subset of a set of points such that no three of its members are collinear. If $s_{\mathrm{GPSS}}$ is the size of the optimal solution,…
Geometric modeling by constraints, whose applications are of interest to communities from various fields such as mechanical engineering, computer aided design, symbolic computation or molecular chemistry, is now integrated into standard…
We introduce the persistent homotopy type distance dHT to compare real valued functions defined on possibly different homotopy equivalent topological spaces. The underlying idea in the definition of dHT is to measure the minimal shift that…
Let $B$ be a set of $n$ axis-parallel boxes in $\mathbb{R}^d$ such that each box has a corner at the origin and the other corner in the positive quadrant of $\mathbb{R}^d$, and let $k$ be a positive integer. We study the problem of…
This paper describes an implementation of fast near-neighbours queries (also known as range searching) with respect to the Fr\'echet distance. The algorithm is designed to be efficient on practical data such as GPS trajectories. Our…
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete…
Let $F$ be a family of pseudo-disks in the plane, and $P$ be a finite subset of $F$. Consider the hypergraph $H(P,F)$ whose vertices are the pseudo-disks in $P$ and the edges are all subsets of $P$ of the form $\{D \in P \mid D \cap S \neq…
We introduce dynamic smooth (a.k.a. balanced) compressed quadtrees with worst-case constant time updates in constant dimensions. We distinguish two versions of the problem. First, we show that quadtrees as a space-division data structure…
We consider practical methods for the problem of finding a minimum-weight triangulation (MWT) of a planar point set, a classic problem of computational geometry with many applications. While Mulzer and Rote proved in 2006 that computing an…
Given a set of point sites in a simple polygon, the geodesic farthest-point Voronoi diagram partitions the polygon into cells, at most one cell per site, such that every point in a cell has the same farthest site with respect to the…
For a polyhedron $P$ in $\mathbb{R}^d$, denote by $|P|$ its combinatorial complexity, i.e., the number of faces of all dimensions of the polyhedra. In this paper, we revisit the classic problem of preprocessing polyhedra independently so…
In this paper we rederive an old upper bound on the number of halving edges present in the halving graph of an arbitrary set of $n$ points in 2-dimensions which are placed in general position. We provide a different analysis of an identity…
We study the cyclic color sequences induced at infinity by colored rays with apices being a given balanced finite bichromatic point set. We first study the case in which the rays are required to be pairwise disjoint. We derive a lower bound…
We consider Riemann mappings from bounded Lipschitz domains in the plane to a triangle. We show that in this case the Riemann mapping has a linear variational principle: it is the minimizer of the Dirichlet energy over an appropriate affine…
Let $S \subset \mathbb{R}^2$ be a set of $n$ sites. The unit disk graph $\text{UD}(S)$ on $S$ has vertex set $S$ and an edge between two distinct sites $s,t \in S$ if and only if $s$ and $t$ have Euclidean distance $|st| \leq 1$. A routing…
Classical objects in computational geometry are defined by explicit relations. Several years ago the pioneering works of T. Asano, J. Matousek and T. Tokuyama introduced "implicit computational geometry", in which the geometric objects are…
In this paper, we describe a robust algorithm for 2-Manifold generation of various kinds of ShapeNet Models. The input of our pipeline is a triangle mesh, with a set of vertices and triangular faces. The output of our pipeline is a…
An unzipping of a polyhedron P is a cut-path through its vertices that unfolds P to a non-overlapping shape in the plane. It is an open problem to decide if every convex P has an unzipping. Here we show that there are nearly flat convex…
A filtration over a simplicial complex $K$ is an ordering of the simplices of $K$ such that all prefixes in the ordering are subcomplexes of $K$. Filtrations are at the core of Persistent Homology, a major tool in Topological Data Analysis.…