中文

Tolerant Testing for Unique Games

数据结构与算法 2026-05-19 v1

摘要

We give tolerant testers with sublinear query complexity in the adjacency-list model for Unique Games. Prior tolerant testers required structural assumptions such as expansion or clusterability. For Unique Games, the tester distinguishes instances whose optimum fraction of violated constraints is at most ε\varepsilon from those whose optimum is at least ρ\rho, for 0<ε<ρ<10<\varepsilon<\rho<1, assuming εlognρ4\varepsilon\log n\lesssim\rho^4. On instances with nn vertices and mm constraints, it uses O~(mρ13/2+nρ2/m)\widetilde O(\sqrt m\,\rho^{-13/2}+n\rho^{-2}/\sqrt m) queries. We also give a specialized tester for bipartiteness, the Q=2Q=2 transposition case of Unique Games. Exploiting its signed structure, the tester achieves substantially better tolerance and query-complexity guarantees than the generic Unique Games tester. Writing λ=ρ/(1+log(1/ρ))\lambda=\rho/(1+\log(1/\rho)), the bipartiteness tester distinguishes graphs that can be made bipartite by deleting at most an ε\varepsilon fraction of edges from graphs in which every bipartition has at least a ρ\rho fraction of edges with both endpoints on the same side, assuming εlognλ2\varepsilon\log n\lesssim\lambda^2, using O~(m/λ2+n/(mλ))\widetilde O(\sqrt m/\lambda^2+n/(\sqrt m\,\lambda)) queries.

关键词

引用

@article{arxiv.2605.17760,
  title  = {Tolerant Testing for Unique Games},
  author = {Yuichi Yoshida},
  journal= {arXiv preprint arXiv:2605.17760},
  year   = {2026}
}