Floor-Field模型中依据智能体“攻击性”的冲突解决
多智能体系统
2016-04-11 v1
摘要
本文在具有自适应时间跨度的基于Floor-Field的模型中引入了“攻击性”元素。攻击性被理解为赢得冲突和挤过人群的能力。从实验中观察到,该能力与自由流状态下的期望速度不直接相关。通过行经时间对房间占用率的依赖性研究了攻击性的影响。仿真研究表明,基于攻击性参数的冲突解决能够模拟实验观察结果。
引用
@article{arxiv.1512.07038,
title = {Conflict Solution According to "Aggressiveness" of Agents in Floor-Field-Based Model},
author = {Pavel Hrabák and Marek Bukáček},
journal= {arXiv preprint arXiv:1512.07038},
year = {2016}
}
备注
Submitted to LNCS (Springer), In proceedings of 11th international conference on Parallel Processing and Applied Mathematics